[gd_resource type="SpatialMaterial" load_steps=2 format=2] [ext_resource path="res://models/white_wood.png" type="Texture" id=1] [resource] resource_name = "Material" albedo_color = Color( 0.5, 0.25, 1, 1 ) albedo_texture = ExtResource( 1 ) roughness = 0.75