pandemonium_demo_projects/2d/physics_platformer/coin/Coin.tscn

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[gd_scene load_steps=10 format=2]
[ext_resource path="res://coin/coin.gd" type="Script" id=1]
[ext_resource path="res://coin/coin.png" type="Texture" id=2]
[ext_resource path="res://audio/sound_coin.wav" type="AudioStream" id=3]
[ext_resource path="res://player/bullet.png" type="Texture" id=4]
[sub_resource type="Animation" id=1]
resource_name = "spin"
length = 1.5
loop = true
step = 0.25
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.25, 0.5, 0.75, 1, 1.25, 1.5 ),
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
"update": 1,
"values": [ 0, 1, 2, 3, 2, 1, 0 ]
}
[sub_resource type="Animation" id=2]
length = 8.0
step = 0.0
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Particles:emitting")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/2/type = "method"
tracks/2/path = NodePath(".")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 2.7 ),
"transitions": PoolRealArray( 1 ),
"values": [ {
"args": [ ],
"method": "queue_free"
} ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Sound:playing")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("Sprite:self_modulate")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0, 0.41 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
[sub_resource type="CircleShape2D" id=3]
radius = 5.0
[sub_resource type="CanvasItemMaterial" id=4]
blend_mode = 1
[sub_resource type="Curve" id=5]
[node name="Coin" type="Area2D"]
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
hframes = 4
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "spin"
anims/spin = SubResource( 1 )
anims/taken = SubResource( 2 )
[node name="Collision" type="CollisionShape2D" parent="."]
shape = SubResource( 3 )
[node name="Sound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource( 3 )
[node name="Particles" type="CPUParticles2D" parent="."]
modulate = Color( 0.596863, 0.638745, 1, 1 )
material = SubResource( 4 )
emitting = false
one_shot = true
explosiveness = 0.7
texture = ExtResource( 4 )
emission_shape = 1
emission_sphere_radius = 20.0
gravity = Vector2( 0, 0 )
initial_velocity = 1.0
angular_velocity = 0.0191222
scale_amount = 0.3
scale_amount_curve = SubResource( 5 )
[node name="Enabler" type="VisibilityEnabler2D" parent="."]
rect = Rect2( -5, -5, 10, 10 )
pause_particles = false
[connection signal="body_entered" from="." to="." method="_on_body_enter"]