pandemonium_demo_projects/3d/kinematic_character/default_env.tres

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[gd_resource type="Environment3D" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
radiance_size = 1
sky_top_color = Color( 0.219882, 0.193725, 0.366471, 1 )
sky_horizon_color = Color( 0.342622, 0.0655002, 0.558935, 1 )
sky_curve = 0.0490365
ground_bottom_color = Color( 0.0342205, 0.0333383, 0.0322154, 1 )
ground_horizon_color = Color( 0.148289, 0.138067, 0.125119, 1 )
ground_curve = 0.25
sun_latitude = 55.0
sun_longitude = -80.0
texture_size = 0
[resource]
background_mode = 2
background_sky = SubResource( 1 )
ambient_light_energy = 5.0
tonemap_mode = 2
tonemap_white = 6.0
ssao_blur = 1
glow_levels/7 = true
glow_strength = 0.79
glow_bloom = 1.0
glow_blend_mode = 0
glow_bicubic_upscale = true