pandemonium_demo_projects/3d/voxel/default_env.tres

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[gd_resource type="Environment3D" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
sun_longitude = 100.0
sun_angle_min = 2.0
sun_angle_max = 20.0
[resource]
background_mode = 2
background_sky = SubResource( 1 )
fog_enabled = true
fog_color = Color( 0.501961, 0.6, 0.701961, 1 )
fog_depth_begin = 32.0
fog_depth_end = 64.0
fog_transmit_enabled = true
dof_blur_far_enabled = true
dof_blur_far_transition = 32.0
dof_blur_far_amount = 0.05