pandemonium_demo_projects/2d/navpoly_baking/new_tileset.tres

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[gd_resource type="TileSet" load_steps=4 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[sub_resource type="NavigationPolygon" id=1]
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vertices = PoolVector2Array( 55, 53, 0, 53, 0, 0, 55, 0 )
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polygons = [ PoolIntArray( 0, 1, 2, 3 ) ]
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outlines = [ PoolVector2Array( 0, 0, 55, 0, 55, 53, 0, 53 ) ]
baked_outlines = [ PoolVector2Array( 55, 53, 0, 53, 0, 0, 55, 0 ) ]
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agent_radius = 0.0
[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 0, 0, 56, 0, 56, 53, 0, 53 )
[resource]
0/name = "icon.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 5, 7, 55, 53 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/navigation = SubResource( 1 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "icon.png 1"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 2, 6, 56, 53 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape = SubResource( 2 )
1/shape_one_way = false
1/shape_one_way_margin = 1.0
1/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
1/z_index = 0