mtg-forge-ios/forge-ai/src/main/java/forge/ai
2017-09-27 07:39:18 +00:00
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ability - A more appropriate solution for the manland animation AI problem. 2017-09-25 11:21:48 +00:00
simulation - Simple AI support for Explore (feel free to expand). 2017-09-25 08:02:08 +00:00
AiAttackController.java Changed "CARDNAME can block an additional creature." to CARDNAME can block an additional creature each combat." 2017-09-24 12:33:45 +00:00
AiBlockController.java - Some refactoring in AiBlockController related to random trades. 2017-09-26 12:48:22 +00:00
AiCardMemory.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
AiController.java - Simple AI support for Explore (feel free to expand). 2017-09-25 08:02:08 +00:00
AiCostDecision.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
AIOption.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
AiPlayDecision.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
AiPlayerPredicates.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
AiProfileUtil.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
AiProps.java - Simple AI support for Explore (feel free to expand). 2017-09-25 08:02:08 +00:00
ComputerUtil.java - Fixed Scry AI scrying away basic lands thinking that they do not produce mana since they do not use a mana-producing SA as such and rely on the basic land type instead. 2017-09-23 11:16:58 +00:00
ComputerUtilAbility.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
ComputerUtilCard.java - Some improvements to DoNotDiscardIfAble discard AI for corner cases, to avoid (very rare) situations where the AI would not discard anything or crash. 2017-09-24 04:48:07 +00:00
ComputerUtilCombat.java - Bushido AI: attempt to avoid accounting for it twice when predicting P/T bonuses. 2017-09-27 07:39:18 +00:00
ComputerUtilCost.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
ComputerUtilMana.java - A more appropriate solution for the manland animation AI problem. 2017-09-25 11:21:48 +00:00
CreatureEvaluator.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
GameState.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
LobbyPlayerAi.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
PlayerControllerAi.java - PlayerControllerAi: when playing with ordered graveyards and there's a Volrath's Shapeshifter in the game, try to place the best creature on top of the graveyard for the most value if Volrath's Shapeshifter hits the battlefield. 2017-09-27 06:20:25 +00:00
SpecialCardAi.java - Improved support for Illusions-Donate, added deck The Great and Powerful Trixie 2, changed the deck The Great and Powerful Trixie 3 to be a more standard Legacy-legal Trix. 2017-09-23 09:04:16 +00:00
SpellAbilityAi.java - Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper. 2017-09-21 17:54:51 +00:00
SpellApiToAi.java - Simple AI support for Explore (feel free to expand). 2017-09-25 08:02:08 +00:00