mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2025-02-20 17:24:36 +01:00
24 lines
728 B
Markdown
24 lines
728 B
Markdown
# Kinematic Character 3D
|
|
|
|
Kinematic character demo for 3D using a cube for the character.
|
|
This is similar to the 3D platformer demo.
|
|
|
|
Language: GDScript
|
|
|
|
Renderer: GLES 3
|
|
|
|
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/126
|
|
|
|
## How does it work?
|
|
|
|
This demo uses a [`KinematicBody`](https://docs.godotengine.org/en/latest/classes/class_kinematicbody.html)
|
|
for the player, and [`StaticBody`](https://docs.godotengine.org/en/latest/classes/class_staticbody.html)
|
|
for the level. Each has colliders, the player moves itself via
|
|
`move_and_slide()` in `_physics_process()`, and collides with the level.
|
|
|
|
## Screenshots
|
|
|
|

|
|
|
|

|