; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 [application] config/name="WebSocket Chat Demo" config/description="This is a demo of a simple chat implemented using WebSockets, showing both how to host a websocket server from Godot and how to connect to it." run/main_scene="res://combo/combo.tscn" config/icon="res://icon.png" [autoload] Utils="*res://utils.gd" [gdnative] singletons=[ ] [rendering] vram_compression/import_etc=true vram_compression/import_etc2=false