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34 lines
1.6 KiB
Markdown
34 lines
1.6 KiB
Markdown
# Dodge the Creeps
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This is a simple game where your character must move
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and avoid the enemies for as long as possible.
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This is a finished version of the game featured in the
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["Your first 2D game"](https://docs.godotengine.org/en/latest/getting_started/first_2d_game/index.html)
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tutorial in the documentation. For more details,
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consider following the tutorial in the documentation.
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Language: GDScript
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Renderer: GLES 3 (particles are not available in GLES 2)
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Note: There is a C# version available [here](https://github.com/godotengine/godot-demo-projects/tree/master/mono/dodge_the_creeps).
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Note: There is a GDNative C++ version available [here](https://github.com/godotengine/gdnative-demos/tree/master/cpp/dodge_the_creeps).
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Check out this demo on the asset library: https://godotengine.org/asset-library/asset/515
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## Screenshots
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![GIF from the documentation](https://docs.godotengine.org/en/latest/_images/dodge_preview.gif)
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![Screenshot](screenshots/dodge.png)
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## Copying
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`art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest
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Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer
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Font is "Xolonium". Copyright © 2011-2016 Severin Meyer <sev.ch@web.de>, with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in `fonts/LICENSE.txt`.
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