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ability
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- A more appropriate solution for the manland animation AI problem.
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2017-09-25 11:21:48 +00:00 |
simulation
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- Simple AI support for Explore (feel free to expand).
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2017-09-25 08:02:08 +00:00 |
AiAttackController.java
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Changed "CARDNAME can block an additional creature." to CARDNAME can block an additional creature each combat."
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2017-09-24 12:33:45 +00:00 |
AiBlockController.java
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- Some refactoring in AiBlockController related to random trades.
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2017-09-26 12:48:22 +00:00 |
AiCardMemory.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
AiController.java
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- Simple AI support for Explore (feel free to expand).
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2017-09-25 08:02:08 +00:00 |
AiCostDecision.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
AIOption.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
AiPlayDecision.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
AiPlayerPredicates.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
AiProfileUtil.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
AiProps.java
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- Simple AI support for Explore (feel free to expand).
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2017-09-25 08:02:08 +00:00 |
ComputerUtil.java
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- Fixed Scry AI scrying away basic lands thinking that they do not produce mana since they do not use a mana-producing SA as such and rely on the basic land type instead.
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2017-09-23 11:16:58 +00:00 |
ComputerUtilAbility.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
ComputerUtilCard.java
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- Some improvements to DoNotDiscardIfAble discard AI for corner cases, to avoid (very rare) situations where the AI would not discard anything or crash.
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2017-09-24 04:48:07 +00:00 |
ComputerUtilCombat.java
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- Bushido AI: attempt to avoid accounting for it twice when predicting P/T bonuses.
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2017-09-27 07:39:18 +00:00 |
ComputerUtilCost.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
ComputerUtilMana.java
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- A more appropriate solution for the manland animation AI problem.
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2017-09-25 11:21:48 +00:00 |
CreatureEvaluator.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
GameState.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
LobbyPlayerAi.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
PlayerControllerAi.java
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- PlayerControllerAi: when playing with ordered graveyards and there's a Volrath's Shapeshifter in the game, try to place the best creature on top of the graveyard for the most value if Volrath's Shapeshifter hits the battlefield.
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2017-09-27 06:20:25 +00:00 |
SpecialCardAi.java
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- Improved support for Illusions-Donate, added deck The Great and Powerful Trixie 2, changed the deck The Great and Powerful Trixie 3 to be a more standard Legacy-legal Trix.
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2017-09-23 09:04:16 +00:00 |
SpellAbilityAi.java
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- Updated RankingScraper.py to use the draftsim ranking scraper instead of the defunct bestiaire ranking scraper.
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2017-09-21 17:54:51 +00:00 |
SpellApiToAi.java
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- Simple AI support for Explore (feel free to expand).
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2017-09-25 08:02:08 +00:00 |