pandemonium_demo_projects/2d/finite_state_machine/player/bullet/Bullet.tscn

15 lines
363 B
Plaintext

[gd_scene load_steps=3 format=2]
[ext_resource path="res://player/bullet/bullet.gd" type="Script" id=1]
[sub_resource type="CircleShape2D" id=1]
radius = 12.0
[node name="Bullet" type="KinematicBody2D"]
collision_layer = 2
collision_mask = 2
script = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )