[gd_scene load_steps=10 format=2] [ext_resource path="res://coin/coin.gd" type="Script" id=1] [ext_resource path="res://coin/coin.png" type="Texture" id=2] [ext_resource path="res://audio/sound_coin.wav" type="AudioStream" id=3] [ext_resource path="res://player/bullet.png" type="Texture" id=4] [sub_resource type="Animation" id=1] resource_name = "spin" length = 1.5 loop = true step = 0.25 tracks/0/type = "value" tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.25, 0.5, 0.75, 1, 1.25, 1.5 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ), "update": 1, "values": [ 0, 1, 2, 3, 2, 1, 0 ] } [sub_resource type="Animation" id=2] length = 8.0 step = 0.0 tracks/0/type = "value" tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ 0 ] } tracks/1/type = "value" tracks/1/path = NodePath("Particles:emitting") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } tracks/2/type = "method" tracks/2/path = NodePath(".") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 2.7 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], "method": "queue_free" } ] } tracks/3/type = "value" tracks/3/path = NodePath("Sound:playing") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } tracks/4/type = "value" tracks/4/path = NodePath("Sprite:self_modulate") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0, 0.41 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ] } [sub_resource type="CircleShape2D" id=3] radius = 5.0 [sub_resource type="CanvasItemMaterial" id=4] blend_mode = 1 [sub_resource type="Curve" id=5] [node name="Coin" type="Area2D"] script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 2 ) hframes = 4 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "spin" anims/spin = SubResource( 1 ) anims/taken = SubResource( 2 ) [node name="Collision" type="CollisionShape2D" parent="."] shape = SubResource( 3 ) [node name="Sound" type="AudioStreamPlayer2D" parent="."] stream = ExtResource( 3 ) [node name="Particles" type="CPUParticles2D" parent="."] modulate = Color( 0.596863, 0.638745, 1, 1 ) material = SubResource( 4 ) emitting = false one_shot = true explosiveness = 0.7 texture = ExtResource( 4 ) emission_shape = 1 emission_sphere_radius = 20.0 gravity = Vector2( 0, 0 ) initial_velocity = 1.0 angular_velocity = 0.0191222 scale_amount = 0.3 scale_amount_curve = SubResource( 5 ) [node name="Enabler" type="VisibilityEnabler2D" parent="."] rect = Rect2( -5, -5, 10, 10 ) pause_particles = false [connection signal="body_entered" from="." to="." method="_on_body_enter"]