[gd_scene load_steps=3 format=2] [ext_resource path="res://preload.gd" type="Script" id=1] [ext_resource path="res://link_button.gd" type="Script" id=2] [node name="Node" type="Node"] script = ExtResource( 1 ) [node name="ColorRect" type="ColorRect" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 color = Color( 0.00390625, 0, 0, 1 ) [node name="ProgressBar" type="ProgressBar" parent="."] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -225.0 margin_top = -66.0 margin_right = 225.0 margin_bottom = 66.0 step = 1.0 [node name="Button" type="Button" parent="."] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_left = -223.0 margin_top = -193.0 margin_right = 224.0 margin_bottom = -84.0 text = "Load next scene" [node name="Label" type="Label" parent="."] anchor_left = 0.5 anchor_right = 0.5 margin_left = -267.0 margin_top = 12.0 margin_right = 267.0 margin_bottom = 82.0 text = "Multiple-treads loading demo The next scene contains 40 resource files. Loading is done using multiple threads. The download speed depends on the performance of your device. For more information, see:" __meta__ = { "_edit_use_anchors_": false } [node name="LinkButton" type="LinkButton" parent="."] anchor_left = 0.5 anchor_right = 0.5 margin_left = -233.0 margin_top = 80.0 margin_right = 233.0 margin_bottom = 94.0 text = "http://docs.godotengine.org/en/3.2/tutorials/io/background_loading.html" script = ExtResource( 2 ) __meta__ = { "_edit_use_anchors_": false } [connection signal="button_up" from="Button" to="." method="_on_Button_button_up"] [connection signal="button_up" from="LinkButton" to="LinkButton" method="_on_LinkButton_button_up"]