pandemonium_demo_projects/gui/input_mapping/README.md

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# GUI Input Mapping
A demo showing how to build an input key remapping screen.
- Click the buttons to change the bound keys.
- Persists the keys to disk, so they are preserved
after the project is restarted.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/131
## Screenshots
![Screenshot](screenshots/input_mapping.png)