2022-12-31 23:03:26 +01:00
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[gd_scene load_steps=23 format=2]
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[ext_resource path="res://enemy/enemy.gd" type="Script" id=1]
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[ext_resource path="res://enemy/robot_walk.wav" type="AudioStream" id=2]
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[ext_resource path="res://enemy/sound_hit.wav" type="AudioStream" id=3]
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[ext_resource path="res://enemy/sound_explode.wav" type="AudioStream" id=4]
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[ext_resource path="res://enemy/shine.png" type="Texture" id=5]
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[sub_resource type="PhysicsMaterial" id=1]
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friction = 0.0
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[sub_resource type="SpatialMaterial" id=2]
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albedo_color = Color( 1, 0, 0, 1 )
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metallic = 0.43
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roughness = 0.18
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[sub_resource type="SpatialMaterial" id=3]
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albedo_color = Color( 0, 0, 0, 1 )
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metallic = 0.1
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roughness = 0.0
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[sub_resource type="SpatialMaterial" id=4]
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metallic = 0.1
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roughness = 0.0
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emission_enabled = true
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emission = Color( 1, 1, 1, 1 )
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emission_energy = 0.53
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emission_operator = 0
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emission_on_uv2 = false
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[sub_resource type="ArrayMesh" id=5]
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resource_name = "Sphere"
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surfaces/0 = {
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"aabb": AABB( -1.3683, 0.00704813, -0.94692, 2.7366, 1.54082, 2.00279 ),
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"blend_shape_data": [ ],
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"format": 98243,
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"index_count": 1092,
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"material": SubResource( 2 ),
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"primitive": 4,
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"skeleton_aabb": [ ],
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"vertex_count": 217
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}
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surfaces/1 = {
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"aabb": AABB( -1.31959, -0.0626514, -0.919888, 2.63919, 1.32173, 2.09285 ),
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"array_index_data": PoolByteArray( 0, 0, 2, 0, 1, 0, 0, 0, 3, 0, 2, 0, 4, 0, 1, 0, 5, 0, 4, 0, 0, 0, 1, 0, 6, 0, 5, 0, 7, 0, 6, 0, 4, 0, 5, 0, 8, 0, 7, 0, 9, 0, 8, 0, 6, 0, 7, 0, 10, 0, 9, 0, 11, 0, 10, 0, 8, 0, 9, 0, 12, 0, 11, 0, 13, 0, 12, 0, 10, 0, 11, 0, 14, 0, 16, 0, 15, 0, 14, 0, 17, 0, 16, 0, 15, 0, 19, 0, 18, 0, 15, 0, 16, 0, 19, 0, 20, 0, 22, 0, 21, 0, 20, 0, 21, 0, 23, 0, 23, 0, 21, 0, 24, 0, 16, 0, 25, 0, 19, 0, 16, 0, 26, 0, 25, 0, 19, 0, 28, 0, 27, 0, 19, 0, 25, 0, 28, 0, 27, 0, 22, 0, 20, 0, 27, 0, 28, 0, 22, 0, 17, 0, 26, 0, 16, 0, 17, 0, 29, 0, 26, 0, 28, 0, 30, 0, 22, 0, 22, 0, 30, 0, 21, 0, 21, 0, 30, 0, 31, 0, 29, 0, 30, 0, 26, 0, 26, 0, 30, 0, 25, 0, 25, 0, 30, 0, 28, 0, 32, 0, 34, 0, 33, 0, 32, 0, 35, 0, 34, 0, 36, 0, 38, 0, 37, 0, 36, 0, 39, 0, 38, 0, 33, 0, 39, 0, 36, 0, 33, 0, 34, 0, 39, 0, 38, 0, 34, 0, 35, 0, 38, 0, 39, 0, 34, 0, 40, 0, 37, 0, 41, 0, 40, 0, 36, 0, 37, 0, 23, 0, 24, 0, 42, 0, 42, 0, 44, 0, 43, 0, 42, 0, 24, 0, 44, 0, 45, 0, 33, 0, 46, 0, 45, 0, 32, 0, 33, 0, 46, 0, 36, 0, 40, 0, 46, 0, 33, 0, 36, 0, 41, 0, 32, 0, 45, 0, 41, 0, 37, 0, 32, 0, 37, 0, 35, 0, 32, 0, 37, 0, 38, 0, 35, 0, 41, 0, 46, 0, 40, 0, 41, 0, 45, 0, 46, 0, 47, 0, 49, 0, 48, 0, 47, 0, 50, 0, 49, 0, 51, 0, 53, 0, 52, 0, 51, 0, 54, 0, 53, 0, 48, 0, 54, 0, 51, 0, 48, 0, 49, 0, 54, 0, 53, 0, 49, 0, 50, 0, 53, 0, 54, 0, 49, 0, 55, 0, 52, 0, 56, 0, 55, 0, 51, 0, 52, 0, 57, 0, 48, 0, 58, 0, 57, 0, 47, 0, 48, 0, 58, 0, 51, 0, 55, 0, 58, 0, 48, 0, 51, 0, 56, 0, 47, 0, 57, 0, 56, 0, 52, 0, 47, 0, 52, 0, 50, 0, 47, 0, 52, 0, 53, 0, 50, 0, 56, 0, 58, 0, 55, 0, 56, 0, 57, 0, 58, 0, 59, 0, 61, 0, 60, 0, 59, 0, 62, 0, 61, 0, 63, 0, 62, 0, 59, 0, 63, 0, 64, 0, 62, 0, 65, 0, 67, 0, 66, 0, 65, 0, 68, 0, 67, 0, 69, 0, 64, 0, 63, 0, 69, 0, 70, 0, 64, 0, 60, 0, 72, 0, 71, 0, 60, 0, 61, 0, 72, 0, 73, 0, 70, 0, 69, 0, 73, 0, 74, 0, 70, 0, 75, 0, 73, 0, 76, 0, 75, 0, 71, 0, 73, 0, 77, 0, 79, 0, 78, 0, 77, 0, 76, 0, 79, 0, 80, 0, 82, 0, 81, 0, 80, 0, 83, 0, 82, 0, 76, 0, 69, 0, 79, 0, 76, 0, 73, 0, 69, 0, 84, 0, 76, 0, 77, 0, 84, 0, 75, 0, 76, 0, 85, 0, 71, 0, 75, 0, 85, 0, 60, 0, 71, 0, 86, 0, 88, 0, 87, 0, 86, 0, 89, 0, 88, 0, 90, 0, 92, 0, 91, 0, 90, 0, 93, 0, 92, 0, 87, 0, 93, 0, 90, 0, 87, 0, 88, 0, 93, 0, 92, 0, 88, 0, 89, 0, 92, 0, 93, 0, 88, 0, 94, 0, 91, 0, 95, 0, 94, 0, 90, 0, 91, 0, 96, 0, 87, 0, 97, 0, 96, 0, 86, 0, 87, 0, 97, 0, 90, 0, 94, 0, 97, 0, 87, 0, 90, 0, 95, 0, 86, 0, 96, 0, 95, 0, 91, 0, 86, 0, 91, 0, 89, 0, 86, 0, 91, 0, 92, 0, 89, 0, 95, 0, 97, 0, 94, 0, 95, 0, 96, 0, 97, 0, 98, 0, 100, 0, 99, 0, 98, 0, 101, 0, 100, 0, 102, 0, 104, 0, 103, 0, 102, 0, 105, 0, 104, 0, 99, 0, 105, 0, 102, 0, 99, 0, 100, 0, 105, 0, 104, 0, 100, 0, 101, 0, 104, 0, 105, 0, 100, 0, 106, 0, 103, 0, 107, 0, 106, 0, 102, 0, 103, 0, 108, 0, 99, 0, 109, 0, 108, 0, 98, 0, 99, 0, 109, 0, 102, 0, 106, 0, 109, 0, 99, 0, 102, 0, 107, 0, 98, 0, 108, 0, 107, 0, 103, 0, 98, 0, 103, 0, 101, 0, 98, 0, 103, 0, 104, 0, 101, 0, 107, 0, 109, 0, 106, 0, 107, 0, 108, 0, 109, 0, 110, 0, 112, 0, 111, 0, 110, 0, 113, 0, 112, 0, 114, 0, 113, 0, 110, 0, 114, 0, 115, 0, 113, 0, 116, 0, 118, 0, 117, 0, 116, 0, 119, 0, 118, 0, 120, 0, 115, 0, 114, 0, 120, 0, 121, 0, 115, 0, 111, 0, 68, 0, 65, 0, 111, 0, 112, 0, 68, 0, 66, 0, 121, 0, 120, 0, 66, 0, 67, 0, 121, 0, 79, 0, 63, 0, 122, 0, 79, 0, 69, 0, 63, 0, 123, 0, 125, 0, 124, 0, 123, 0, 122, 0, 125, 0, 126, 0, 75, 0, 84, 0, 126, 0, 85, 0, 75, 0, 122, 0, 59, 0, 125, 0, 122, 0, 63, 0, 59, 0, 78, 0, 122, 0, 123, 0, 78, 0, 79, 0, 122, 0, 125, 0, 60, 0, 85, 0, 125, 0, 59, 0, 60, 0, 127, 0, 2, 0, 3, 0, 127, 0, 128, 0, 2, 0, 129, 0, 128, 0, 127, 0, 129, 0, 130, 0, 128, 0, 131, 0, 130, 0, 129, 0, 131, 0, 132, 0, 130, 0, 133, 0, 132, 0, 131, 0, 133, 0, 134, 0, 132, 0, 135, 0, 134, 0, 133, 0, 135, 0, 136, 0, 134, 0, 12, 0, 136, 0, 135, 0, 12, 0, 13, 0, 136, 0, 137, 0, 139, 0, 138, 0, 137, 0, 140, 0, 139, 0, 14, 0, 141, 0, 17, 0, 14, 0, 142, 0, 141, 0, 141, 0, 144, 0, 143, 0, 141, 0, 145, 0, 144, 0, 145, 0, 146, 0, 144, 0, 145, 0, 138, 0, 146, 0, 138, 0, 147, 0, 146, 0, 138, 0, 139, 0, 147, 0, 17, 0, 143, 0, 29, 0, 17, 0, 141
|
|
|
|
"blend_shape_data": [ ],
|
|
|
|
"format": 98243,
|
|
|
|
"index_count": 1254,
|
|
|
|
"material": SubResource( 3 ),
|
|
|
|
"primitive": 4,
|
|
|
|
"skeleton_aabb": [ ],
|
|
|
|
"vertex_count": 284
|
|
|
|
}
|
|
|
|
surfaces/2 = {
|
|
|
|
"aabb": AABB( -0.415364, 0.536453, 0.523562, 0.830728, 0.420215, 0.195869 ),
|
|
|
|
"array_data": PoolByteArray( 134, 48, 244, 56, 64, 56, 0, 60, 200, 196, 96, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 71, 139, 242, 56, 186, 56, 0, 60, 0, 150, 69, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 71, 139, 93, 56, 146, 56, 0, 60, 0, 86, 93, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 254, 46, 93, 56, 48, 56, 0, 60, 236, 68, 105, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 136, 52, 248, 58, 253, 56, 0, 60, 54, 174, 80, 0, 2, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 126, 49, 5, 58, 233, 56, 0, 60, 78, 31, 94, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 183, 53, 34, 58, 156, 56, 0, 60, 204, 50, 104, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 82, 54, 100, 59, 16, 57, 0, 60, 197, 177, 79, 0, 2, 1, 0, 0, 124, 253, 130, 2, 0, 0, 0, 0, 134, 176, 244, 56, 64, 56, 0, 60, 56, 196, 96, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 254, 174, 93, 56, 48, 56, 0, 60, 20, 68, 105, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 136, 180, 248, 58, 253, 56, 0, 60, 202, 174, 80, 0, 2, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 82, 182, 100, 59, 16, 57, 0, 60, 59, 177, 79, 0, 2, 1, 0, 0, 124, 253, 130, 2, 0, 0, 0, 0, 183, 181, 34, 58, 156, 56, 0, 60, 52, 50, 104, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 126, 177, 5, 58, 233, 56, 0, 60, 178, 31, 94, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 165, 182, 167, 59, 193, 57, 0, 60, 240, 137, 40, 0, 2, 1, 0, 0, 145, 236, 109, 19, 0, 0, 0, 0, 72, 180, 10, 59, 167, 57, 0, 60, 202, 169, 74, 0, 2, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 173, 175, 214, 57, 141, 57, 0, 60, 206, 210, 106, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 120, 48, 74, 56, 219, 56, 0, 60, 232, 182, 100, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 200, 49, 11, 57, 241, 56, 0, 60, 20, 165, 85, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 9, 57, 140, 57, 0, 60, 0, 157, 79, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0, 74, 56, 90, 57, 0, 60, 0, 3, 126, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 165, 54, 167, 59, 193, 57, 0, 60, 16, 137, 40, 0, 2, 1, 0, 0, 145, 236, 109, 19, 0, 0, 0, 0, 72, 52, 10, 59, 167, 57, 0, 60, 54, 169, 74, 0, 2, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 173, 47, 214, 57, 141, 57, 0, 60, 50, 210, 106, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 222, 53, 253, 57, 39, 57, 0, 60, 21, 237, 123, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 120, 176, 74, 56, 219, 56, 0, 60, 24, 182, 100, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 200, 177, 11, 57, 241, 56, 0, 60, 236, 165, 85, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0, 222, 181, 253, 57, 39, 57, 0, 60, 235, 237, 123, 0, 1, 0, 0, 0, 255, 255, 0, 0, 0, 0, 0, 0 ),
|
|
|
|
"array_index_data": PoolByteArray( 0, 0, 2, 0, 1, 0, 0, 0, 3, 0, 2, 0, 4, 0, 6, 0, 5, 0, 4, 0, 7, 0, 6, 0, 8, 0, 2, 0, 9, 0, 8, 0, 1, 0, 2, 0, 10, 0, 12, 0, 11, 0, 10, 0, 13, 0, 12, 0, 14, 0, 10, 0, 11, 0, 14, 0, 15, 0, 10, 0, 15, 0, 13, 0, 10, 0, 15, 0, 16, 0, 13, 0, 17, 0, 0, 0, 18, 0, 17, 0, 3, 0, 0, 0, 18, 0, 1, 0, 19, 0, 18, 0, 0, 0, 1, 0, 20, 0, 3, 0, 17, 0, 20, 0, 2, 0, 3, 0, 21, 0, 4, 0, 22, 0, 21, 0, 7, 0, 4, 0, 22, 0, 5, 0, 23, 0, 22, 0, 4, 0, 5, 0, 23, 0, 6, 0, 24, 0, 23, 0, 5, 0, 6, 0, 24, 0, 7, 0, 21, 0, 24, 0, 6, 0, 7, 0, 25, 0, 8, 0, 9, 0, 25, 0, 26, 0, 8, 0, 26, 0, 1, 0, 8, 0, 26, 0, 19, 0, 1, 0, 20, 0, 9, 0, 2, 0, 20, 0, 25, 0, 9, 0, 16, 0, 12, 0, 13, 0, 16, 0, 27, 0, 12, 0, 27, 0, 11, 0, 12, 0, 27, 0, 14, 0, 11, 0 ),
|
|
|
|
"blend_shape_data": [ ],
|
|
|
|
"format": 98243,
|
|
|
|
"index_count": 108,
|
|
|
|
"material": SubResource( 4 ),
|
|
|
|
"primitive": 4,
|
|
|
|
"skeleton_aabb": [ ],
|
|
|
|
"vertex_count": 28
|
|
|
|
}
|
|
|
|
|
|
|
|
[sub_resource type="Animation" id=6]
|
2023-04-15 15:14:14 +02:00
|
|
|
resource_name = "default"
|
|
|
|
length = 0.001
|
2022-12-31 23:03:26 +01:00
|
|
|
|
|
|
|
[sub_resource type="Animation" id=7]
|
|
|
|
resource_name = "explode"
|
|
|
|
length = 3.0
|
|
|
|
tracks/0/type = "value"
|
|
|
|
tracks/0/path = NodePath("Explosion:emitting")
|
|
|
|
tracks/0/interp = 1
|
|
|
|
tracks/0/loop_wrap = true
|
|
|
|
tracks/0/imported = false
|
|
|
|
tracks/0/enabled = true
|
|
|
|
tracks/0/keys = {
|
|
|
|
"times": PoolRealArray( 0, 0.9 ),
|
|
|
|
"transitions": PoolRealArray( 1, 1 ),
|
|
|
|
"update": 1,
|
|
|
|
"values": [ false, true ]
|
|
|
|
}
|
|
|
|
tracks/1/type = "value"
|
|
|
|
tracks/1/path = NodePath("Armature/Skeleton/Sphere:visible")
|
|
|
|
tracks/1/interp = 1
|
|
|
|
tracks/1/loop_wrap = true
|
|
|
|
tracks/1/imported = false
|
|
|
|
tracks/1/enabled = true
|
|
|
|
tracks/1/keys = {
|
|
|
|
"times": PoolRealArray( 0, 1 ),
|
|
|
|
"transitions": PoolRealArray( 1, 1 ),
|
|
|
|
"update": 1,
|
|
|
|
"values": [ true, false ]
|
|
|
|
}
|
|
|
|
tracks/2/type = "method"
|
|
|
|
tracks/2/path = NodePath(".")
|
|
|
|
tracks/2/interp = 1
|
|
|
|
tracks/2/loop_wrap = true
|
|
|
|
tracks/2/imported = false
|
|
|
|
tracks/2/enabled = true
|
|
|
|
tracks/2/keys = {
|
|
|
|
"times": PoolRealArray( 1.8 ),
|
|
|
|
"transitions": PoolRealArray( 1 ),
|
|
|
|
"values": [ {
|
|
|
|
"args": [ ],
|
2023-04-06 21:52:34 +02:00
|
|
|
"method": @"_die"
|
2022-12-31 23:03:26 +01:00
|
|
|
} ]
|
|
|
|
}
|
|
|
|
tracks/3/type = "value"
|
|
|
|
tracks/3/path = NodePath("SoundExplode:playing")
|
|
|
|
tracks/3/interp = 1
|
|
|
|
tracks/3/loop_wrap = true
|
|
|
|
tracks/3/imported = false
|
|
|
|
tracks/3/enabled = true
|
|
|
|
tracks/3/keys = {
|
|
|
|
"times": PoolRealArray( 0.9 ),
|
|
|
|
"transitions": PoolRealArray( 1 ),
|
|
|
|
"update": 1,
|
|
|
|
"values": [ true ]
|
|
|
|
}
|
|
|
|
tracks/4/type = "value"
|
|
|
|
tracks/4/path = NodePath("SoundWalkLoop:playing")
|
|
|
|
tracks/4/interp = 1
|
|
|
|
tracks/4/loop_wrap = true
|
|
|
|
tracks/4/imported = false
|
|
|
|
tracks/4/enabled = true
|
|
|
|
tracks/4/keys = {
|
|
|
|
"times": PoolRealArray( 0 ),
|
|
|
|
"transitions": PoolRealArray( 1 ),
|
|
|
|
"update": 1,
|
|
|
|
"values": [ false ]
|
|
|
|
}
|
|
|
|
|
|
|
|
[sub_resource type="Animation" id=8]
|
2023-04-15 15:14:14 +02:00
|
|
|
resource_name = "idle"
|
2022-12-31 23:03:26 +01:00
|
|
|
length = 2.5
|
2023-04-15 15:14:14 +02:00
|
|
|
tracks/0/type = "position_3d"
|
|
|
|
tracks/0/path = NodePath("Armature/Skeleton:body")
|
|
|
|
tracks/0/interp = 1
|
|
|
|
tracks/0/loop_wrap = true
|
|
|
|
tracks/0/imported = true
|
|
|
|
tracks/0/enabled = true
|
|
|
|
tracks/0/keys = PoolRealArray( 0, 1, 0, 0.062308, -0.505268, 0.0666667, 1, 0, 0.062308, -0.501982, 0.133333, 1, 0, 0.062308, -0.493728, 0.2, 1, 0, 0.062308, -0.480866, 0.266667, 1, 0, 0.062308, -0.46378, 0.333333, 1, 0, 0.062308, -0.445113, 0.4, 1, 0, 0.062308, -0.427126, 0.466667, 1, 0, 0.062308, -0.412452, 0.533333, 1, 0, 0.062308, -0.402291, 0.6, 1, 0, 0.062308, -0.397282, 0.666667, 1, 0, 0.062308, -0.398284, 0.733333, 1, 0, 0.062308, -0.404295, 0.8, 1, 0, 0.062308, -0.41553, 0.866667, 1, 0, 0.062308, -0.431556, 0.933333, 1, 0, 0.062308, -0.449812, 1, 1, 0, 0.062308, -0.468415, 1.06667, 1, 0, 0.062308, -0.484303, 1.13333, 1, 0, 0.062308, -0.496279, 1.2, 1, 0, 0.062308, -0.503557, 1.26667, 1, 0, 0.062308, -0.504698, 1.33333, 1, 0, 0.062308, -0.500406, 1.4, 1, 0, 0.062308, -0.491176, 1.46667, 1, 0, 0.062308, -0.476717, 1.53333, 1, 0, 0.062308, -0.459146, 1.6, 1, 0, 0.062308, -0.440415, 1.66667, 1, 0, 0.062308, -0.423261, 1.73333, 1, 0, 0.062308, -0.409375, 1.8, 1, 0, 0.062308, -0.400288, 1.86667, 1, 0, 0.062308, -0.397282, 1.93333, 1, 0, 0.062308, -0.399286, 2, 1, 0, 0.062308, -0.406298, 2.06667, 1, 0, 0.062308, -0.419395, 2.13333, 1, 0, 0.062308, -0.435985, 2.2, 1, 0, 0.062308, -0.45451, 2.26667, 1, 0, 0.062308, -0.472565, 2.33333, 1, 0, 0.062308, -0.487739, 2.4, 1, 0, 0.062308, -0.498831, 2.46667, 1, 0, 0.062308, -0.504127, 2.5, 1, 0, 0.062308, -0.505268 )
|
|
|
|
tracks/1/type = "rotation_3d"
|
|
|
|
tracks/1/path = NodePath("Armature/Skeleton:body")
|
|
|
|
tracks/1/interp = 1
|
|
|
|
tracks/1/loop_wrap = true
|
|
|
|
tracks/1/imported = true
|
|
|
|
tracks/1/enabled = true
|
|
|
|
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, -0.015742, 0.999876, 0.0666667, 1, 0, 0, -0.0231873, 0.999731, 0.133333, 1, 0, 0, -0.0404713, 0.999181, 0.2, 1, 0, 0, -0.062497, 0.998045, 0.266667, 1, 0, 0, -0.0794332, 0.99684, 0.333333, 1, 0, 0, -0.0855654, 0.996333, 0.4, 1, 0, 0, -0.082692, 0.996575, 0.466667, 1, 0, 0, -0.0717683, 0.997421, 0.533333, 1, 0, 0, -0.0545873, 0.998509, 0.6, 1, 0, 0, -0.032547, 0.99947, 0.666667, 1, 0, 0, -0.00810321, 0.999967, 0.733333, 1, 0, 0, 0.0153408, 0.999882, 0.8, 1, 0, 0, 0.034897, 0.999391, 0.866667, 1, 0, 0, 0.0476392, 0.998865, 0.933333, 1, 0, 0, 0.0539691, 0.998543, 1, 1, 0, 0, 0.053089, 0.99859, 1.06667, 1, 0, 0, 0.0398738, 0.999205, 1.13333, 1, 0, 0, 0.019513, 0.99981, 1.2, 1, 0, 0, -0.00227, 0.999997, 1.26667, 1, 0, 0, -0.0199671, 0.999801, 1.33333, 1, 0, 0, -0.0379929, 0.999278, 1.4, 1, 0, 0, -0.057514, 0.998345, 1.46667, 1, 0, 0, -0.0739832, 0.997259, 1.53333, 1, 0, 0, -0.0837899, 0.996484, 1.6, 1, 0, 0, -0.086033, 0.996292, 1.66667, 1, 0, 0, -0.0802752, 0.996773, 1.73333, 1, 0, 0, -0.0680956, 0.997679, 1.8, 1, 0, 0, -0.049669, 0.998766, 1.86667, 1, 0, 0, -0.0264313, 0.999651, 1.93333, 1, 0, 0, -0.00201251, 0.999998, 2, 1, 0, 0, 0.020971, 0.99978, 2.06667, 1, 0, 0, 0.0383995, 0.999263, 2.13333, 1, 0, 0, 0.0498753, 0.998755, 2.2, 1, 0, 0, 0.054898, 0.998492, 2.26667, 1, 0, 0, 0.0478448, 0.998855, 2.33333, 1, 0, 0, 0.0274757, 0.999623, 2.4, 1, 0, 0, 0.002829, 0.999996, 2.46667, 1, 0, 0, -0.0123207, 0.999924, 2.5, 1, 0, 0, -0.015742, 0.999876 )
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|
tracks/2/type = "position_3d"
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|
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|
tracks/2/path = NodePath("Armature/Skeleton:eyes")
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|
tracks/2/interp = 1
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|
|
|
tracks/2/loop_wrap = true
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|
tracks/2/imported = true
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|
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|
tracks/2/enabled = true
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|
tracks/2/keys = PoolRealArray( 0, 1, 0, 0.475726, -0.061712, 0.0666667, 1, 0, 0.475726, -0.061712, 0.133333, 1, 0, 0.475726, -0.061712, 0.2, 1, 0, 0.475726, -0.061712, 0.266667, 1, 0, 0.475726, -0.061712, 0.333333, 1, 0, 0.475726, -0.061712, 0.4, 1, 0, 0.475726, -0.061712, 0.466667, 1, 0, 0.475726, -0.061712, 0.533333, 1, 0, 0.475726, -0.061712, 0.6, 1, 0, 0.475726, -0.061712, 0.666667, 1, 0, 0.475726, -0.061712, 0.733333, 1, 0, 0.475726, -0.061712, 0.8, 1, 0, 0.475726, -0.061712, 0.866667, 1, 0, 0.475726, -0.061712, 0.933333, 1, 0, 0.475726, -0.061712, 1, 1, 0, 0.475726, -0.061712, 1.06667, 1, 0, 0.475726, -0.061712, 1.13333, 1, 0, 0.475726, -0.061712, 1.2, 1, 0, 0.475726, -0.061712, 1.26667, 1, 0, 0.475726, -0.061712, 1.33333, 1, 0, 0.475726, -0.061712, 1.4, 1, 0, 0.475726, -0.061712, 1.46667, 1, 0, 0.475726, -0.061712, 1.53333, 1, 0, 0.475726, -0.061712, 1.6, 1, 0, 0.475726, -0.061712, 1.66667, 1, 0, 0.475726, -0.0573423, 1.73333, 1, 0, 0.475726, -0.017848, 1.8, 1, 0, 0.475726, 0.043662, 1.86667, 1, 0, 0.475726, 0.048118, 1.93333, 1, 0, 0.475726, 0.0134164, 2, 1, 0, 0.475726, -0.033091, 2.06667, 1, 0, 0.475726, -0.057808, 2.13333, 1, 0, 0.475726, -0.061712, 2.2, 1, 0, 0.475726, -0.061712, 2.26667, 1, 0, 0.475726, -0.061712, 2.33333, 1, 0, 0.475726, -0.061712, 2.4, 1, 0, 0.475726, -0.061712, 2.46667, 1, 0, 0.475726, -0.061712, 2.5, 1, 0, 0.475726, -0.061712 )
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|
tracks/3/type = "position_3d"
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|
tracks/3/path = NodePath("Armature/Skeleton:r-frontleg")
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|
tracks/3/interp = 1
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|
tracks/3/loop_wrap = true
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|
tracks/3/imported = true
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|
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|
tracks/3/enabled = true
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|
tracks/3/keys = PoolRealArray( 0, 1, 0.913587, 0.631826, -0.661877, 0.0666667, 1, 0.914434, 0.631826, -0.661877, 0.133333, 1, 0.91656, 0.631826, -0.661877, 0.2, 1, 0.92034, 0.631826, -0.661877, 0.266667, 1, 0.924505, 0.631826, -0.661877, 0.333333, 1, 0.92867, 0.631826, -0.661877, 0.4, 1, 0.932834, 0.631826, -0.661877, 0.466667, 1, 0.936999, 0.631826, -0.661877, 0.533333, 1, 0.940113, 0.631826, -0.661877, 0.6, 1, 0.941403, 0.631826, -0.661877, 0.666667, 1, 0.941145, 0.631826, -0.661877, 0.733333, 1, 0.939597, 0.631826, -0.661877, 0.8, 1, 0.936703, 0.631826, -0.661877, 0.866667, 1, 0.932373, 0.631826, -0.661877, 0.933333, 1, 0.928043, 0.631826, -0.661877, 1, 1, 0.923712, 0.631826, -0.661877, 1.06667, 1, 0.919382, 0.631826, -0.661877, 1.13333, 1, 0.915902, 0.631826, -0.661877, 1.2, 1, 0.914028, 0.631826, -0.661877, 1.26667, 1, 0.913734, 0.631826, -0.661877, 1.33333, 1, 0.914839, 0.631826, -0.661877, 1.4, 1, 0.917217, 0.631826, -0.661877, 1.46667, 1, 0.921382, 0.631826, -0.661877, 1.53333, 1, 0.925546, 0.631826, -0.661877, 1.6, 1, 0.929711, 0.631826, -0.661877, 1.66667, 1, 0.933875, 0.631826, -0.661877, 1.73333, 1, 0.93804, 0.631826, -0.661877, 1.8, 1, 0.940629, 0.631826, -0.661877, 1.86667, 1, 0.941403, 0.631826, -0.661877, 1.93333, 1, 0.940887, 0.631826, -0.661877, 2, 1, 0.939081, 0.631826, -0.661877, 2.06667, 1, 0.93562, 0.631826, -0.661877, 2.13333, 1, 0.93129, 0.631826, -0.661877, 2.2, 1, 0.92696, 0.631826, -0.661877, 2.26667, 1, 0.92263, 0.631826, -0.661877, 2.33333, 1, 0.9183, 0.631826, -0.661877, 2.4, 1, 0.915245, 0.631826, -0.661877, 2.46667, 1, 0.913881, 0.631826, -0.661877, 2.5, 1, 0.913587, 0.631826, -0.661877 )
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|
tracks/4/type = "rotation_3d"
|
|
|
|
tracks/4/path = NodePath("Armature/Skeleton:r-frontleg")
|
|
|
|
tracks/4/interp = 1
|
|
|
|
tracks/4/loop_wrap = true
|
|
|
|
tracks/4/imported = true
|
|
|
|
tracks/4/enabled = true
|
|
|
|
tracks/4/keys = PoolRealArray( 0, 1, 1, 0, 0, 0, 0.0666667, 1, 1, 0, 0.000732, 0, 0.133333, 1, 0.999997, 0, 0.00257067, 0, 0.2, 1, 0.999983, 0, 0.00583994, 0, 0.266667, 1, 0.999955, 0, 0.00944113, 0, 0.333333, 1, 0.999915, 0, 0.0130422, 0, 0.4, 1, 0.999862, 0, 0.0166431, 0, 0.466667, 1, 0.999795, 0, 0.0202438, 0, 0.533333, 1, 0.999737, 0, 0.022936, 0, 0.6, 1, 0.999711, 0, 0.024052, 0, 0.666667, 1, 0.999716, 0, 0.0238287, 0, 0.733333, 1, 0.999747, 0, 0.02249, 0, 0.8, 1, 0.9998, 0, 0.019988, 0, 0.866667, 1, 0.999868, 0, 0.0162441, 0, 0.933333, 1, 0.999922, 0, 0.0125, 0, 1, 1, 0.999962, 0, 0.00875567, 0, 1.06667, 1, 0.999987, 0, 0.00501124, 0, 1.13333, 1, 0.999998, 0, 0.00200233, 0, 1.2, 1, 1, 0, 0.000381, 0, 1.26667, 1, 1, 0, 0.000127, 0, 1.33333, 1, 0.999999, 0, 0.001083, 0, 1.4, 1, 0.999995, 0, 0.003139, 0, 1.46667, 1, 0.999977, 0, 0.00674025, 0, 1.53333, 1, 0.999947, 0, 0.0103414, 0, 1.6, 1, 0.999903, 0, 0.0139424, 0, 1.66667, 1, 0.999846, 0, 0.0175433, 0, 1.73333, 1, 0.999776, 0, 0.0211439, 0, 1.8, 1, 0.999727, 0, 0.023382, 0, 1.86667, 1, 0.999711, 0, 0.024052, 0, 1.93333, 1, 0.999721, 0, 0.0236053, 0, 2, 1, 0.999757, 0, 0.022044, 0, 2.06667, 1, 0.999819, 0, 0.0190521, 0, 2.13333, 1, 0.999883, 0, 0.0153081, 0, 2.2, 1, 0.999933, 0, 0.0115639, 0, 2.26667, 1, 0.999969, 0, 0.00781957, 0, 2.33333, 1, 0.999992, 0, 0.00407512, 0, 2.4, 1, 0.999999, 0, 0.001434, 0, 2.46667, 1, 1, 0, 0.000254, 0, 2.5, 1, 1, 0, 0, 0 )
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|
|
|
tracks/5/type = "position_3d"
|
|
|
|
tracks/5/path = NodePath("Armature/Skeleton:l-frontleg")
|
|
|
|
tracks/5/interp = 1
|
|
|
|
tracks/5/loop_wrap = true
|
|
|
|
tracks/5/imported = true
|
|
|
|
tracks/5/enabled = true
|
|
|
|
tracks/5/keys = PoolRealArray( 0, 1, -0.913587, 0.631826, -0.661877, 0.0666667, 1, -0.914264, 0.631826, -0.661877, 0.133333, 1, -0.915965, 0.631826, -0.661877, 0.2, 1, -0.91899, 0.631826, -0.661877, 0.266667, 1, -0.922321, 0.631826, -0.661877, 0.333333, 1, -0.925653, 0.631826, -0.661877, 0.4, 1, -0.928985, 0.631826, -0.661877, 0.466667, 1, -0.932316, 0.631826, -0.661877, 0.533333, 1, -0.934807, 0.631826, -0.661877, 0.6, 1, -0.93584, 0.631826, -0.661877, 0.666667, 1, -0.935633, 0.631826, -0.661877, 0.733333, 1, -0.934395, 0.631826, -0.661877, 0.8, 1, -0.932079, 0.631826, -0.661877, 0.866667, 1, -0.928615, 0.631826, -0.661877, 0.933333, 1, -0.925151, 0.631826, -0.661877, 1, 1, -0.921687, 0.631826, -0.661877, 1.06667, 1, -0.918223, 0.631826, -0.661877, 1.13333, 1, -0.915439, 0.631826, -0.661877, 1.2, 1, -0.91394, 0.631826, -0.661877, 1.26667, 1, -0.913705, 0.631826, -0.661877, 1.33333, 1, -0.914589, 0.631826, -0.661877, 1.4, 1, -0.916491, 0.631826, -0.661877, 1.46667, 1, -0.919823, 0.631826, -0.661877, 1.53333, 1, -0.923154, 0.631826, -0.661877, 1.6, 1, -0.926486, 0.631826, -0.661877, 1.66667, 1, -0.929817, 0.631826, -0.661877, 1.73333, 1, -0.933149, 0.631826, -0.661877, 1.8, 1, -0.93522, 0.631826, -0.661877, 1.86667, 1, -0.93584, 0.631826, -0.661877, 1.93333, 1, -0.935427, 0.631826, -0.661877, 2, 1, -0.933982, 0.631826, -0.661877, 2.06667, 1, -0.931213, 0.631826, -0.661877, 2.13333, 1, -0.927749, 0.631826, -0.661877, 2.2, 1, -0.924285, 0.631826, -0.661877, 2.26667, 1, -0.920821, 0.631826, -0.661877, 2.33333, 1, -0.917357, 0.631826, -0.661877, 2.4, 1, -0.914913, 0.631826, -0.661877, 2.46667, 1, -0.913822, 0.631826, -0.661877, 2.5, 1, -0.913587, 0.631826, -0.661877 )
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|
|
tracks/6/type = "rotation_3d"
|
|
|
|
tracks/6/path = NodePath("Armature/Skeleton:l-frontleg")
|
|
|
|
tracks/6/interp = 1
|
|
|
|
tracks/6/loop_wrap = true
|
|
|
|
tracks/6/imported = true
|
|
|
|
tracks/6/enabled = true
|
|
|
|
tracks/6/keys = PoolRealArray( 0, 1, 1, 0, 0, 0, 0.0666667, 1, 1, 0, -0.000582334, 0, 0.133333, 1, 0.999998, 0, -0.002045, 0, 0.2, 1, 0.999989, 0, -0.00464583, 0, 0.266667, 1, 0.999972, 0, -0.0075109, 0, 0.333333, 1, 0.999946, 0, -0.0103759, 0, 0.4, 1, 0.999912, 0, -0.0132408, 0, 0.466667, 1, 0.99987, 0, -0.0161056, 0, 0.533333, 1, 0.999834, 0, -0.018248, 0, 0.6, 1, 0.999817, 0, -0.019135, 0, 0.666667, 1, 0.99982, 0, -0.0189577, 0, 0.733333, 1, 0.99984, 0, -0.017893, 0, 0.8, 1, 0.999874, 0, -0.015902, 0, 0.866667, 1, 0.999917, 0, -0.0129233, 0, 0.933333, 1, 0.999951, 0, -0.00994443, 0, 1, 1, 0.999976, 0, -0.0069655, 0, 1.06667, 1, 0.999992, 0, -0.00398651, 0, 1.13333, 1, 0.999999, 0, -0.001593, 0, 1.2, 1, 1, 0, -0.000303, 0, 1.26667, 1, 1, 0, -0.000101, 0, 1.33333, 1, 1, 0, -0.000861668, 0, 1.4, 1, 0.999997, 0, -0.002497, 0, 1.46667, 1, 0.999986, 0, -0.0053621, 0, 1.53333, 1, 0.999966, 0, -0.00822716, 0, 1.6, 1, 0.999938, 0, -0.0110921, 0, 1.66667, 1, 0.999903, 0, -0.013957, 0, 1.73333, 1, 0.999859, 0, -0.0168218, 0, 1.8, 1, 0.999827, 0, -0.018603, 0, 1.86667, 1, 0.999817, 0, -0.019135, 0, 1.93333, 1, 0.999824, 0, -0.0187803, 0, 2, 1, 0.999846, 0, -0.017538, 0, 2.06667, 1, 0.999885, 0, -0.0151573, 0, 2.13333, 1, 0.999926, 0, -0.0121786, 0, 2.2, 1, 0.999958, 0, -0.0091997, 0, 2.26667, 1, 0.999981, 0, -0.00622075, 0, 2.33333, 1, 0.999995, 0, -0.00324176, 0, 2.4, 1, 0.999999, 0, -0.001141, 0, 2.46667, 1, 1, 0, -0.000202, 0, 2.5, 1, 1, 0, 0, 0 )
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|
|
tracks/7/type = "position_3d"
|
|
|
|
tracks/7/path = NodePath("Armature/Skeleton:r-backleg")
|
|
|
|
tracks/7/interp = 1
|
|
|
|
tracks/7/loop_wrap = true
|
|
|
|
tracks/7/imported = true
|
|
|
|
tracks/7/enabled = true
|
|
|
|
tracks/7/keys = PoolRealArray( 0, 1, 1.05436, -0.654576, -0.661877, 0.0666667, 1, 1.05524, -0.654576, -0.661877, 0.133333, 1, 1.05745, -0.654576, -0.661877, 0.2, 1, 1.06138, -0.654576, -0.661877, 0.266667, 1, 1.06571, -0.654576, -0.661877, 0.333333, 1, 1.07005, -0.654576, -0.661877, 0.4, 1, 1.07438, -0.654576, -0.661877, 0.466667, 1, 1.07871, -0.654576, -0.661877, 0.533333, 1, 1.08195, -0.654576, -0.661877, 0.6, 1, 1.08329, -0.654576, -0.661877, 0.666667, 1, 1.08302, -0.654576, -0.661877, 0.733333, 1, 1.08141, -0.654576, -0.661877, 0.8, 1, 1.0784, -0.654576, -0.661877, 0.866667, 1, 1.0739, -0.654576, -0.661877, 0.933333, 1, 1.06939, -0.654576, -0.661877, 1, 1, 1.06489, -0.654576, -0.661877, 1.06667, 1, 1.06039, -0.654576, -0.661877, 1.13333, 1, 1.05677, -0.654576, -0.661877, 1.2, 1, 1.05482, -0.654576, -0.661877, 1.26667, 1, 1.05451, -0.654576, -0.661877, 1.33333, 1, 1.05566, -0.654576, -0.661877, 1.4, 1, 1.05814, -0.654576, -0.661877, 1.46667, 1, 1.06247, -0.654576, -0.661877, 1.53333, 1, 1.0668, -0.654576, -0.661877, 1.6, 1, 1.07113, -0.654576, -0.661877, 1.66667, 1, 1.07546, -0.654576, -0.661877, 1.73333, 1, 1.07979, -0.654576, -0.661877, 1.8, 1, 1.08248, -0.654576, -0.661877, 1.86667, 1, 1.08329, -0.654576, -0.661877, 1.93333, 1, 1.08275, -0.654576, -0.661877, 2, 1, 1.08087, -0.654576, -0.661877, 2.06667, 1, 1.07728, -0.654576, -0.661877, 2.13333, 1, 1.07277, -0.654576, -0.661877, 2.2, 1, 1.06827, -0.654576, -0.661877, 2.26667, 1, 1.06376, -0.654576, -0.661877, 2.33333, 1, 1.05926, -0.654576, -0.661877, 2.4, 1, 1.05608, -0.654576, -0.661877, 2.46667, 1, 1.05467, -0.654576, -0.661877, 2.5, 1, 1.05436, -0.654576, -0.661877 )
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|
|
|
tracks/8/type = "rotation_3d"
|
|
|
|
tracks/8/path = NodePath("Armature/Skeleton:r-backleg")
|
|
|
|
tracks/8/interp = 1
|
|
|
|
tracks/8/loop_wrap = true
|
|
|
|
tracks/8/imported = true
|
|
|
|
tracks/8/enabled = true
|
|
|
|
tracks/8/keys = PoolRealArray( 0, 1, 1, 0, 0, 0, 0.0666667, 1, 1, 0, 0.000725667, 0, 0.133333, 1, 0.999997, 0, 0.00254767, 0, 0.2, 1, 0.999983, 0, 0.00578822, 0, 0.266667, 1, 0.999956, 0, 0.00935778, 0, 0.333333, 1, 0.999916, 0, 0.0129272, 0, 0.4, 1, 0.999864, 0, 0.0164965, 0, 0.466667, 1, 0.999799, 0, 0.0200656, 0, 0.533333, 1, 0.999742, 0, 0.0227347, 0, 0.6, 1, 0.999716, 0, 0.02384, 0, 0.666667, 1, 0.999721, 0, 0.023619, 0, 0.733333, 1, 0.999752, 0, 0.0222923, 0, 0.8, 1, 0.999804, 0, 0.019812, 0, 0.866667, 1, 0.99987, 0, 0.016101, 0, 0.933333, 1, 0.999923, 0, 0.0123897, 0, 1, 1, 0.999962, 0, 0.00867833, 0, 1.06667, 1, 0.999988, 0, 0.00496679, 0, 1.13333, 1, 0.999998, 0, 0.00198433, 0, 1.2, 1, 1, 0, 0.000378, 0, 1.26667, 1, 1, 0, 0.000126, 0, 1.33333, 1, 0.999999, 0, 0.00107333, 0, 1.4, 1, 0.999995, 0, 0.003111, 0, 1.46667, 1, 0.999978, 0, 0.00668062, 0, 1.53333, 1, 0.999948, 0, 0.0102502, 0, 1.6, 1, 0.999905, 0, 0.0138196, 0, 1.66667, 1, 0.999849, 0, 0.0173888, 0, 1.73333, 1, 0.99978, 0, 0.0209578, 0, 1.8, 1, 0.999731, 0, 0.023177, 0, 1.86667, 1, 0.999716, 0, 0.02384, 0, 1.93333, 1, 0.999726, 0, 0.023398, 0, 2, 1, 0.999761, 0, 0.02185, 0, 2.06667, 1, 0.999822, 0, 0.0188843, 0, 2.13333, 1, 0.999885, 0, 0.0151732, 0, 2.2, 1, 0.999934, 0, 0.0114619, 0, 2.26667, 1, 0.99997, 0, 0.00775045, 0, 2.33333, 1, 0.999992, 0, 0.0040389, 0, 2.4, 1, 0.999999, 0, 0.001421, 0, 2.46667, 1, 1, 0, 0.000252, 0, 2.5, 1, 1, 0, 0, 0 )
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|
tracks/9/type = "position_3d"
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|
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|
tracks/9/path = NodePath("Armature/Skeleton:l-backleg")
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|
|
|
tracks/9/interp = 1
|
|
|
|
tracks/9/loop_wrap = true
|
|
|
|
tracks/9/imported = true
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|
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|
tracks/9/enabled = true
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|
tracks/9/keys = PoolRealArray( 0, 1, -1.05436, -0.654576, -0.661877, 0.0666667, 1, -1.0549, -0.654576, -0.661877, 0.133333, 1, -1.05624, -0.654576, -0.661877, 0.2, 1, -1.05864, -0.654576, -0.661877, 0.266667, 1, -1.06127, -0.654576, -0.661877, 0.333333, 1, -1.06391, -0.654576, -0.661877, 0.4, 1, -1.06655, -0.654576, -0.661877, 0.466667, 1, -1.06919, -0.654576, -0.661877, 0.533333, 1, -1.07116, -0.654576, -0.661877, 0.6, 1, -1.07198, -0.654576, -0.661877, 0.666667, 1, -1.07181, -0.654576, -0.661877, 0.733333, 1, -1.07083, -0.654576, -0.661877, 0.8, 1, -1.069, -0.654576, -0.661877, 0.866667, 1, -1.06626, -0.654576, -0.661877, 0.933333, 1, -1.06352, -0.654576, -0.661877, 1, 1, -1.06077, -0.654576, -0.661877, 1.06667, 1, -1.05803, -0.654576, -0.661877, 1.13333, 1, -1.05583, -0.654576, -0.661877, 1.2, 1, -1.05464, -0.654576, -0.661877, 1.26667, 1, -1.05445, -0.654576, -0.661877, 1.33333, 1, -1.05515, -0.654576, -0.661877, 1.4, 1, -1.05666, -0.654576, -0.661877, 1.46667, 1, -1.0593, -0.654576, -0.661877, 1.53333, 1, -1.06193, -0.654576, -0.661877, 1.6, 1, -1.06457, -0.654576, -0.661877, 1.66667, 1, -1.06721, -0.654576, -0.661877, 1.73333, 1, -1.06985, -0.654576, -0.661877, 1.8, 1, -1.07149, -0.654576, -0.661877, 1.86667, 1, -1.07198, -0.654576, -0.661877, 1.93333, 1, -1.07165, -0.654576, -0.661877, 2, 1, -1.07051, -0.654576, -0.661877, 2.06667, 1, -1.06831, -0.654576, -0.661877, 2.13333, 1, -1.06557, -0.654576, -0.661877, 2.2, 1, -1.06283, -0.654576, -0.661877, 2.26667, 1, -1.06009, -0.654576, -0.661877, 2.33333, 1, -1.05734, -0.654576, -0.661877, 2.4, 1, -1.05541, -0.654576, -0.661877, 2.46667, 1, -1.05455, -0.654576, -0.661877, 2.5, 1, -1.05436, -0.654576, -0.661877 )
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|
tracks/10/type = "rotation_3d"
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|
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|
tracks/10/path = NodePath("Armature/Skeleton:l-backleg")
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|
tracks/10/interp = 1
|
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|
|
tracks/10/loop_wrap = true
|
|
|
|
tracks/10/imported = true
|
|
|
|
tracks/10/enabled = true
|
|
|
|
tracks/10/keys = PoolRealArray( 0, 1, 1, 0, 0, 0, 0.0666667, 1, 1, 0, -0.000438, 0, 0.133333, 1, 0.999999, 0, -0.00153867, 0, 0.2, 1, 0.999994, 0, -0.00349548, 0, 0.266667, 1, 0.999984, 0, -0.00565077, 0, 0.333333, 1, 0.99997, 0, -0.00780603, 0, 0.4, 1, 0.99995, 0, -0.00996125, 0, 0.466667, 1, 0.999927, 0, -0.0121164, 0, 0.533333, 1, 0.999906, 0, -0.013728, 0, 0.6, 1, 0.999896, 0, -0.014396, 0, 0.666667, 1, 0.999898, 0, -0.0142623, 0, 0.733333, 1, 0.999909, 0, -0.013461, 0, 0.8, 1, 0.999928, 0, -0.011963, 0, 0.866667, 1, 0.999953, 0, -0.00972218, 0, 0.933333, 1, 0.999972, 0, -0.00748131, 0, 1, 1, 0.999986, 0, -0.00524041, 0, 1.06667, 1, 0.999996, 0, -0.00299947, 0, 1.13333, 1, 0.999999, 0, -0.00119833, 0, 1.2, 1, 1, 0, -0.000228, 0, 1.26667, 1, 1, 0, -7.6e-05, 0, 1.33333, 1, 1, 0, -0.000648, 0, 1.4, 1, 0.999998, 0, -0.001879, 0, 1.46667, 1, 0.999992, 0, -0.0040343, 0, 1.53333, 1, 0.999981, 0, -0.00618958, 0, 1.6, 1, 0.999965, 0, -0.00834484, 0, 1.66667, 1, 0.999945, 0, -0.0105001, 0, 1.73333, 1, 0.99992, 0, -0.0126552, 0, 1.8, 1, 0.999902, 0, -0.013995, 0, 1.86667, 1, 0.999896, 0, -0.014396, 0, 1.93333, 1, 0.9999, 0, -0.0141287, 0, 2, 1, 0.999913, 0, -0.013194, 0, 2.06667, 1, 0.999935, 0, -0.0114028, 0, 2.13333, 1, 0.999958, 0, -0.00916197, 0, 2.2, 1, 0.999976, 0, -0.00692109, 0, 2.26667, 1, 0.999989, 0, -0.00468017, 0, 2.33333, 1, 0.999997, 0, -0.00243924, 0, 2.4, 1, 1, 0, -0.000858, 0, 2.46667, 1, 1, 0, -0.000152, 0, 2.5, 1, 1, 0, 0, 0 )
|
2022-12-31 23:03:26 +01:00
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|
[sub_resource type="Animation" id=9]
|
2023-04-15 15:14:14 +02:00
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resource_name = "impact"
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|
|
length = 2.5
|
|
|
|
tracks/0/type = "position_3d"
|
|
|
|
tracks/0/path = NodePath("Armature/Skeleton:body")
|
|
|
|
tracks/0/interp = 1
|
|
|
|
tracks/0/loop_wrap = true
|
|
|
|
tracks/0/imported = true
|
|
|
|
tracks/0/enabled = true
|
|
|
|
tracks/0/keys = PoolRealArray( 0, 1, 0, 0.250015, -0.505268, 0.0666667, 1, 0, 0.222475, -0.529908, 0.133333, 1, 0, 0.173322, -0.573888, 0.2, 1, 0, 0.142244, -0.601694, 0.266667, 1, 0, 0.150404, -0.592451, 0.333333, 1, 0, 0.179977, -0.560306, 0.4, 1, 0, 0.216862, -0.520214, 0.466667, 1, 0, 0.253872, -0.479985, 0.533333, 1, 0, 0.270038, -0.463819, 0.6, 1, 0, 0.256945, -0.491407, 0.666667, 1, 0, 0.250015, -0.505268, 0.733333, 1, 0, 0.250015, -0.505268, 0.8, 1, 0, 0.250015, -0.505268, 0.866667, 1, 0, 0.250015, -0.505268, 0.933333, 1, 0, 0.250015, -0.505268, 1, 1, 0, 0.250015, -0.505268, 1.06667, 1, 0, 0.250015, -0.505268, 1.13333, 1, 0, 0.250015, -0.505268, 1.2, 1, 0, 0.250015, -0.505268, 1.26667, 1, 0, 0.250015, -0.505268, 1.33333, 1, 0, 0.250015, -0.505268, 1.4, 1, 0, 0.250015, -0.505268, 1.46667, 1, 0, 0.250015, -0.505268, 1.53333, 1, 0, 0.250015, -0.505268, 1.6, 1, 0, 0.250015, -0.505268, 1.66667, 1, 0, 0.250015, -0.505268, 1.73333, 1, 0, 0.250015, -0.505268, 1.8, 1, 0, 0.250015, -0.505268, 1.86667, 1, 0, 0.250015, -0.505268, 1.93333, 1, 0, 0.250015, -0.505268, 2, 1, 0, 0.250015, -0.505268, 2.06667, 1, 0, 0.250015, -0.505268, 2.13333, 1, 0, 0.250015, -0.505268, 2.2, 1, 0, 0.250015, -0.505268, 2.26667, 1, 0, 0.250015, -0.505268, 2.33333, 1, 0, 0.250015, -0.505268, 2.4, 1, 0, 0.250015, -0.505268, 2.46667, 1, 0, 0.250015, -0.505268, 2.5, 1, 0, 0.250015, -0.505268 )
|
|
|
|
tracks/1/type = "rotation_3d"
|
|
|
|
tracks/1/path = NodePath("Armature/Skeleton:body")
|
|
|
|
tracks/1/interp = 1
|
|
|
|
tracks/1/loop_wrap = true
|
|
|
|
tracks/1/imported = true
|
|
|
|
tracks/1/enabled = true
|
|
|
|
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, 0, 1, 0.0666667, 1, -0.0202259, 0.00183101, -0.0226021, 0.999538, 0.133333, 1, -0.0563034, 0.00509818, -0.0629183, 0.996416, 0.2, 1, -0.079018, 0.007155, -0.0883, 0.992929, 0.266667, 1, -0.0756754, 0.00661386, -0.0747182, 0.994307, 0.333333, 1, -0.0606417, 0.00468419, -0.0321389, 0.997631, 0.4, 1, -0.041465, 0.002335, 0.018838, 0.99896, 0.466667, 1, -0.0233419, 0.00070435, 0.0502327, 0.998465, 0.533333, 1, -0.0100339, 0.000123007, 0.0441058, 0.998976, 0.6, 1, -0.001245, 5e-06, 0.008297, 0.999965, 0.666667, 1, 0, 0, 0, 1, 0.733333, 1, 0, 0, 0, 1, 0.8, 1, 0, 0, 0, 1, 0.866667, 1, 0, 0, 0, 1, 0.933333, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1.06667, 1, 0, 0, 0, 1, 1.13333, 1, 0, 0, 0, 1, 1.2, 1, 0, 0, 0, 1, 1.26667, 1, 0, 0, 0, 1, 1.33333, 1, 0, 0, 0, 1, 1.4, 1, 0, 0, 0, 1, 1.46667, 1, 0, 0, 0, 1, 1.53333, 1, 0, 0, 0, 1, 1.6, 1, 0, 0, 0, 1, 1.66667, 1, 0, 0, 0, 1, 1.73333, 1, 0, 0, 0, 1, 1.8, 1, 0, 0, 0, 1, 1.86667, 1, 0, 0, 0, 1, 1.93333, 1, 0, 0, 0, 1, 2, 1, 0, 0, 0, 1, 2.06667, 1, 0, 0, 0, 1, 2.13333, 1, 0, 0, 0, 1, 2.2, 1, 0, 0, 0, 1, 2.26667, 1, 0, 0, 0, 1, 2.33333, 1, 0, 0, 0, 1, 2.4, 1, 0, 0, 0, 1, 2.46667, 1, 0, 0, 0, 1, 2.5, 1, 0, 0, 0, 1 )
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|
|
tracks/2/type = "position_3d"
|
|
|
|
tracks/2/path = NodePath("Armature/Skeleton:eyes")
|
|
|
|
tracks/2/interp = 1
|
|
|
|
tracks/2/loop_wrap = true
|
|
|
|
tracks/2/imported = true
|
|
|
|
tracks/2/enabled = true
|
|
|
|
tracks/2/keys = PoolRealArray( 0, 1, 0, 0.475726, -0.061712, 0.0666667, 1, 0, 0.475726, -0.0574873, 0.133333, 1, 0, 0.475726, -0.011657, 0.2, 1, 0, 0.475726, 0.063105, 0.266667, 1, 0, 0.475726, 0.069442, 0.333333, 1, 0, 0.475726, 0.069442, 0.4, 1, 0, 0.475726, 0.064581, 0.466667, 1, 0, 0.475726, 0.029609, 0.533333, 1, 0, 0.475726, -0.021871, 0.6, 1, 0, 0.475726, -0.056849, 0.666667, 1, 0, 0.475726, -0.061712, 0.733333, 1, 0, 0.475726, -0.061712, 0.8, 1, 0, 0.475726, -0.061712, 0.866667, 1, 0, 0.475726, -0.061712, 0.933333, 1, 0, 0.475726, -0.061712, 1, 1, 0, 0.475726, -0.061712, 1.06667, 1, 0, 0.475726, -0.061712, 1.13333, 1, 0, 0.475726, -0.061712, 1.2, 1, 0, 0.475726, -0.061712, 1.26667, 1, 0, 0.475726, -0.061712, 1.33333, 1, 0, 0.475726, -0.061712, 1.4, 1, 0, 0.475726, -0.061712, 1.46667, 1, 0, 0.475726, -0.061712, 1.53333, 1, 0, 0.475726, -0.061712, 1.6, 1, 0, 0.475726, -0.061712, 1.66667, 1, 0, 0.475726, -0.061712, 1.73333, 1, 0, 0.475726, -0.061712, 1.8, 1, 0, 0.475726, -0.061712, 1.86667, 1, 0, 0.475726, -0.061712, 1.93333, 1, 0, 0.475726, -0.061712, 2, 1, 0, 0.475726, -0.061712, 2.06667, 1, 0, 0.475726, -0.061712, 2.13333, 1, 0, 0.475726, -0.061712, 2.2, 1, 0, 0.475726, -0.061712, 2.26667, 1, 0, 0.475726, -0.061712, 2.33333, 1, 0, 0.475726, -0.061712, 2.4, 1, 0, 0.475726, -0.061712, 2.46667, 1, 0, 0.475726, -0.061712, 2.5, 1, 0, 0.475726, -0.061712 )
|
2022-12-31 23:03:26 +01:00
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|
|
|
|
|
[sub_resource type="Animation" id=10]
|
2023-04-15 15:14:14 +02:00
|
|
|
resource_name = "walk-cycle"
|
|
|
|
length = 2.5
|
2022-12-31 23:03:26 +01:00
|
|
|
loop = true
|
2023-04-15 15:14:14 +02:00
|
|
|
tracks/0/type = "position_3d"
|
|
|
|
tracks/0/path = NodePath("Armature/Skeleton:body")
|
|
|
|
tracks/0/interp = 1
|
|
|
|
tracks/0/loop_wrap = true
|
|
|
|
tracks/0/imported = true
|
|
|
|
tracks/0/enabled = true
|
|
|
|
tracks/0/keys = PoolRealArray( 0, 1, 0, 0.250015, -0.505268, 0.0666667, 1, 0, 0.260545, -0.521681, 0.133333, 1, 0, 0.285462, -0.559806, 0.2, 1, 0, 0.318367, -0.608465, 0.266667, 1, 0, 0.346452, -0.645991, 0.333333, 1, 0, 0.361518, -0.658308, 0.4, 1, 0, 0.367551, -0.640365, 0.466667, 1, 0, 0.369113, -0.600749, 0.533333, 1, 0, 0.364866, -0.571692, 0.6, 1, 0, 0.345001, -0.548209, 0.666667, 1, 0, 0.31035, -0.528577, 0.733333, 1, 0, 0.275275, -0.513988, 0.8, 1, 0, 0.253326, -0.50622, 0.866667, 1, 0, 0.25417, -0.511773, 0.933333, 1, 0, 0.271358, -0.538383, 1, 1, 0, 0.301206, -0.583573, 1.06667, 1, 0, 0.333224, -0.628763, 1.13333, 1, 0, 0.355309, -0.655372, 1.2, 1, 0, 0.365492, -0.655517, 1.26667, 1, 0, 0.368686, -0.620812, 1.33333, 1, 0, 0.368146, -0.585017, 1.4, 1, 0, 0.357722, -0.559809, 1.46667, 1, 0, 0.328031, -0.537442, 1.53333, 1, 0, 0.29126, -0.519661, 1.6, 1, 0, 0.261567, -0.508788, 1.66667, 1, 0, 0.251119, -0.505585, 1.73333, 1, 0, 0.250015, -0.505268, 1.8, 1, 0, 0.250015, -0.505268, 1.86667, 1, 0, 0.250015, -0.505268, 1.93333, 1, 0, 0.250015, -0.505268, 2, 1, 0, 0.250015, -0.505268, 2.06667, 1, 0, 0.250015, -0.505268, 2.13333, 1, 0, 0.250015, -0.505268, 2.2, 1, 0, 0.250015, -0.505268, 2.26667, 1, 0, 0.250015, -0.505268, 2.33333, 1, 0, 0.250015, -0.505268, 2.4, 1, 0, 0.250015, -0.505268, 2.46667, 1, 0, 0.250015, -0.505268, 2.5, 1, 0, 0.250015, -0.505268 )
|
|
|
|
tracks/1/type = "rotation_3d"
|
|
|
|
tracks/1/path = NodePath("Armature/Skeleton:body")
|
|
|
|
tracks/1/interp = 1
|
|
|
|
tracks/1/loop_wrap = true
|
|
|
|
tracks/1/imported = true
|
|
|
|
tracks/1/enabled = true
|
|
|
|
tracks/1/keys = PoolRealArray( 0, 1, 0, 0, -0.023901, 0.999714, 0.0666667, 1, -0.000103334, 0, -0.0179611, 0.999839, 0.133333, 1, -0.000289335, 0, -0.00725306, 0.999974, 0.2, 1, -0.000408, 0, -0.000425, 1, 0.266667, 1, 0.00251934, 0, 0, 0.999997, 0.333333, 1, 0.0109734, 0, 0, 0.99994, 0.4, 1, 0.02227, 0, 0, 0.999752, 0.466667, 1, 0.0316201, 0, 0, 0.9995, 0.533333, 1, 0.0355753, 0, 0.000144667, 0.999367, 0.6, 1, 0.032683, 0, 0.002368, 0.999463, 0.666667, 1, 0.022309, 0, 0.00929092, 0.999708, 0.733333, 1, 0.00986615, 0, 0.017549, 0.999797, 0.8, 1, 0.001451, 0, 0.023035, 0.999734, 0.866667, 1, -0.000140334, 0, 0.0214294, 0.99977, 0.933333, 1, -0.000341003, 0, 0.0124928, 0.999922, 1, 1, -0.000413, 0, 0.002125, 0.999998, 1.06667, 1, 0.000683671, 0, 0, 1, 1.13333, 1, 0.00628102, 0, 0, 0.99998, 1.2, 1, 0.016447, 0, 0, 0.999865, 1.26667, 1, 0.0274228, 0, 0, 0.999624, 1.33333, 1, 0.0342714, 0, 0, 0.999413, 1.4, 1, 0.03523, 0, -0.000651, 0.999379, 1.46667, 1, 0.0278956, 0, -0.0054944, 0.999596, 1.53333, 1, 0.0157243, 0, -0.0135292, 0.999785, 1.6, 1, 0.00456, 0, -0.020894, 0.999771, 1.66667, 1, 0.000438001, 0, -0.0236117, 0.999721, 1.73333, 1, 0, 0, -0.023901, 0.999714, 1.8, 1, 0, 0, -0.023901, 0.999714, 1.86667, 1, 0, 0, -0.023901, 0.999714, 1.93333, 1, 0, 0, -0.023901, 0.999714, 2, 1, 0, 0, -0.023901, 0.999714, 2.06667, 1, 0, 0, -0.023901, 0.999714, 2.13333, 1, 0, 0, -0.023901, 0.999714, 2.2, 1, 0, 0, -0.023901, 0.999714, 2.26667, 1, 0, 0, -0.023901, 0.999714, 2.33333, 1, 0, 0, -0.023901, 0.999714, 2.4, 1, 0, 0, -0.023901, 0.999714, 2.46667, 1, 0, 0, -0.023901, 0.999714, 2.5, 1, 0, 0, -0.023901, 0.999714 )
|
|
|
|
tracks/2/type = "position_3d"
|
|
|
|
tracks/2/path = NodePath("Armature/Skeleton:r-frontleg")
|
|
|
|
tracks/2/interp = 1
|
|
|
|
tracks/2/loop_wrap = true
|
|
|
|
tracks/2/imported = true
|
|
|
|
tracks/2/enabled = true
|
|
|
|
tracks/2/keys = PoolRealArray( 0, 1, 0.913587, 0.931826, -0.661877, 0.0666667, 1, 0.913587, 0.911483, -0.661877, 0.133333, 1, 0.913587, 0.862068, -0.661877, 0.2, 1, 0.913587, 0.792868, -0.661877, 0.266667, 1, 0.913587, 0.720636, -0.661877, 0.333333, 1, 0.913587, 0.661829, -0.661877, 0.4, 1, 0.913587, 0.634486, -0.661877, 0.466667, 1, 0.913587, 0.661763, -0.742703, 0.533333, 1, 0.913587, 0.753662, -0.891747, 0.6, 1, 0.913587, 0.891963, -0.957688, 0.666667, 1, 0.913587, 0.931826, -0.922292, 0.733333, 1, 0.913587, 0.931826, -0.80083, 0.8, 1, 0.913587, 0.931826, -0.683223, 0.866667, 1, 0.913587, 0.923831, -0.661877, 0.933333, 1, 0.913587, 0.890466, -0.661877, 1, 1, 0.913587, 0.827215, -0.661877, 1.06667, 1, 0.913587, 0.758013, -0.661877, 1.13333, 1, 0.913587, 0.688811, -0.661877, 1.2, 1, 0.913587, 0.64248, -0.661877, 1.26667, 1, 0.913587, 0.640309, -0.685781, 1.33333, 1, 0.913587, 0.700789, -0.819702, 1.4, 1, 0.913587, 0.823769, -0.939515, 1.46667, 1, 0.913587, 0.922967, -0.95206, 1.53333, 1, 0.913587, 0.931826, -0.868052, 1.6, 1, 0.913587, 0.931826, -0.733718, 1.66667, 1, 0.913587, 0.931826, -0.669006, 1.73333, 1, 0.913587, 0.931826, -0.661877, 1.8, 1, 0.913587, 0.931826, -0.661877, 1.86667, 1, 0.913587, 0.931826, -0.661877, 1.93333, 1, 0.913587, 0.931826, -0.661877, 2, 1, 0.913587, 0.931826, -0.661877, 2.06667, 1, 0.913587, 0.931826, -0.661877, 2.13333, 1, 0.913587, 0.931826, -0.661877, 2.2, 1, 0.913587, 0.931826, -0.661877, 2.26667, 1, 0.913587, 0.931826, -0.661877, 2.33333, 1, 0.913587, 0.931826, -0.661877, 2.4, 1, 0.913587, 0.931826, -0.661877, 2.46667, 1, 0.913587, 0.931826, -0.661877, 2.5, 1, 0.913587, 0.931826, -0.661877 )
|
|
|
|
tracks/3/type = "position_3d"
|
|
|
|
tracks/3/path = NodePath("Armature/Skeleton:l-frontleg")
|
|
|
|
tracks/3/interp = 1
|
|
|
|
tracks/3/loop_wrap = true
|
|
|
|
tracks/3/imported = true
|
|
|
|
tracks/3/enabled = true
|
|
|
|
tracks/3/keys = PoolRealArray( 0, 1, -0.913587, 0.631826, -0.661877, 0.0666667, 1, -0.913587, 0.679045, -0.776742, 0.133333, 1, -0.913587, 0.790031, -0.913945, 0.2, 1, -0.913587, 0.918538, -0.960481, 0.266667, 1, -0.913587, 0.931826, -0.901612, 0.333333, 1, -0.913587, 0.931826, -0.767229, 0.4, 1, -0.913587, 0.931826, -0.67255, 0.466667, 1, -0.913587, 0.919388, -0.661877, 0.533333, 1, -0.913587, 0.877781, -0.661877, 0.6, 1, -0.913587, 0.809246, -0.661877, 0.666667, 1, -0.913587, 0.736115, -0.661877, 0.733333, 1, -0.913587, 0.672178, -0.661877, 0.8, 1, -0.913587, 0.637147, -0.661877, 0.866667, 1, -0.913587, 0.651036, -0.714242, 0.933333, 1, -0.913587, 0.724601, -0.859127, 1, 1, -0.913587, 0.865387, -0.954895, 1.06667, 1, -0.913587, 0.931826, -0.939418, 1.13333, 1, -0.913587, 0.931826, -0.837973, 1.2, 1, -0.913587, 0.931826, -0.703584, 1.26667, 1, -0.913587, 0.928274, -0.661877, 1.33333, 1, -0.913587, 0.901819, -0.661877, 1.4, 1, -0.913587, 0.847085, -0.661877, 1.46667, 1, -0.913587, 0.774848, -0.661877, 1.53333, 1, -0.913587, 0.702612, -0.661877, 1.6, 1, -0.913587, 0.650498, -0.661877, 1.66667, 1, -0.913587, 0.633601, -0.661877, 1.73333, 1, -0.913587, 0.631826, -0.661877, 1.8, 1, -0.913587, 0.631826, -0.661877, 1.86667, 1, -0.913587, 0.631826, -0.661877, 1.93333, 1, -0.913587, 0.631826, -0.661877, 2, 1, -0.913587, 0.631826, -0.661877, 2.06667, 1, -0.913587, 0.631826, -0.661877, 2.13333, 1, -0.913587, 0.631826, -0.661877, 2.2, 1, -0.913587, 0.631826, -0.661877, 2.26667, 1, -0.913587, 0.631826, -0.661877, 2.33333, 1, -0.913587, 0.631826, -0.661877, 2.4, 1, -0.913587, 0.631826, -0.661877, 2.46667, 1, -0.913587, 0.631826, -0.661877, 2.5, 1, -0.913587, 0.631826, -0.661877 )
|
|
|
|
tracks/4/type = "position_3d"
|
|
|
|
tracks/4/path = NodePath("Armature/Skeleton:r-backleg")
|
|
|
|
tracks/4/interp = 1
|
|
|
|
tracks/4/loop_wrap = true
|
|
|
|
tracks/4/imported = true
|
|
|
|
tracks/4/enabled = true
|
|
|
|
tracks/4/keys = PoolRealArray( 0, 1, 1.05436, -0.504583, -0.661877, 0.0666667, 1, 1.05436, -0.542234, -0.661877, 0.133333, 1, 1.05436, -0.609429, -0.661877, 0.2, 1, 1.05436, -0.65191, -0.661877, 0.266667, 1, 1.05436, -0.618248, -0.755117, 0.333333, 1, 1.05436, -0.514557, -0.902838, 0.4, 1, 1.05436, -0.381152, -0.959084, 0.466667, 1, 1.05436, -0.354576, -0.91373, 0.533333, 1, 1.05436, -0.354576, -0.785807, 0.6, 1, 1.05436, -0.354576, -0.677886, 0.666667, 1, 1.05436, -0.364792, -0.661877, 0.733333, 1, 1.05436, -0.40161, -0.661877, 0.8, 1, 1.05436, -0.465696, -0.661877, 0.866667, 1, 1.05436, -0.534898, -0.661877, 0.933333, 1, 1.05436, -0.6041, -0.661877, 1, 1, 1.05436, -0.647925, -0.661877, 1.06667, 1, 1.05436, -0.640729, -0.700012, 1.13333, 1, 1.05436, -0.573707, -0.839415, 1.2, 1, 1.05436, -0.441824, -0.947205, 1.26667, 1, 1.05436, -0.354576, -0.947981, 1.33333, 1, 1.05436, -0.354576, -0.852995, 1.4, 1, 1.05436, -0.354576, -0.718609, 1.46667, 1, 1.05436, -0.359021, -0.665435, 1.53333, 1, 1.05436, -0.401507, -0.661877, 1.6, 1, 1.05436, -0.468702, -0.661877, 1.66667, 1, 1.05436, -0.501025, -0.661877, 1.73333, 1, 1.05436, -0.504583, -0.661877, 1.8, 1, 1.05436, -0.504583, -0.661877, 1.86667, 1, 1.05436, -0.504583, -0.661877, 1.93333, 1, 1.05436, -0.504583, -0.661877, 2, 1, 1.05436, -0.504583, -0.661877, 2.06667, 1, 1.05436, -0.504583, -0.661877, 2.13333, 1, 1.05436, -0.504583, -0.661877, 2.2, 1, 1.05436, -0.504583, -0.661877, 2.26667, 1, 1.05436, -0.504583, -0.661877, 2.33333, 1, 1.05436, -0.504583, -0.661877, 2.4, 1, 1.05436, -0.504583, -0.661877, 2.46667, 1, 1.05436, -0.504583, -0.661877, 2.5, 1, 1.05436, -0.504583, -0.661877 )
|
|
|
|
tracks/5/type = "position_3d"
|
|
|
|
tracks/5/path = NodePath("Armature/Skeleton:l-backleg")
|
|
|
|
tracks/5/interp = 1
|
|
|
|
tracks/5/loop_wrap = true
|
|
|
|
tracks/5/imported = true
|
|
|
|
tracks/5/enabled = true
|
|
|
|
tracks/5/keys = PoolRealArray( 0, 1, -1.05436, -0.354576, -0.961877, 0.0666667, 1, -1.05436, -0.354576, -0.886522, 0.133333, 1, -1.05436, -0.354576, -0.752158, 0.2, 1, -1.05436, -0.354576, -0.667211, 0.266667, 1, -1.05436, -0.370071, -0.661877, 0.333333, 1, -1.05436, -0.416466, -0.661877, 0.4, 1, -1.05436, -0.485669, -0.661877, 0.466667, 1, -1.05436, -0.5588, -0.661877, 0.533333, 1, -1.05436, -0.619731, -0.661877, 0.6, 1, -1.05436, -0.650585, -0.661877, 0.666667, 1, -1.05436, -0.62519, -0.728489, 0.733333, 1, -1.05436, -0.545084, -0.878855, 0.8, 1, -1.05436, -0.407727, -0.956292, 0.866667, 1, -1.05436, -0.354576, -0.930855, 0.933333, 1, -1.05436, -0.354576, -0.822951, 1, 1, -1.05436, -0.354576, -0.688559, 1.06667, 1, -1.05436, -0.360349, -0.661877, 1.13333, 1, -1.05436, -0.390262, -0.661877, 1.2, 1, -1.05436, -0.452677, -0.661877, 1.26667, 1, -1.05436, -0.52188, -0.661877, 1.33333, 1, -1.05436, -0.591082, -0.661877, 1.4, 1, -1.05436, -0.639919, -0.661877, 1.46667, 1, -1.05436, -0.64849, -0.677999, 1.53333, 1, -1.05436, -0.597518, -0.799989, 1.6, 1, -1.05436, -0.483479, -0.931825, 1.66667, 1, -1.05436, -0.372319, -0.960015, 1.73333, 1, -1.05436, -0.354576, -0.961877, 1.8, 1, -1.05436, -0.354576, -0.961877, 1.86667, 1, -1.05436, -0.354576, -0.961877, 1.93333, 1, -1.05436, -0.354576, -0.961877, 2, 1, -1.05436, -0.354576, -0.961877, 2.06667, 1, -1.05436, -0.354576, -0.961877, 2.13333, 1, -1.05436, -0.354576, -0.961877, 2.2, 1, -1.05436, -0.354576, -0.961877, 2.26667, 1, -1.05436, -0.354576, -0.961877, 2.33333, 1, -1.05436, -0.354576, -0.961877, 2.4, 1, -1.05436, -0.354576, -0.961877, 2.46667, 1, -1.05436, -0.354576, -0.961877, 2.5, 1, -1.05436, -0.354576, -0.961877 )
|
2022-12-31 23:03:26 +01:00
|
|
|
|
|
|
|
[sub_resource type="SphereShape" id=11]
|
|
|
|
radius = 0.68
|
|
|
|
|
|
|
|
[sub_resource type="SphereShape" id=12]
|
|
|
|
radius = 0.4
|
|
|
|
|
|
|
|
[sub_resource type="BoxShape" id=13]
|
|
|
|
extents = Vector3( 0.57253, 0.388409, 0.560511 )
|
|
|
|
|
|
|
|
[sub_resource type="AudioStreamRandomPitch" id=14]
|
|
|
|
audio_stream = ExtResource( 2 )
|
|
|
|
|
|
|
|
[sub_resource type="SpatialMaterial" id=15]
|
|
|
|
flags_transparent = true
|
|
|
|
flags_unshaded = true
|
|
|
|
params_blend_mode = 1
|
|
|
|
params_billboard_mode = 3
|
|
|
|
particles_anim_h_frames = 1
|
|
|
|
particles_anim_v_frames = 1
|
|
|
|
particles_anim_loop = false
|
|
|
|
albedo_texture = ExtResource( 5 )
|
|
|
|
|
|
|
|
[sub_resource type="QuadMesh" id=16]
|
|
|
|
material = SubResource( 15 )
|
|
|
|
|
|
|
|
[sub_resource type="Curve" id=17]
|
|
|
|
max_value = 3.0
|
|
|
|
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.0349232, 2.1123 ), 0.0, 0.0, 0, 0, Vector2( 0.151192, 0.823242 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
|
|
|
|
|
|
|
|
[node name="Enemy" type="RigidBody"]
|
|
|
|
mode = 2
|
|
|
|
physics_material_override = SubResource( 1 )
|
|
|
|
custom_integrator = true
|
|
|
|
contacts_reported = 5
|
|
|
|
contact_monitor = true
|
|
|
|
script = ExtResource( 1 )
|
|
|
|
__meta__ = {
|
|
|
|
"__editor_plugin_screen__": "3D"
|
|
|
|
}
|
|
|
|
|
|
|
|
[node name="Armature" type="Spatial" parent="."]
|
|
|
|
|
|
|
|
[node name="Skeleton" type="Skeleton" parent="Armature"]
|
|
|
|
bones/0/name = "MASTER"
|
|
|
|
bones/0/parent = -1
|
|
|
|
bones/0/rest = Transform( 1, 0, 0, 0, 7.54979e-08, -1, 0, 1, 7.54979e-08, 0, 0, 0 )
|
|
|
|
bones/0/enabled = true
|
2023-04-06 21:52:34 +02:00
|
|
|
bones/0/position = Vector3( 0, 0, 0 )
|
|
|
|
bones/0/rotation = Quaternion( 0.707107, 0, 0, 0.707107 )
|
|
|
|
bones/0/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
|
|
|
bones/1/name = "body"
|
|
|
|
bones/1/parent = 0
|
|
|
|
bones/1/rest = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.4754e-08, -0.661877 )
|
|
|
|
bones/1/enabled = true
|
2023-04-06 21:52:34 +02:00
|
|
|
bones/1/position = Vector3( 0, 2.4754e-08, -0.661877 )
|
|
|
|
bones/1/rotation = Quaternion( 0, 0, 0, 1 )
|
|
|
|
bones/1/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
|
|
|
bones/2/name = "eyes"
|
|
|
|
bones/2/parent = 1
|
|
|
|
bones/2/rest = Transform( -1, -8.74228e-08, -6.60024e-15, 0, 7.54979e-08, -1, 8.74228e-08, -1, -7.54979e-08, 0, 0.475726, -0.0617121 )
|
|
|
|
bones/2/enabled = true
|
2023-04-06 21:52:34 +02:00
|
|
|
bones/2/position = Vector3( 0, 0.475726, -0.0617121 )
|
|
|
|
bones/2/rotation = Quaternion( -3.09086e-08, 0.707107, -0.707107, -3.09086e-08 )
|
|
|
|
bones/2/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
|
|
|
bones/3/name = "r-frontleg"
|
|
|
|
bones/3/parent = 0
|
|
|
|
bones/3/rest = Transform( 1, -8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, -1, 0.913587, 0.631826, -0.661877 )
|
|
|
|
bones/3/enabled = true
|
2023-04-06 21:52:34 +02:00
|
|
|
bones/3/position = Vector3( 0.913587, 0.631826, -0.661877 )
|
|
|
|
bones/3/rotation = Quaternion( 1, -4.37114e-08, 0, 0 )
|
|
|
|
bones/3/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
|
|
|
bones/4/name = "r-frontleg.001"
|
|
|
|
bones/4/parent = 3
|
|
|
|
bones/4/rest = Transform( -1, -8.74228e-08, -2.13163e-14, -7.10543e-15, -1.31134e-07, 1, -8.74228e-08, 1, 1.31134e-07, -5.96046e-08, 5.96046e-08, -0.61475 )
|
|
|
|
bones/4/enabled = true
|
2023-04-06 21:52:34 +02:00
|
|
|
bones/4/position = Vector3( -5.96046e-08, 5.96046e-08, -0.61475 )
|
|
|
|
bones/4/rotation = Quaternion( -3.09086e-08, 0.707107, 0.707107, 3.09086e-08 )
|
|
|
|
bones/4/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
|
|
|
bones/5/name = "l-frontleg"
|
|
|
|
bones/5/parent = 0
|
|
|
|
bones/5/rest = Transform( 1, -8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, -1, -0.913587, 0.631826, -0.661877 )
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bones/5/enabled = true
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2023-04-06 21:52:34 +02:00
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bones/5/position = Vector3( -0.913587, 0.631826, -0.661877 )
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bones/5/rotation = Quaternion( 1, -4.37114e-08, 0, 0 )
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bones/5/scale = Vector3( 1, 1, 1 )
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2022-12-31 23:03:26 +01:00
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bones/6/name = "l-frontleg.001"
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bones/6/parent = 5
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bones/6/rest = Transform( -1, -8.74228e-08, -2.13163e-14, -7.10543e-15, -1.31134e-07, 1, -8.74228e-08, 1, 1.31134e-07, 5.96046e-08, 5.96046e-08, -0.61475 )
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bones/6/enabled = true
|
2023-04-06 21:52:34 +02:00
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|
bones/6/position = Vector3( 5.96046e-08, 5.96046e-08, -0.61475 )
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|
|
|
bones/6/rotation = Quaternion( -3.09086e-08, 0.707107, 0.707107, 3.09086e-08 )
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bones/6/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
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bones/7/name = "r-backleg"
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bones/7/parent = 0
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|
bones/7/rest = Transform( 1, -8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, -1, 1.05436, -0.654576, -0.661877 )
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bones/7/enabled = true
|
2023-04-06 21:52:34 +02:00
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bones/7/position = Vector3( 1.05436, -0.654576, -0.661877 )
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|
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bones/7/rotation = Quaternion( 1, -4.37114e-08, 0, 0 )
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bones/7/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
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bones/8/name = "r-backleg.001"
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|
bones/8/parent = 7
|
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|
bones/8/rest = Transform( -1, -8.74228e-08, -7.10543e-15, -7.10543e-15, -1.19249e-08, 1, -8.74228e-08, 1, 1.19249e-08, 0, 0, -0.61475 )
|
|
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|
bones/8/enabled = true
|
2023-04-06 21:52:34 +02:00
|
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|
bones/8/position = Vector3( 0, 0, -0.61475 )
|
|
|
|
bones/8/rotation = Quaternion( -3.09086e-08, 0.707107, 0.707107, 3.09086e-08 )
|
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|
bones/8/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
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|
|
bones/9/name = "l-backleg"
|
|
|
|
bones/9/parent = 0
|
|
|
|
bones/9/rest = Transform( 1, -8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, -1, -1.05436, -0.654576, -0.661877 )
|
|
|
|
bones/9/enabled = true
|
2023-04-06 21:52:34 +02:00
|
|
|
bones/9/position = Vector3( -1.05436, -0.654576, -0.661877 )
|
|
|
|
bones/9/rotation = Quaternion( 1, -4.37114e-08, 0, 0 )
|
|
|
|
bones/9/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
|
|
|
bones/10/name = "l-backleg.001"
|
|
|
|
bones/10/parent = 9
|
|
|
|
bones/10/rest = Transform( -1, -8.74228e-08, -7.10543e-15, -7.10543e-15, -1.19249e-08, 1, -8.74228e-08, 1, 1.19249e-08, 0, -5.96046e-08, -0.61475 )
|
|
|
|
bones/10/enabled = true
|
2023-04-06 21:52:34 +02:00
|
|
|
bones/10/position = Vector3( 0, -5.96046e-08, -0.61475 )
|
|
|
|
bones/10/rotation = Quaternion( -3.09086e-08, 0.707107, 0.707107, 3.09086e-08 )
|
|
|
|
bones/10/scale = Vector3( 1, 1, 1 )
|
2022-12-31 23:03:26 +01:00
|
|
|
|
|
|
|
[node name="Sphere" type="MeshInstance" parent="Armature/Skeleton"]
|
|
|
|
layers = 2
|
|
|
|
mesh = SubResource( 5 )
|
|
|
|
|
|
|
|
[node name="RayFloor" type="RayCast" parent="Armature"]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 0.576528, 0.817077, 0, -0.817077, 0.576528, 0, 0.643772, 0.803052 )
|
|
|
|
enabled = true
|
|
|
|
cast_to = Vector3( 0, -2, 0 )
|
|
|
|
|
|
|
|
[node name="RayWall" type="RayCast" parent="Armature"]
|
|
|
|
transform = Transform( 1, 0, 0, 0, -0.0374391, 0.999299, 0, -0.999299, -0.0374391, 0, 0.643772, 0.310413 )
|
|
|
|
enabled = true
|
|
|
|
cast_to = Vector3( 0, -3, 0 )
|
|
|
|
|
|
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
|
|
|
autoplay = "walk-cycle"
|
|
|
|
playback_default_blend_time = 0.5
|
|
|
|
anims/default = SubResource( 6 )
|
|
|
|
anims/explode = SubResource( 7 )
|
|
|
|
anims/idle = SubResource( 8 )
|
|
|
|
anims/impact = SubResource( 9 )
|
|
|
|
anims/walk-cycle = SubResource( 10 )
|
|
|
|
|
|
|
|
[node name="Sphere1" type="CollisionShape" parent="."]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.74185, 0.267137 )
|
|
|
|
shape = SubResource( 11 )
|
|
|
|
|
|
|
|
[node name="Sphere2" type="CollisionShape" parent="."]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.491839, 0.74185, 0.852485 )
|
|
|
|
shape = SubResource( 12 )
|
|
|
|
|
|
|
|
[node name="Sphere3" type="CollisionShape" parent="."]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.652943, 0.74185, 0.852485 )
|
|
|
|
shape = SubResource( 12 )
|
|
|
|
|
|
|
|
[node name="Sphere4" type="CollisionShape" parent="."]
|
|
|
|
transform = Transform( 0.617236, 0, 0.786778, 0, 1, 0, -0.786778, 0, 0.617236, -0.0445105, 1.04515, 0.0531231 )
|
|
|
|
shape = SubResource( 13 )
|
|
|
|
|
|
|
|
[node name="Box" type="CollisionShape" parent="."]
|
|
|
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.678859, 0.74185, -0.335599 )
|
|
|
|
shape = SubResource( 12 )
|
|
|
|
|
|
|
|
[node name="Sound" type="Spatial" parent="."]
|
|
|
|
|
|
|
|
[node name="SoundWalkLoop" type="AudioStreamPlayer3D" parent="."]
|
|
|
|
stream = SubResource( 14 )
|
|
|
|
unit_db = 12.0
|
|
|
|
autoplay = true
|
|
|
|
max_distance = 30.0
|
|
|
|
out_of_range_mode = 1
|
|
|
|
doppler_tracking = 1
|
|
|
|
|
|
|
|
[node name="SoundHit" type="AudioStreamPlayer3D" parent="."]
|
|
|
|
stream = ExtResource( 3 )
|
|
|
|
unit_db = 6.0
|
|
|
|
doppler_tracking = 1
|
|
|
|
|
|
|
|
[node name="SoundExplode" type="AudioStreamPlayer3D" parent="."]
|
|
|
|
stream = ExtResource( 4 )
|
|
|
|
unit_db = 18.0
|
|
|
|
doppler_tracking = 1
|
|
|
|
|
|
|
|
[node name="Explosion" type="CPUParticles" parent="."]
|
|
|
|
emitting = false
|
|
|
|
lifetime = 0.5
|
|
|
|
one_shot = true
|
|
|
|
explosiveness = 1.0
|
|
|
|
mesh = SubResource( 16 )
|
|
|
|
emission_shape = 1
|
|
|
|
emission_sphere_radius = 1.0
|
|
|
|
gravity = Vector3( 0, 0, 0 )
|
|
|
|
initial_velocity = 0.15
|
|
|
|
angular_velocity = 351.05
|
|
|
|
angular_velocity_random = 1.0
|
|
|
|
scale_amount_curve = SubResource( 17 )
|