pandemonium_demo_projects/viewport/2d_in_3d/README.md

672 B

2D in 3D

A demo showing how a 2D scene can be shown within a 3D one using viewports.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/129

How does it work?

The Pong game is rendered to a custom Viewport node rather than the main Viewport. In the code, get_texture() is called on the Viewport to get a ViewportTexture, which is then assigned to the quad's material's albedo texture.

Screenshots

Screenshot