pandemonium_demo_projects/loading/multiple_threads_loading/preload.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://preload.gd" type="Script" id=1]
[ext_resource path="res://link_button.gd" type="Script" id=2]
[node name="Node" type="Node"]
script = ExtResource( 1 )
[node name="ColorRect" type="ColorRect" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
color = Color( 0.00390625, 0, 0, 1 )
[node name="ProgressBar" type="ProgressBar" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -225.0
margin_top = -66.0
margin_right = 225.0
margin_bottom = 66.0
step = 1.0
[node name="Button" type="Button" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -223.0
margin_top = -193.0
margin_right = 224.0
margin_bottom = -84.0
text = "Load next scene"
[node name="Label" type="Label" parent="."]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -267.0
margin_top = 12.0
margin_right = 267.0
margin_bottom = 82.0
text = "Multiple-treads loading demo
The next scene contains 40 resource files. Loading is done using multiple threads.
The download speed depends on the performance of your device.
For more information, see:"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="LinkButton" type="LinkButton" parent="."]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -233.0
margin_top = 80.0
margin_right = 233.0
margin_bottom = 94.0
text = "http://docs.godotengine.org/en/3.2/tutorials/io/background_loading.html"
script = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="button_up" from="Button" to="." method="_on_Button_button_up"]
[connection signal="button_up" from="LinkButton" to="LinkButton" method="_on_LinkButton_button_up"]