pandemonium_demo_projects/networking/websocket_chat/project.pandemonium

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="WebSocket Chat Demo"
config/description="This is a demo of a simple chat implemented using WebSockets, showing both how to host a websocket server from Godot and how to connect to it."
run/main_scene="res://combo/combo.tscn"
config/icon="res://icon.png"
[autoload]
Utils="*res://utils.gd"
[gdnative]
singletons=[ ]
[rendering]
vram_compression/import_etc=true
vram_compression/import_etc2=false