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23 lines
672 B
Markdown
23 lines
672 B
Markdown
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# 2D in 3D
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A demo showing how a 2D scene can be shown within a 3D one using viewports.
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Language: GDScript
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Renderer: GLES 2
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Check out this demo on the asset library: https://godotengine.org/asset-library/asset/129
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## How does it work?
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The Pong game is rendered to a custom
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[`Viewport`](https://docs.godotengine.org/en/latest/classes/class_viewport.html)
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node rather than the main Viewport. In the code,
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`get_texture()` is called on the Viewport to get a
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[`ViewportTexture`](https://docs.godotengine.org/en/latest/classes/class_viewporttexture.html),
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which is then assigned to the quad's material's albedo texture.
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## Screenshots
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![Screenshot](screenshots/pong.png)
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