pandemonium_demo_projects/3d/kinematic_character/models/cube_material.tres

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[gd_resource type="SpatialMaterial" load_steps=2 format=2]
[ext_resource path="res://models/white_wood.png" type="Texture" id=1]
[resource]
resource_name = "Material"
albedo_color = Color( 0.5, 0.25, 1, 1 )
albedo_texture = ExtResource( 1 )
roughness = 0.75