pandemonium_demo_projects/3d/kinematic_character/cubelib.tres

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[gd_resource type="MeshLibrary" load_steps=5 format=2]
[ext_resource path="res://models/cube.mesh" type="ArrayMesh" id=1]
[sub_resource type="Image" id=4]
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[sub_resource type="ImageTexture" id=2]
image = SubResource( 4 )
size = Vector2( 64, 64 )
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extents = Vector3( 0.5, 0.5, 0.5 )
[resource]
item/0/name = "cube"
item/0/mesh = ExtResource( 1 )
item/0/mesh_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
item/0/shapes = [ SubResource( 3 ), Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) ]
item/0/navmesh_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
item/0/preview = SubResource( 2 )