mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
191 lines
4.9 KiB
GDScript
191 lines
4.9 KiB
GDScript
extends Node
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const DEADZONE = 0.3
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var joy_guid = ""
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var joy_name = ""
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var steps = JoyMapping.BASE.keys()
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var cur_step = -1
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var cur_mapping = {}
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var last_mapping = ""
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onready var joy_buttons = $Mapping/Margin/VBox/ViewportContainer/Viewport/JoypadDiagram/Buttons
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onready var joy_axes = $Mapping/Margin/VBox/ViewportContainer/Viewport/JoypadDiagram/Axes
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onready var joy_mapping_text = $Mapping/Margin/VBox/Info/Text/Value
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onready var joy_mapping_full_axis = $Mapping/Margin/VBox/Info/Extra/FullAxis
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onready var joy_mapping_axis_invert = $Mapping/Margin/VBox/Info/Extra/InvertAxis
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func _input(event):
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if cur_step == -1:
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return
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if event is InputEventJoypadMotion:
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get_tree().set_input_as_handled()
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var motion = event as InputEventJoypadMotion
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if abs(motion.axis_value) > DEADZONE:
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var idx = motion.axis
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var map = JoyMapping.new(JoyMapping.TYPE.AXIS, idx)
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map.inverted = joy_mapping_axis_invert.pressed
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if joy_mapping_full_axis.pressed:
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map.axis = JoyMapping.AXIS.FULL
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elif motion.axis_value > 0:
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map.axis = JoyMapping.AXIS.HALF_PLUS
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else:
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map.axis = JoyMapping.AXIS.HALF_MINUS
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joy_mapping_text.text = map.to_human_string()
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cur_mapping[steps[cur_step]] = map
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elif event is InputEventJoypadButton and event.pressed:
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get_tree().set_input_as_handled()
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var btn = event as InputEventJoypadButton
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var map = JoyMapping.new(JoyMapping.TYPE.BTN, btn.button_index)
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joy_mapping_text.text = map.to_human_string()
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cur_mapping[steps[cur_step]] = map
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func create_mapping_string(mapping):
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var string = "%s,%s," % [joy_guid, joy_name]
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for k in mapping:
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var m = mapping[k]
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if typeof(m) == TYPE_OBJECT and m.type == JoyMapping.TYPE.NONE:
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continue
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string += "%s:%s," % [k, str(m)]
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var platform = "Unknown"
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if JoyMapping.PLATFORMS.keys().has(OS.get_name()):
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platform = JoyMapping.PLATFORMS[OS.get_name()]
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return string + "platform:" + platform
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func start(idx):
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joy_guid = Input.get_joy_guid(idx)
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joy_name = Input.get_joy_name(idx)
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if joy_guid.empty():
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printerr("Unable to find controller")
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return
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if OS.get_name() == "HTML5":
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# Propose trying known mapping on HTML5.
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$Start.window_title = "%s - %s" % [joy_guid, joy_name]
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$Start.popup_centered()
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else:
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# Run wizard directly.
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_on_Wizard_pressed()
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func remap_and_close(mapping):
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last_mapping = create_mapping_string(mapping)
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Input.add_joy_mapping(last_mapping, true)
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reset()
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show_map()
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func reset():
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$Start.hide()
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$Mapping.hide()
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joy_guid = ""
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joy_name = ""
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cur_mapping = {}
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cur_step = -1
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func step_next():
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$Mapping.window_title = "Step: %d/%d" % [cur_step + 1, steps.size()]
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joy_mapping_text.text = ""
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if cur_step >= steps.size():
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remap_and_close(cur_mapping)
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else:
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_update_step()
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func show_map():
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if OS.get_name() == "HTML5":
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JavaScript.eval("window.prompt('This is the resulting remap string', '" + last_mapping + "')")
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else:
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$MapWindow/Margin/VBoxContainer/TextEdit.text = last_mapping
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$MapWindow.popup_centered()
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func _update_step():
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$Mapping/Margin/VBox/Info/Buttons/Next.grab_focus()
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for btn in joy_buttons.get_children():
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btn.hide()
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for axis in joy_axes.get_children():
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axis.hide()
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var key = steps[cur_step]
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var idx = JoyMapping.BASE[key]
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if key in ["leftx", "lefty", "rightx", "righty"]:
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joy_axes.get_node(str(idx) + "+").show()
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joy_axes.get_node(str(idx) + "-").show()
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else:
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joy_buttons.get_node(str(idx)).show()
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joy_mapping_full_axis.pressed = key in ["leftx", "lefty", "rightx", "righty", "righttrigger", "lefttrigger"]
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joy_mapping_axis_invert.pressed = false
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if cur_mapping.has(key):
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var cur = cur_mapping[steps[cur_step]]
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joy_mapping_text.text = cur.to_human_string()
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if cur.type == JoyMapping.TYPE.AXIS:
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joy_mapping_full_axis.pressed = cur.axis == JoyMapping.AXIS.FULL
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joy_mapping_axis_invert.pressed = cur.inverted
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func _on_Wizard_pressed():
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Input.remove_joy_mapping(joy_guid)
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$Start.hide()
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$Mapping.popup_centered()
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cur_step = 0
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step_next()
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func _on_Cancel_pressed():
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reset()
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func _on_xbox_pressed():
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remap_and_close(JoyMapping.XBOX)
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func _on_xboxosx_pressed():
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remap_and_close(JoyMapping.XBOX_OSX)
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func _on_Mapping_popup_hide():
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reset()
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func _on_Next_pressed():
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cur_step += 1
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step_next()
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func _on_Prev_pressed():
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if cur_step > 0:
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cur_step -= 1
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step_next()
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func _on_Skip_pressed():
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var key = steps[cur_step]
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if cur_mapping.has(key):
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cur_mapping.erase(key)
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cur_step += 1
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step_next()
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func _on_FullAxis_toggled(button_pressed):
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if cur_step == -1 or not button_pressed:
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return
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var key = steps[cur_step]
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if cur_mapping.has(key) and cur_mapping[key].type == JoyMapping.TYPE.AXIS:
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cur_mapping[key].axis = JoyMapping.AXIS.FULL
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joy_mapping_text.text = cur_mapping[key].to_human_string()
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func _on_InvertAxis_toggled(button_pressed):
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if cur_step == -1:
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return
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var key = steps[cur_step]
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if cur_mapping.has(key) and cur_mapping[key].type == JoyMapping.TYPE.AXIS:
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cur_mapping[key].inverted = button_pressed
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joy_mapping_text.text = cur_mapping[key].to_human_string()
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