pandemonium_demo_projects/loading/background_load/README.md

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# Background Load
This is a demo showing how to use the `load_interactive()` method of
[`ResourceLoader`](https://docs.godotengine.org/en/latest/classes/class_resourceloader.html)
to load large scenes in the background with a progress bar.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/530
## Screenshots
![Screenshot](screenshots/paintings.png)