pandemonium_demo_projects/2d/skeleton/README.md

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# Skeleton2D Demo
This demo shows how to create a rigged and animated character in 2D using
Godot's Skeleton2D node. There are several movement-related animations and
there is a simple character controller that controls the animations.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027
## Licenses
GBot character Copyright © circa 2020 Andreas Esau, MIT License.
Initial rigging and animating Copyright © 2020 RustyStriker, MIT License.
## Screenshots
![Screenshot](screenshots/screenshot.png)