2023-04-06 21:52:34 +02:00
|
|
|
[gd_scene load_steps=9 format=2]
|
2022-12-31 23:03:26 +01:00
|
|
|
|
|
|
|
[ext_resource path="res://addons/sade/editor_gizmo_texture.png" type="Texture" id=1]
|
2023-04-06 21:52:34 +02:00
|
|
|
[ext_resource path="res://model/godot_battle_bot.gltf" type="PackedScene" id=2]
|
2022-12-31 23:03:26 +01:00
|
|
|
[ext_resource path="res://target_from_mousepos.gd" type="Script" id=5]
|
|
|
|
[ext_resource path="res://addons/sade/ik_look_at.gd" type="Script" id=6]
|
|
|
|
[ext_resource path="res://addons/sade/ik_look_at.png" type="Texture" id=7]
|
|
|
|
[ext_resource path="res://button_change_scene.gd" type="Script" id=8]
|
|
|
|
|
|
|
|
[sub_resource type="PlaneMesh" id=1]
|
|
|
|
size = Vector2( 40, 40 )
|
|
|
|
|
|
|
|
[sub_resource type="SpatialMaterial" id=2]
|
|
|
|
albedo_texture = ExtResource( 1 )
|
|
|
|
roughness = 0.2
|
|
|
|
uv1_scale = Vector3( 0.25, 0.25, 0.25 )
|
|
|
|
uv1_triplanar = true
|
2023-04-06 21:52:34 +02:00
|
|
|
uv1_triplanar_sharpness = 1.0
|
2022-12-31 23:03:26 +01:00
|
|
|
|
|
|
|
[node name="LookAtIK" type="Spatial"]
|
|
|
|
|
|
|
|
[node name="Floor" type="MeshInstance" parent="."]
|
|
|
|
mesh = SubResource( 1 )
|
|
|
|
material/0 = SubResource( 2 )
|
|
|
|
|
|
|
|
[node name="DirectionalLight" type="DirectionalLight" parent="."]
|
|
|
|
transform = Transform( 0.56827, 0.673454, -0.472789, 0, 0.574581, 0.818448, 0.822842, -0.465099, 0.326517, -9.77531, 11.5204, 11.766 )
|
|
|
|
|
|
|
|
[node name="GodotBattleBot" parent="." instance=ExtResource( 2 )]
|
|
|
|
|
|
|
|
[node name="Camera" type="Camera" parent="."]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.501, 11 )
|
|
|
|
fov = 74.0
|
|
|
|
script = ExtResource( 5 )
|
|
|
|
MOVEMENT_SPEED = -3.0
|
|
|
|
flip_axis = true
|
|
|
|
|
|
|
|
[node name="Targets" type="Spatial" parent="Camera"]
|
|
|
|
|
|
|
|
[node name="IK_LookAt_Head" type="Spatial" parent="Camera/Targets"]
|
|
|
|
script = ExtResource( 6 )
|
|
|
|
__meta__ = {
|
|
|
|
"_editor_icon": ExtResource( 7 )
|
|
|
|
}
|
2023-04-06 21:52:34 +02:00
|
|
|
skeleton_path = NodePath("../../../GodotBattleBot/Z_UP/Armature/Skeleton")
|
2022-12-31 23:03:26 +01:00
|
|
|
bone_name = "Head"
|
|
|
|
additional_rotation = Vector3( 90, 0, 0 )
|
2023-04-06 21:52:34 +02:00
|
|
|
additional_bone_length = 1
|
2022-12-31 23:03:26 +01:00
|
|
|
|
|
|
|
[node name="IK_LookAt_LeftArm" type="Spatial" parent="Camera/Targets"]
|
|
|
|
script = ExtResource( 6 )
|
|
|
|
__meta__ = {
|
|
|
|
"_editor_icon": ExtResource( 7 )
|
|
|
|
}
|
2023-04-06 21:52:34 +02:00
|
|
|
skeleton_path = NodePath("../../../GodotBattleBot/Z_UP/Armature/Skeleton")
|
2022-12-31 23:03:26 +01:00
|
|
|
bone_name = "Left_UpperArm"
|
2023-04-06 21:52:34 +02:00
|
|
|
additional_bone_length = 1
|
2022-12-31 23:03:26 +01:00
|
|
|
|
|
|
|
[node name="IK_LookAt_RightArm" type="Spatial" parent="Camera/Targets"]
|
|
|
|
script = ExtResource( 6 )
|
|
|
|
__meta__ = {
|
|
|
|
"_editor_icon": ExtResource( 7 )
|
|
|
|
}
|
2023-04-06 21:52:34 +02:00
|
|
|
skeleton_path = NodePath("../../../GodotBattleBot/Z_UP/Armature/Skeleton")
|
2022-12-31 23:03:26 +01:00
|
|
|
bone_name = "Right_UpperArm"
|
|
|
|
additional_rotation = Vector3( 0, 0, 180 )
|
2023-04-06 21:52:34 +02:00
|
|
|
additional_bone_length = 1
|
2022-12-31 23:03:26 +01:00
|
|
|
|
|
|
|
[node name="Control" type="Control" parent="."]
|
|
|
|
anchor_right = 1.0
|
|
|
|
anchor_bottom = 1.0
|
|
|
|
__meta__ = {
|
|
|
|
"_edit_use_anchors_": false
|
|
|
|
}
|
|
|
|
|
|
|
|
[node name="Panel" type="Panel" parent="Control"]
|
|
|
|
modulate = Color( 1, 1, 1, 0.784314 )
|
|
|
|
anchor_top = 1.0
|
|
|
|
anchor_right = 1.0
|
|
|
|
anchor_bottom = 1.0
|
|
|
|
margin_left = -2.0
|
|
|
|
margin_top = -70.0
|
|
|
|
margin_right = 4.0
|
|
|
|
__meta__ = {
|
|
|
|
"_edit_use_anchors_": false
|
|
|
|
}
|
|
|
|
|
|
|
|
[node name="Label" type="Label" parent="Control/Panel"]
|
|
|
|
anchor_right = 1.0
|
|
|
|
anchor_bottom = 1.0
|
|
|
|
margin_left = 12.0
|
|
|
|
margin_top = 10.0
|
|
|
|
margin_right = -18.0
|
|
|
|
margin_bottom = -29.0
|
|
|
|
text = "LookAt IK
|
|
|
|
Move mouse to move IK targets"
|
|
|
|
align = 1
|
|
|
|
valign = 1
|
|
|
|
__meta__ = {
|
|
|
|
"_edit_use_anchors_": false
|
|
|
|
}
|
|
|
|
|
|
|
|
[node name="ButtonNext" type="Button" parent="Control"]
|
|
|
|
anchor_left = 1.0
|
|
|
|
anchor_top = 1.0
|
|
|
|
anchor_right = 1.0
|
|
|
|
anchor_bottom = 1.0
|
|
|
|
margin_left = -124.0
|
|
|
|
margin_top = -60.0
|
|
|
|
margin_right = -5.0
|
|
|
|
margin_bottom = -10.0
|
|
|
|
text = "Next scene"
|
|
|
|
script = ExtResource( 8 )
|
|
|
|
__meta__ = {
|
|
|
|
"_edit_use_anchors_": false
|
|
|
|
}
|
|
|
|
scene_to_change_to = "res://fabrik_ik.tscn"
|
|
|
|
|
|
|
|
[editable path="GodotBattleBot"]
|