mirror of
https://github.com/Relintai/osxcross.git
synced 2025-02-03 22:45:56 +01:00
212 lines
8.0 KiB
Markdown
212 lines
8.0 KiB
Markdown
## OS X Cross toolchain for Linux, FreeBSD and NetBSD ##
|
|
|
|
### WHAT IS THE GOAL OF OSXCROSS? ###
|
|
|
|
The goal of OSXCross is to provide a well working OS X cross toolchain for Linux, FreeBSD and NetBSD.
|
|
|
|
### HOW DOES IT WORK? ###
|
|
|
|
[Clang/LLVM is a cross compiler by default](http://clang.llvm.org/docs/CrossCompilation.html)
|
|
and is now available on nearly every Linux distribution,
|
|
so we just need a proper
|
|
[port](https://github.com/tpoechtrager/cctools-port)
|
|
of the [cctools](http://www.opensource.apple.com/tarballs/cctools) (ld, lipo, ...) and the OS X SDK.
|
|
|
|
If you want, then you can build an up-to-date vanilla GCC as well.
|
|
|
|
### WHAT CAN I BUILD WITH IT? ###
|
|
|
|
Basically everything you can build on OS X with clang/gcc should build with this cross toolchain as well.
|
|
|
|
### PACKET MANAGERS ###
|
|
|
|
OSXCross comes with a minimalistic MacPorts Packet Manager.
|
|
Please see [README.MACPORTS](https://github.com/tpoechtrager/osxcross/blob/master/README.MACPORTS.md) for more.
|
|
|
|
### INSTALLATION: ###
|
|
|
|
Move your packaged SDK to the tarballs/ directory.
|
|
|
|
Then ensure you have the following installed on your Linux/BSD box:
|
|
|
|
`Clang 3.2+`, `llvm-devel`, `patch`, `libxml2-devel` (<=10.5 only),
|
|
`uuid-devel`, `openssl-devel` and the `bash shell`.
|
|
|
|
\--
|
|
You can run 'sudo tools/get\_dependencies.sh' to get these automatically.
|
|
|
|
'[INSTALLPREFIX=...] ./build_clang.sh' can be used to build a recent clang version
|
|
from source (requires gcc and g++).
|
|
|
|
On debian like systems you can also use [llvm.org/apt](http://llvm.org/apt) to get a newer version of clang.
|
|
But be careful, that repository is known to cause [troubles](https://github.com/tpoechtrager/osxcross/issues/16).
|
|
\--
|
|
|
|
Then run `./build.sh` to build the cross toolchain.
|
|
(It will search 'tarballs' for your SDK and then build in its own directory.)
|
|
|
|
**Do not forget** to add `<path>/target/bin` to your PATH variable.
|
|
|
|
That's it. See usage examples below.
|
|
|
|
##### Building GCC: #####
|
|
|
|
If you want to build GCC as well, then you can do this by running:
|
|
`[GCC_VERSION=5.1.0] [ENABLE_FORTRAN=1] ./build_gcc.sh`.
|
|
|
|
\[A gfortran usage example can be found [here](https://github.com/tpoechtrager/osxcross/issues/28#issuecomment-67047134)]
|
|
|
|
But before you do this, make sure you have got the GCC build depedencies installed on your system.
|
|
|
|
On debian like systems you can run:
|
|
|
|
`[sudo] apt-get install gcc g++ zlib1g-dev libmpc-dev libmpfr-dev libgmp-dev`
|
|
|
|
to install them.
|
|
|
|
ATTENTION:
|
|
|
|
OSXCross links libgcc and libstdc++ statically by default (this affects `-oc-use-gcc-libs` too).
|
|
You can turn this behavior off with `OSXCROSS_GCC_NO_STATIC_RUNTIME=1` (env).
|
|
|
|
### PACKAGING THE SDK: ###
|
|
|
|
If you need a recent SDK, then you must do the SDK packaging on OS X.
|
|
Recent Xcode images are compressed, but the Linux kernel does not
|
|
support HFS+ compression.
|
|
|
|
##### Packaging the SDK on Mac OS X: #####
|
|
|
|
1. [Download [Xcode](https://developer.apple.com/downloads/index.action?name=Xcode%205.1.1) \*\*]
|
|
2. [Mount Xcode.dmg (Open With -> DiskImageMounter) \*\*\*]
|
|
3. Run: `./tools/gen_sdk_package.sh` (from the OSXCross package)
|
|
4. Copy the packaged SDK (\*.tar.\* or \*.pkg) on a USB Stick
|
|
5. (On Linux/BSD) Copy or move the SDK into the tarballs/ directory of OSXCross
|
|
|
|
\*\* Xcode 4.6, 5.0+, 6.0, and the 6.1 Betas are known to work.
|
|
\*\*\* If you get a dialog with a crossed circle, ignore it, you don't need to install Xcode.
|
|
|
|
Step 1. and 2. can be skipped if you have Xcode installed.
|
|
|
|
##### Packing the SDK on Linux, Method 1 (does *NOT* work with Xcode 4.3 or later!): #####
|
|
|
|
1. Download
|
|
[Xcode 4.2](https://startpage.com/do/search?q=stackoverflow+xcode+4.2+download+snow+leopard)
|
|
for Snow Leopard \*\*
|
|
2. Ensure you are downloading the "Snow Leopard" version
|
|
3. Install `dmg2img`
|
|
4. Run (as root): `./tools/mount_xcode_image.sh /path/to/xcode.dmg`
|
|
5. Follow the instructions printed by `./tools/mount_xcode_image.sh`
|
|
6. Copy or move the SDK into the tarballs/ directory
|
|
|
|
\*\* SHA1 Sum: 1a06882638996dfbff65ea6b4c6625842903ead3.
|
|
|
|
##### Packing the SDK on Linux, Method 2 (*UNSUPPORTED* - but works with Xcode >= 4.3): #####
|
|
|
|
1. Download Xcode like described in 'Packaging the SDK on Mac OS X'
|
|
2. Download and build [HFSExplorer](http://www.catacombae.org/hfsexplorer/)
|
|
(you will need `openjdk` and `ant`)
|
|
3. Open the HFSExplorer GUI (do *NOT* use the command line utility)
|
|
4. Open the Xcode image
|
|
5. Right click on the Xcode (not Xcode.app) folder and choose 'extract data'
|
|
6. Answer the 'Follow Symlinks' dialog with 'No'
|
|
7. Click on '>>' and choose 'Quiet mode'
|
|
8. Click away all the annoying Java errors
|
|
9. Run: `XCODEDIR=/path/to/extracted-xcode/Xcode ./tools/gen_sdk_package.sh`
|
|
10. Copy or move the SDK into the tarballs/ directory
|
|
|
|
### USAGE EXAMPLES: ###
|
|
|
|
##### Let's say you want to compile a file called test.cpp, then you can do this by running: #####
|
|
|
|
* Clang:
|
|
|
|
* 32 bit: `o32-clang++ test.cpp -O3 -o test` OR `i386-apple-darwinXX-clang++ test.cpp -O3 -o test`
|
|
* 64 bit: `o64-clang++ test.cpp -O3 -o test` OR `x86_64-apple-darwinXX-clang++ test.cpp -O3 -o test`
|
|
|
|
* GCC:
|
|
|
|
* 32 bit: `o32-g++ test.cpp -O3 -o test` OR `i386-apple-darwinXX-g++ test.cpp -O3 -o test`
|
|
* 64 bit: `o64-g++ test.cpp -O3 -o test` OR `x86_64-apple-darwinXX-g++ test.cpp -O3 -o test`
|
|
|
|
XX= the target version, you can find it out by running `osxcross-conf` and then see `TARGET`.
|
|
|
|
You can use the shortcut `o32-...` or `i386-apple-darwin...` what ever you like more.
|
|
|
|
*I'll continue from now on with `o32-clang`, but remember,
|
|
you can simply replace it with `o32-gcc` or `i386-apple-darwin...`.*
|
|
|
|
##### Building Makefile based projects: #####
|
|
|
|
* `make CC=o32-clang CXX=o32-clang++`
|
|
|
|
##### Building automake based projects: #####
|
|
|
|
* `CC=o32-clang CXX=o32-clang++ ./configure --host=i386-apple-darwinXX`
|
|
|
|
##### Building test.cpp with libc++: #####
|
|
|
|
Note: libc++ requires Mac OS X 10.7 or newer! If you really need C++11 for
|
|
an older OS X version, then you can do the following:
|
|
|
|
1. Build GCC so you have an up-to-date libstdc++
|
|
2. Build your source code with GCC or with clang and '-oc-use-gcc-libs'
|
|
|
|
Usage Examples:
|
|
|
|
* Clang:
|
|
|
|
* C++98: `o32-clang++ -stdlib=libc++ test.cpp -o test`
|
|
* C++11: `o32-clang++ -stdlib=libc++ -std=c++11 tes1.cpp -o test`
|
|
* C++1y: `o32-clang++ -stdlib=libc++ -std=c++1y test1.cpp -o test`
|
|
|
|
* Clang (shortcut):
|
|
|
|
* C++98: `o32-clang++-libc++ test.cpp -o test`
|
|
* C++11: `o32-clang++-libc++ -std=c++11 test.cpp -o test`
|
|
* C++1y: `o32-clang++-libc++ -std=c++1y test.cpp -o test`
|
|
|
|
* GCC (defaults to C++11 with libc++)
|
|
|
|
* C++11: `o32-g++-libc++ test.cpp`
|
|
* C++1y: `o32-g++-libc++ -std=c++1y test.cpp -o test`
|
|
|
|
##### Building test1.cpp and test2.cpp with LTO (Link Time Optimization): #####
|
|
|
|
* build the first object file: `o32-clang++ test1.cpp -O3 -flto -c`
|
|
* build the second object file: `o32-clang++ test2.cpp -O3 -flto -c`
|
|
* link them with LTO: `o32-clang++ -O3 -flto test1.o test2.o -o test`
|
|
|
|
##### Building a universal binary: #####
|
|
|
|
* Clang:
|
|
* `o64-clang++ test.cpp -O3 -arch i386 -arch x86_64 -o test`
|
|
* GCC:
|
|
* build the 32 bit binary: `o32-g++ test.cpp -O3 -o test.i386`
|
|
* build the 64 bit binary: `o64-g++ test.cpp -O3 -o test.x86_64`
|
|
* use lipo to generate the universal binary: `x86_64-apple darwinXX-lipo -create test.i386 test.x86_64 -output test`
|
|
|
|
### DEPLOYMENT TARGET: ###
|
|
|
|
The default deployment target is `Mac OS X 10.5`.
|
|
|
|
However, there are several ways to override the default value:
|
|
|
|
1. by passing `OSX_VERSION_MIN=10.x` to `./build.sh`
|
|
2. by passing `-mmacosx-version-min=10.x` to the compiler
|
|
3. by setting the `MACOSX_DEPLOYMENT_TARGET` environment variable
|
|
|
|
\>= 10.9 also defaults to `libc++` instead of `libstdc++`, this behavior
|
|
can be overriden by explicitly passing `-stdlib=libstdc++` to clang.
|
|
|
|
x86\_64h defaults to `Mac OS X 10.8` and requires clang 3.5+.
|
|
x86\_64h = x86\_64 with optimizations for the Intel Haswell Architecture.
|
|
|
|
### LICENSE: ####
|
|
* scripts/wrapper: GPLv2
|
|
* cctools/ld64: APSL 2.0
|
|
* xar: New BSD
|
|
|
|
### CREDITS: ####
|
|
* [cjacker for the cctools linux port](https://code.google.com/p/ios-toolchain-based-on-clang-for-linux/source/browse/#svn%2Ftrunk%2Fcctools-porting%2Fpatches)
|