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player | ||
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cubelib.tres | ||
default_env.tres | ||
icon.png | ||
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project.pandemonium | ||
README.md |
Kinematic Character 3D
Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo.
Language: GDScript
Renderer: GLES 3
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/126
How does it work?
This demo uses a KinematicBody
for the player, and StaticBody
for the level. Each has colliders, the player moves itself via
move_and_slide()
in _physics_process()
, and collides with the level.