pandemonium_demo_projects/3d/global_illumination/default_env.tres

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[gd_resource type="Environment3D" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
sky_energy = 0.2
ground_energy = 0.0
[resource]
background_mode = 2
background_sky = SubResource( 1 )
fog_sun_amount = 1.0
fog_depth_begin = 0.0
tonemap_mode = 2
tonemap_white = 6.0