More setup work.

This commit is contained in:
Relintai 2022-02-18 16:30:56 +01:00
parent eb93589e88
commit a444ac1463
11 changed files with 775 additions and 32 deletions

View File

@ -25,7 +25,7 @@ SET time_zone = "+00:00";
-- --
-- Table structure for table `ai_settings` -- Table structure for table `ai_settings`
-- --
--done
CREATE TABLE IF NOT EXISTS `ai_settings` ( CREATE TABLE IF NOT EXISTS `ai_settings` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`setting` text NOT NULL, `setting` text NOT NULL,
@ -37,7 +37,7 @@ CREATE TABLE IF NOT EXISTS `ai_settings` (
-- --
-- Dumping data for table `ai_settings` -- Dumping data for table `ai_settings`
-- --
--done
INSERT INTO `ai_settings` (`id`, `setting`, `value`, `description`) VALUES INSERT INTO `ai_settings` (`id`, `setting`, `value`, `description`) VALUES
(1, 'on', '1', '1 if AI is on, 0 if AI is off.'), (1, 'on', '1', '1 if AI is on, 0 if AI is off.'),
(2, 'max_attack_village_limit', '15', 'Max number of Ai Village that can attack at the same time.'), (2, 'max_attack_village_limit', '15', 'Max number of Ai Village that can attack at the same time.'),
@ -49,7 +49,7 @@ INSERT INTO `ai_settings` (`id`, `setting`, `value`, `description`) VALUES
-- --
-- Table structure for table `ai_units` -- Table structure for table `ai_units`
-- --
--done
CREATE TABLE IF NOT EXISTS `ai_units` ( CREATE TABLE IF NOT EXISTS `ai_units` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`name` text NOT NULL, `name` text NOT NULL,
@ -69,7 +69,7 @@ CREATE TABLE IF NOT EXISTS `ai_units` (
-- --
-- Dumping data for table `ai_units` -- Dumping data for table `ai_units`
-- --
--done
INSERT INTO `ai_units` (`id`, `name`, `icon`, `ability`, `can_carry`, `attack`, `defense`, `rate`, `per_score`, `turn`, `strong_against`, `weak_against`) VALUES INSERT INTO `ai_units` (`id`, `name`, `icon`, `ability`, `can_carry`, `attack`, `defense`, `rate`, `per_score`, `turn`, `strong_against`, `weak_against`) VALUES
(1, 'Soilder', 'E_NOTIMPL', 2, 1, 1, 1, 0.5, 3, 2, 0, 0), (1, 'Soilder', 'E_NOTIMPL', 2, 1, 1, 1, 0.5, 3, 2, 0, 0),
(2, 'test2', 'E_NOTIMPL', 1, 0, 1, 1, 1, 5, 1, 0, 0); (2, 'test2', 'E_NOTIMPL', 1, 0, 1, 1, 1, 5, 1, 0, 0);
@ -123,6 +123,7 @@ INSERT INTO `assignments` (`id`, `unitid`, `max`, `bonus_per_assigned`, `spellid
-- Table structure for table `attacks` -- Table structure for table `attacks`
-- --
--done
CREATE TABLE IF NOT EXISTS `attacks` ( CREATE TABLE IF NOT EXISTS `attacks` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`villageid` int(11) NOT NULL, `villageid` int(11) NOT NULL,
@ -187,7 +188,7 @@ CREATE TABLE IF NOT EXISTS `buildings` (
-- --
-- Dumping data for table `buildings` -- Dumping data for table `buildings`
-- --
--done
INSERT INTO `buildings` (`id`, `name`, `description`, `icon`, `rank`, `next_rank`, `time_to_build`, `creates`, `num_creates`, `score`, `defense`, `ability`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`, `assignment1`, `assignment2`, `assignment3`, `assignment4`, `assignment5`, `req_tech`, `tech_group`, `tech_secondary_group`) VALUES INSERT INTO `buildings` (`id`, `name`, `description`, `icon`, `rank`, `next_rank`, `time_to_build`, `creates`, `num_creates`, `score`, `defense`, `ability`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`, `assignment1`, `assignment2`, `assignment3`, `assignment4`, `assignment5`, `req_tech`, `tech_group`, `tech_secondary_group`) VALUES
(1, 'empty', '', 'empty/empty.png', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), (1, 'empty', '', 'empty/empty.png', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(2, 'Build in Progress', '', 'bip/bip.png', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), (2, 'Build in Progress', '', 'bip/bip.png', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
@ -270,6 +271,7 @@ CREATE TABLE IF NOT EXISTS `building_spell_cooldowns` (
-- Table structure for table `changelog_commits` -- Table structure for table `changelog_commits`
-- --
--done
CREATE TABLE IF NOT EXISTS `changelog_commits` ( CREATE TABLE IF NOT EXISTS `changelog_commits` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`versionid` int(11) NOT NULL, `versionid` int(11) NOT NULL,
@ -284,6 +286,7 @@ CREATE TABLE IF NOT EXISTS `changelog_commits` (
-- Table structure for table `changelog_versions` -- Table structure for table `changelog_versions`
-- --
--done
CREATE TABLE IF NOT EXISTS `changelog_versions` ( CREATE TABLE IF NOT EXISTS `changelog_versions` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`version` varchar(64) NOT NULL, `version` varchar(64) NOT NULL,
@ -297,6 +300,7 @@ CREATE TABLE IF NOT EXISTS `changelog_versions` (
-- Table structure for table `combat_logs` -- Table structure for table `combat_logs`
-- --
--done
CREATE TABLE IF NOT EXISTS `combat_logs` ( CREATE TABLE IF NOT EXISTS `combat_logs` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`villageid` int(11) NOT NULL, `villageid` int(11) NOT NULL,
@ -316,6 +320,7 @@ CREATE TABLE IF NOT EXISTS `combat_logs` (
-- Table structure for table `db_version` -- Table structure for table `db_version`
-- --
-- Not needed Settings can handle it
CREATE TABLE IF NOT EXISTS `db_version` ( CREATE TABLE IF NOT EXISTS `db_version` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`version` int(11) NOT NULL, `version` int(11) NOT NULL,
@ -325,7 +330,7 @@ CREATE TABLE IF NOT EXISTS `db_version` (
-- --
-- Dumping data for table `db_version` -- Dumping data for table `db_version`
-- --
-- Not needed
INSERT INTO `db_version` (`id`, `version`) VALUES INSERT INTO `db_version` (`id`, `version`) VALUES
(1, 1363701677); (1, 1363701677);
@ -334,7 +339,7 @@ INSERT INTO `db_version` (`id`, `version`) VALUES
-- --
-- Table structure for table `events` -- Table structure for table `events`
-- --
--done
CREATE TABLE IF NOT EXISTS `events` ( CREATE TABLE IF NOT EXISTS `events` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`villageid` int(11) NOT NULL, `villageid` int(11) NOT NULL,
@ -351,7 +356,7 @@ CREATE TABLE IF NOT EXISTS `events` (
-- --
-- Table structure for table `heroes` -- Table structure for table `heroes`
-- --
--done
CREATE TABLE IF NOT EXISTS `heroes` ( CREATE TABLE IF NOT EXISTS `heroes` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`userid` int(11) NOT NULL, `userid` int(11) NOT NULL,
@ -442,7 +447,7 @@ CREATE TABLE IF NOT EXISTS `heroes` (
-- --
-- Table structure for table `heros_inventory` -- Table structure for table `heros_inventory`
-- --
--done
CREATE TABLE IF NOT EXISTS `heros_inventory` ( CREATE TABLE IF NOT EXISTS `heros_inventory` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`charid` int(11) NOT NULL DEFAULT '0', `charid` int(11) NOT NULL DEFAULT '0',
@ -464,7 +469,7 @@ CREATE TABLE IF NOT EXISTS `heros_inventory` (
-- --
-- Table structure for table `hero_inventory_templates` -- Table structure for table `hero_inventory_templates`
-- --
--done
CREATE TABLE IF NOT EXISTS `hero_inventory_templates` ( CREATE TABLE IF NOT EXISTS `hero_inventory_templates` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`classid` tinyint(4) NOT NULL DEFAULT '0', `classid` tinyint(4) NOT NULL DEFAULT '0',
@ -481,7 +486,7 @@ CREATE TABLE IF NOT EXISTS `hero_inventory_templates` (
-- --
-- Table structure for table `hero_items` -- Table structure for table `hero_items`
-- --
--done
CREATE TABLE IF NOT EXISTS `hero_items` ( CREATE TABLE IF NOT EXISTS `hero_items` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`name` varchar(60) NOT NULL, `name` varchar(60) NOT NULL,
@ -553,7 +558,7 @@ CREATE TABLE IF NOT EXISTS `hero_items` (
-- --
-- Table structure for table `hero_templates` -- Table structure for table `hero_templates`
-- --
--done
CREATE TABLE IF NOT EXISTS `hero_templates` ( CREATE TABLE IF NOT EXISTS `hero_templates` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`classname` varchar(20) NOT NULL, `classname` varchar(20) NOT NULL,
@ -595,7 +600,7 @@ CREATE TABLE IF NOT EXISTS `hero_templates` (
-- --
-- Dumping data for table `hero_templates` -- Dumping data for table `hero_templates`
-- --
--done
INSERT INTO `hero_templates` (`id`, `classname`, `nomod_max_health`, `nomod_max_mana`, `max_health`, `max_mana`, `agility`, `strength`, `stamina`, `intellect`, `spirit`, `nomod_attackpower`, `attackpower`, `armor`, `dodge`, `nomod_dodge`, `parry`, `nomod_parry`, `hit`, `crit`, `nomod_crit`, `nomod_damage_min`, `nomod_damage_max`, `damage_min`, `damage_max`, `ranged_damage_min`, `ranged_damage_max`, `nomod_ranged_damage_min`, `nomod_ranged_damage_max`, `nomod_heal_min`, `nomod_heal_max`, `heal_min`, `heal_max`) VALUES INSERT INTO `hero_templates` (`id`, `classname`, `nomod_max_health`, `nomod_max_mana`, `max_health`, `max_mana`, `agility`, `strength`, `stamina`, `intellect`, `spirit`, `nomod_attackpower`, `attackpower`, `armor`, `dodge`, `nomod_dodge`, `parry`, `nomod_parry`, `hit`, `crit`, `nomod_crit`, `nomod_damage_min`, `nomod_damage_max`, `damage_min`, `damage_max`, `ranged_damage_min`, `ranged_damage_max`, `nomod_ranged_damage_min`, `nomod_ranged_damage_max`, `nomod_heal_min`, `nomod_heal_max`, `heal_min`, `heal_max`) VALUES
(1, 'Warrior', 100, 50, 250, 150, 10, 10, 15, 10, 10, 100, 400, 0, 5.3333333333333, 5, 5.3333333333333, 5, 80, 5.75, 5, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0), (1, 'Warrior', 100, 50, 250, 150, 10, 10, 15, 10, 10, 100, 400, 0, 5.3333333333333, 5, 5.3333333333333, 5, 80, 5.75, 5, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0),
(2, 'Rogue', 100, 100, 200, 200, 15, 10, 10, 10, 10, 30, 0, 0, 5.5, 5, 5.3333333333333, 5, 85, 0, 5, 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0), (2, 'Rogue', 100, 100, 200, 200, 15, 10, 10, 10, 10, 30, 0, 0, 5.5, 5, 5.3333333333333, 5, 85, 0, 5, 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0),
@ -606,7 +611,7 @@ INSERT INTO `hero_templates` (`id`, `classname`, `nomod_max_health`, `nomod_max_
-- --
-- Table structure for table `mails` -- Table structure for table `mails`
-- --
--done
CREATE TABLE IF NOT EXISTS `mails` ( CREATE TABLE IF NOT EXISTS `mails` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`owner` int(11) NOT NULL, `owner` int(11) NOT NULL,
@ -628,7 +633,7 @@ CREATE TABLE IF NOT EXISTS `mails` (
-- --
-- Table structure for table `mail_drafts` -- Table structure for table `mail_drafts`
-- --
--done
CREATE TABLE IF NOT EXISTS `mail_drafts` ( CREATE TABLE IF NOT EXISTS `mail_drafts` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`userid` int(11) NOT NULL, `userid` int(11) NOT NULL,
@ -652,7 +657,7 @@ CREATE TABLE IF NOT EXISTS `mail_drafts` (
-- --
-- Table structure for table `mail_sent` -- Table structure for table `mail_sent`
-- --
--done
CREATE TABLE IF NOT EXISTS `mail_sent` ( CREATE TABLE IF NOT EXISTS `mail_sent` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`userid` int(11) NOT NULL, `userid` int(11) NOT NULL,
@ -674,7 +679,7 @@ CREATE TABLE IF NOT EXISTS `mail_sent` (
-- --
-- Table structure for table `news` -- Table structure for table `news`
-- --
--done
CREATE TABLE IF NOT EXISTS `news` ( CREATE TABLE IF NOT EXISTS `news` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`written_by` varchar(32) NOT NULL, `written_by` varchar(32) NOT NULL,
@ -751,7 +756,7 @@ CREATE TABLE IF NOT EXISTS `sessions` (
-- --
-- Table structure for table `spells` -- Table structure for table `spells`
-- --
--done
CREATE TABLE IF NOT EXISTS `spells` ( CREATE TABLE IF NOT EXISTS `spells` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`effect` int(11) NOT NULL DEFAULT '0', `effect` int(11) NOT NULL DEFAULT '0',
@ -786,7 +791,7 @@ CREATE TABLE IF NOT EXISTS `spells` (
-- --
-- Dumping data for table `spells` -- Dumping data for table `spells`
-- --
--done
INSERT INTO `spells` (`id`, `effect`, `duration`, `cooldown`, `description`, `description_admin`, `weather_change_to`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`) VALUES INSERT INTO `spells` (`id`, `effect`, `duration`, `cooldown`, `description`, `description_admin`, `weather_change_to`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`) VALUES
(1, 0, 60, 70, 'Increases productivity of this building, by a small amount.', 'Test spell', 0, 400, 100, 100, 100, 100, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10), (1, 0, 60, 70, 'Increases productivity of this building, by a small amount.', 'Test spell', 0, 400, 100, 100, 100, 100, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10),
(2, 0, 100, 100, 'Increases the food production rate of this building.', 'Test spell 2 (over the top crazy)', 0, 140, 140, 140, 140, 140, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0); (2, 0, 100, 100, 'Increases the food production rate of this building.', 'Test spell 2 (over the top crazy)', 0, 140, 140, 140, 140, 140, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0);
@ -796,7 +801,7 @@ INSERT INTO `spells` (`id`, `effect`, `duration`, `cooldown`, `description`, `de
-- --
-- Table structure for table `technologies` -- Table structure for table `technologies`
-- --
--done
CREATE TABLE IF NOT EXISTS `technologies` ( CREATE TABLE IF NOT EXISTS `technologies` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`description` text NOT NULL, `description` text NOT NULL,
@ -832,7 +837,7 @@ CREATE TABLE IF NOT EXISTS `technologies` (
-- --
-- Dumping data for table `technologies` -- Dumping data for table `technologies`
-- --
--done
INSERT INTO `technologies` (`id`, `description`, `time`, `score`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`, `mod_create_id`, `mod_spell_id`, `flag_ai`, `is_secondary`) VALUES INSERT INTO `technologies` (`id`, `description`, `time`, `score`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`, `mod_create_id`, `mod_spell_id`, `flag_ai`, `is_secondary`) VALUES
(1, 'This will do something.', 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0.001, 0.001, 0.001, 0.001, 0.001, 0, 0, 0, 0, 0, 0, 0, 0, 0), (1, 'This will do something.', 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0.001, 0.001, 0.001, 0.001, 0.001, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(2, 'Allows you to track bugs.', 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0.1, 0.1, 0.1, 0.1, 0.1, 0, 0, 0, 0, 0, 0, 0, 0, 0), (2, 'Allows you to track bugs.', 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0.1, 0.1, 0.1, 0.1, 0.1, 0, 0, 0, 0, 0, 0, 0, 0, 0),
@ -846,7 +851,7 @@ INSERT INTO `technologies` (`id`, `description`, `time`, `score`, `cost_food`, `
-- --
-- Table structure for table `technology_groups` -- Table structure for table `technology_groups`
-- --
--done
CREATE TABLE IF NOT EXISTS `technology_groups` ( CREATE TABLE IF NOT EXISTS `technology_groups` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`groupid` int(11) NOT NULL, `groupid` int(11) NOT NULL,
@ -857,7 +862,7 @@ CREATE TABLE IF NOT EXISTS `technology_groups` (
-- --
-- Dumping data for table `technology_groups` -- Dumping data for table `technology_groups`
-- --
--done
INSERT INTO `technology_groups` (`id`, `groupid`, `technologyid`) VALUES INSERT INTO `technology_groups` (`id`, `groupid`, `technologyid`) VALUES
(3, 1, 1), (3, 1, 1),
(4, 1, 2), (4, 1, 2),
@ -873,7 +878,7 @@ INSERT INTO `technology_groups` (`id`, `groupid`, `technologyid`) VALUES
-- --
-- Table structure for table `technology_group_descriptions` -- Table structure for table `technology_group_descriptions`
-- --
--done
CREATE TABLE IF NOT EXISTS `technology_group_descriptions` ( CREATE TABLE IF NOT EXISTS `technology_group_descriptions` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`group_name` text NOT NULL, `group_name` text NOT NULL,
@ -883,7 +888,7 @@ CREATE TABLE IF NOT EXISTS `technology_group_descriptions` (
-- --
-- Dumping data for table `technology_group_descriptions` -- Dumping data for table `technology_group_descriptions`
-- --
--done
INSERT INTO `technology_group_descriptions` (`id`, `group_name`) VALUES INSERT INTO `technology_group_descriptions` (`id`, `group_name`) VALUES
(1, 'Lumber Mill R1-5'), (1, 'Lumber Mill R1-5'),
(2, 'Corn Field R1-5'), (2, 'Corn Field R1-5'),
@ -894,7 +899,7 @@ INSERT INTO `technology_group_descriptions` (`id`, `group_name`) VALUES
-- --
-- Table structure for table `technology_have_requirements` -- Table structure for table `technology_have_requirements`
-- --
--done
CREATE TABLE IF NOT EXISTS `technology_have_requirements` ( CREATE TABLE IF NOT EXISTS `technology_have_requirements` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`technologyid` int(11) NOT NULL, `technologyid` int(11) NOT NULL,
@ -906,7 +911,7 @@ CREATE TABLE IF NOT EXISTS `technology_have_requirements` (
-- --
-- Dumping data for table `technology_have_requirements` -- Dumping data for table `technology_have_requirements`
-- --
--done
INSERT INTO `technology_have_requirements` (`id`, `technologyid`, `comment`) VALUES INSERT INTO `technology_have_requirements` (`id`, `technologyid`, `comment`) VALUES
(3, 2, 'test1'), (3, 2, 'test1'),
(5, 4, 'Corn F opt test r1-5 sec'); (5, 4, 'Corn F opt test r1-5 sec');
@ -916,7 +921,7 @@ INSERT INTO `technology_have_requirements` (`id`, `technologyid`, `comment`) VAL
-- --
-- Table structure for table `technology_requirements` -- Table structure for table `technology_requirements`
-- --
--done
CREATE TABLE IF NOT EXISTS `technology_requirements` ( CREATE TABLE IF NOT EXISTS `technology_requirements` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`technologyid` int(11) NOT NULL, `technologyid` int(11) NOT NULL,
@ -928,7 +933,7 @@ CREATE TABLE IF NOT EXISTS `technology_requirements` (
-- --
-- Dumping data for table `technology_requirements` -- Dumping data for table `technology_requirements`
-- --
--done
INSERT INTO `technology_requirements` (`id`, `technologyid`, `req_tech_id`) VALUES INSERT INTO `technology_requirements` (`id`, `technologyid`, `req_tech_id`) VALUES
(7, 2, 1), (7, 2, 1),
(8, 4, 3); (8, 4, 3);
@ -938,7 +943,7 @@ INSERT INTO `technology_requirements` (`id`, `technologyid`, `req_tech_id`) VALU
-- --
-- Table structure for table `units` -- Table structure for table `units`
-- --
--done
CREATE TABLE IF NOT EXISTS `units` ( CREATE TABLE IF NOT EXISTS `units` (
`id` int(11) NOT NULL AUTO_INCREMENT, `id` int(11) NOT NULL AUTO_INCREMENT,
`type` int(11) NOT NULL, `type` int(11) NOT NULL,
@ -971,7 +976,7 @@ CREATE TABLE IF NOT EXISTS `units` (
-- --
-- Dumping data for table `units` -- Dumping data for table `units`
-- --
--done
INSERT INTO `units` (`id`, `type`, `name`, `icon`, `score`, `can_defend`, `defense`, `attack`, `weak_against`, `strong_against`, `turn`, `ability`, `time_to_create`, `cost_unit`, `cost_num_unit`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`) VALUES INSERT INTO `units` (`id`, `type`, `name`, `icon`, `score`, `can_defend`, `defense`, `attack`, `weak_against`, `strong_against`, `turn`, `ability`, `time_to_create`, `cost_unit`, `cost_num_unit`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`) VALUES
(1, 0, 'Villager', 'E_NOTIMPL', 1, 1, 5, 2, 1, 0, 1, 0, 5, 0, 0, 100, 1, 1, 1, 0, 0.001, 0, 0, 0, 0), (1, 0, 'Villager', 'E_NOTIMPL', 1, 1, 5, 2, 1, 0, 1, 0, 5, 0, 0, 100, 1, 1, 1, 0, 0.001, 0, 0, 0, 0),
(2, 0, 'Tester', 'E_NOTIMPL', 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 1, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0), (2, 0, 'Tester', 'E_NOTIMPL', 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 1, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0),
@ -1111,7 +1116,7 @@ CREATE TABLE IF NOT EXISTS `weathers` (
-- --
-- Dumping data for table `weathers` -- Dumping data for table `weathers`
-- --
--done
INSERT INTO `weathers` (`id`, `name`, `description`, `art`, `css`, `effect`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`) VALUES INSERT INTO `weathers` (`id`, `name`, `description`, `art`, `css`, `effect`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`) VALUES
(1, 'Sunny', 'Your maximum food increases by 1000, also increases food production by 10%.', 'E_NOTIMPL', 'sunny', 0, 1000, 0, 0, 0, 0, 10, 0, 0, 0, 0), (1, 'Sunny', 'Your maximum food increases by 1000, also increases food production by 10%.', 'E_NOTIMPL', 'sunny', 0, 1000, 0, 0, 0, 0, 10, 0, 0, 0, 0),
(2, 'Cold', 'Your max iron increases by 1000, also iron production increases by 10%.', 'E_NOTIMPL', 'cold', 0, 0, 0, 0, 1000, 0, 0, 0, 0, 10, 0); (2, 'Cold', 'Your max iron increases by 1000, also iron production increases by 10%.', 'E_NOTIMPL', 'cold', 0, 0, 0, 0, 1000, 0, 0, 0, 0, 10, 0);

View File

@ -41,6 +41,7 @@ folders = [
'app/event', 'app/event',
'app/hero', 'app/hero',
'app/mail', 'app/mail',
'app/units',
'app/news', 'app/news',
'app/village', 'app/village',
'app/weather', 'app/weather',

View File

@ -34,6 +34,59 @@ bool AINode::admin_full_render() {
return false; return false;
} }
/*
CREATE TABLE IF NOT EXISTS `ai_settings` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`setting` text NOT NULL,
`value` text NOT NULL,
`description` text NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=5 ;
--
-- Dumping data for table `ai_settings`
--
INSERT INTO `ai_settings` (`id`, `setting`, `value`, `description`) VALUES
(1, 'on', '1', '1 if AI is on, 0 if AI is off.'),
(2, 'max_attack_village_limit', '15', 'Max number of Ai Village that can attack at the same time.'),
(3, 'attack_village_rand', '0', 'How much difference can there be from max_attack_village_limit'),
(4, 'ai_unit_max_diff', '10', 'How much different AI Units can attack at once.');
-- --------------------------------------------------------
--
-- Table structure for table `ai_units`
--
CREATE TABLE IF NOT EXISTS `ai_units` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`name` text NOT NULL,
`icon` text NOT NULL,
`ability` int(11) NOT NULL,
`can_carry` float NOT NULL,
`attack` float NOT NULL,
`defense` float NOT NULL,
`rate` float NOT NULL,
`per_score` int(11) NOT NULL,
`turn` int(11) NOT NULL,
`strong_against` int(11) NOT NULL,
`weak_against` int(11) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=3 ;
--
-- Dumping data for table `ai_units`
--
INSERT INTO `ai_units` (`id`, `name`, `icon`, `ability`, `can_carry`, `attack`, `defense`, `rate`, `per_score`, `turn`, `strong_against`, `weak_against`) VALUES
(1, 'Soilder', 'E_NOTIMPL', 2, 1, 1, 1, 0.5, 3, 2, 0, 0),
(2, 'test2', 'E_NOTIMPL', 1, 0, 1, 1, 1, 5, 1, 0, 0);
*/
AINode::AINode() : AINode::AINode() :
AdminNode() { AdminNode() {
} }

View File

@ -571,6 +571,191 @@ void BuildingNode::create_table() {
tb->run_query(); tb->run_query();
//tb->print(); //tb->print();
/*
CREATE TABLE IF NOT EXISTS `spells` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`effect` int(11) NOT NULL DEFAULT '0',
`duration` int(11) NOT NULL DEFAULT '0',
`cooldown` int(11) NOT NULL DEFAULT '0',
`description` text NOT NULL,
`description_admin` text NOT NULL,
`weather_change_to` int(11) NOT NULL DEFAULT '0',
`cost_food` int(11) NOT NULL DEFAULT '0',
`cost_wood` int(11) NOT NULL DEFAULT '0',
`cost_stone` int(11) NOT NULL DEFAULT '0',
`cost_iron` int(11) NOT NULL DEFAULT '0',
`cost_mana` int(11) NOT NULL DEFAULT '0',
`mod_max_food` int(11) NOT NULL DEFAULT '0',
`mod_max_wood` int(11) NOT NULL DEFAULT '0',
`mod_max_stone` int(11) NOT NULL DEFAULT '0',
`mod_max_iron` int(11) NOT NULL DEFAULT '0',
`mod_max_mana` int(11) NOT NULL DEFAULT '0',
`mod_rate_food` float NOT NULL DEFAULT '0',
`mod_rate_wood` float NOT NULL DEFAULT '0',
`mod_rate_stone` float NOT NULL DEFAULT '0',
`mod_rate_iron` float NOT NULL DEFAULT '0',
`mod_rate_mana` float NOT NULL DEFAULT '0',
`mod_percent_food` int(11) NOT NULL DEFAULT '0',
`mod_percent_wood` int(11) NOT NULL DEFAULT '0',
`mod_percent_stone` int(11) NOT NULL DEFAULT '0',
`mod_percent_iron` int(11) NOT NULL DEFAULT '0',
`mod_percent_mana` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=3 ;
--
-- Dumping data for table `spells`
--
INSERT INTO `spells` (`id`, `effect`, `duration`, `cooldown`, `description`, `description_admin`, `weather_change_to`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`) VALUES
(1, 0, 60, 70, 'Increases productivity of this building, by a small amount.', 'Test spell', 0, 400, 100, 100, 100, 100, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10),
(2, 0, 100, 100, 'Increases the food production rate of this building.', 'Test spell 2 (over the top crazy)', 0, 140, 140, 140, 140, 140, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0);
*/
/*
CREATE TABLE IF NOT EXISTS `technologies` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`description` text NOT NULL,
`time` int(11) NOT NULL DEFAULT '0',
`score` int(11) NOT NULL DEFAULT '0',
`cost_food` int(11) NOT NULL DEFAULT '0',
`cost_wood` int(11) NOT NULL DEFAULT '0',
`cost_stone` int(11) NOT NULL DEFAULT '0',
`cost_iron` int(11) NOT NULL DEFAULT '0',
`cost_mana` int(11) NOT NULL DEFAULT '0',
`mod_max_food` int(11) NOT NULL DEFAULT '0',
`mod_max_wood` int(11) NOT NULL DEFAULT '0',
`mod_max_stone` int(11) NOT NULL DEFAULT '0',
`mod_max_iron` int(11) NOT NULL DEFAULT '0',
`mod_max_mana` int(11) NOT NULL DEFAULT '0',
`mod_rate_food` float NOT NULL DEFAULT '0',
`mod_rate_wood` float NOT NULL DEFAULT '0',
`mod_rate_stone` float NOT NULL DEFAULT '0',
`mod_rate_iron` float NOT NULL DEFAULT '0',
`mod_rate_mana` float NOT NULL DEFAULT '0',
`mod_percent_food` int(11) NOT NULL DEFAULT '0',
`mod_percent_wood` int(11) NOT NULL DEFAULT '0',
`mod_percent_stone` int(11) NOT NULL DEFAULT '0',
`mod_percent_iron` int(11) NOT NULL DEFAULT '0',
`mod_percent_mana` int(11) NOT NULL DEFAULT '0',
`mod_create_id` int(11) NOT NULL DEFAULT '0',
`mod_spell_id` int(11) NOT NULL DEFAULT '0',
`flag_ai` int(11) NOT NULL DEFAULT '0',
`is_secondary` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=7 ;
--
-- Dumping data for table `technologies`
--
INSERT INTO `technologies` (`id`, `description`, `time`, `score`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_max_food`, `mod_max_wood`, `mod_max_stone`, `mod_max_iron`, `mod_max_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`, `mod_percent_food`, `mod_percent_wood`, `mod_percent_stone`, `mod_percent_iron`, `mod_percent_mana`, `mod_create_id`, `mod_spell_id`, `flag_ai`, `is_secondary`) VALUES
(1, 'This will do something.', 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0.001, 0.001, 0.001, 0.001, 0.001, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(2, 'Allows you to track bugs.', 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0.1, 0.1, 0.1, 0.1, 0.1, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(3, 'Corn F opt test', 60, 0, 100, 100, 100, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1),
(4, 'Corn F opt test 2', 60, 0, 200, 200, 200, 200, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1),
(5, 'Corn F test3', 60, 0, 100, 100, 100, 100, 100, 30, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
(6, 'Test for the wicked.', 50, 10, 100000, 10000, 10000, 20000000, 20000, 30000, 20000, 20000, 20000, 20000, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0);
-- --------------------------------------------------------
--
-- Table structure for table `technology_groups`
--
CREATE TABLE IF NOT EXISTS `technology_groups` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`groupid` int(11) NOT NULL,
`technologyid` int(11) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=14 ;
--
-- Dumping data for table `technology_groups`
--
INSERT INTO `technology_groups` (`id`, `groupid`, `technologyid`) VALUES
(3, 1, 1),
(4, 1, 2),
(5, 2, 1),
(7, 3, 3),
(8, 3, 4),
(11, 2, 2),
(12, 2, 5),
(13, 2, 6);
-- --------------------------------------------------------
--
-- Table structure for table `technology_group_descriptions`
--
CREATE TABLE IF NOT EXISTS `technology_group_descriptions` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`group_name` text NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=4 ;
--
-- Dumping data for table `technology_group_descriptions`
--
INSERT INTO `technology_group_descriptions` (`id`, `group_name`) VALUES
(1, 'Lumber Mill R1-5'),
(2, 'Corn Field R1-5'),
(3, 'Corn Field R1-5 Sec');
-- --------------------------------------------------------
--
-- Table structure for table `technology_have_requirements`
--
CREATE TABLE IF NOT EXISTS `technology_have_requirements` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`technologyid` int(11) NOT NULL,
`comment` text NOT NULL,
PRIMARY KEY (`id`),
KEY `technologyid` (`technologyid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=6 ;
--
-- Dumping data for table `technology_have_requirements`
--
INSERT INTO `technology_have_requirements` (`id`, `technologyid`, `comment`) VALUES
(3, 2, 'test1'),
(5, 4, 'Corn F opt test r1-5 sec');
-- --------------------------------------------------------
--
-- Table structure for table `technology_requirements`
--
CREATE TABLE IF NOT EXISTS `technology_requirements` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`technologyid` int(11) NOT NULL,
`req_tech_id` int(11) NOT NULL,
PRIMARY KEY (`id`),
KEY `technologyid` (`technologyid`,`req_tech_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=9 ;
--
-- Dumping data for table `technology_requirements`
--
INSERT INTO `technology_requirements` (`id`, `technologyid`, `req_tech_id`) VALUES
(7, 2, 1),
(8, 4, 3);
*/
} }
void BuildingNode::drop_table() { void BuildingNode::drop_table() {
Ref<TableBuilder> tb = get_table_builder(); Ref<TableBuilder> tb = get_table_builder();

View File

@ -34,6 +34,30 @@ bool ChangelogNode::admin_full_render() {
return false; return false;
} }
/*
CREATE TABLE IF NOT EXISTS `changelog_commits` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`versionid` int(11) NOT NULL,
`text` text NOT NULL,
`timestamp` int(11) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=1 ;
-- --------------------------------------------------------
--
-- Table structure for table `changelog_versions`
--
CREATE TABLE IF NOT EXISTS `changelog_versions` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`version` varchar(64) NOT NULL,
`timestamp` int(11) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=1 ;
*/
ChangelogNode::ChangelogNode() : ChangelogNode::ChangelogNode() :
AdminNode() { AdminNode() {
} }

View File

@ -34,6 +34,258 @@ bool HeroNode::admin_full_render() {
return false; return false;
} }
/*
CREATE TABLE IF NOT EXISTS `heroes` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`userid` int(11) NOT NULL,
`name` varchar(15) NOT NULL,
`level` smallint(6) NOT NULL DEFAULT '1',
`experience` int(11) NOT NULL DEFAULT '0',
`class` int(11) NOT NULL,
`selected` tinyint(4) NOT NULL DEFAULT '1',
`health` int(11) NOT NULL,
`mana` int(11) NOT NULL,
`max_health` int(11) NOT NULL,
`max_mana` int(11) NOT NULL,
`percent_max_health` smallint(6) NOT NULL DEFAULT '100',
`percent_max_mana` smallint(6) NOT NULL DEFAULT '100',
`nomod_max_health` int(11) NOT NULL,
`nomod_max_mana` int(11) NOT NULL,
`points` smallint(6) NOT NULL DEFAULT '0',
`agility` int(11) NOT NULL,
`strength` int(11) NOT NULL,
`stamina` int(11) NOT NULL,
`intellect` int(11) NOT NULL,
`spirit` int(11) NOT NULL,
`percent_agility` smallint(6) NOT NULL DEFAULT '100',
`percent_strength` smallint(6) NOT NULL DEFAULT '100',
`percent_stamina` smallint(6) NOT NULL DEFAULT '100',
`percent_intellect` smallint(6) NOT NULL DEFAULT '100',
`percent_spirit` smallint(6) NOT NULL DEFAULT '100',
`nomod_agility` int(11) NOT NULL,
`nomod_strength` int(11) NOT NULL,
`nomod_stamina` int(11) NOT NULL,
`nomod_intellect` int(11) NOT NULL,
`nomod_spirit` int(11) NOT NULL,
`points_agility` smallint(6) NOT NULL DEFAULT '0',
`points_strength` smallint(6) NOT NULL DEFAULT '0',
`points_stamina` smallint(6) NOT NULL DEFAULT '0',
`points_intellect` smallint(6) NOT NULL DEFAULT '0',
`points_spirit` smallint(6) NOT NULL DEFAULT '0',
`attackpower` int(11) NOT NULL DEFAULT '0',
`percent_attackpower` int(11) NOT NULL DEFAULT '100',
`nomod_attackpower` int(11) NOT NULL DEFAULT '0',
`armor` int(11) NOT NULL,
`percent_armor` int(11) NOT NULL DEFAULT '100',
`nomod_armor` int(11) NOT NULL,
`dodge` double NOT NULL DEFAULT '0',
`nomod_dodge` double NOT NULL DEFAULT '0',
`parry` double NOT NULL DEFAULT '0',
`nomod_parry` double NOT NULL DEFAULT '0',
`hit` double NOT NULL DEFAULT '80',
`crit` double NOT NULL DEFAULT '0',
`nomod_crit` double NOT NULL DEFAULT '0',
`damage_min` int(11) NOT NULL,
`damage_max` int(11) NOT NULL,
`percent_damage_min` smallint(6) NOT NULL DEFAULT '100',
`percent_damage_max` smallint(6) NOT NULL DEFAULT '100',
`nomod_damage_min` int(11) NOT NULL,
`nomod_damage_max` int(11) NOT NULL,
`ranged_damage_min` int(11) NOT NULL DEFAULT '0',
`ranged_damage_max` int(11) NOT NULL DEFAULT '0',
`percent_ranged_damage_min` smallint(6) NOT NULL DEFAULT '100',
`percent_ranged_damage_max` smallint(6) NOT NULL DEFAULT '100',
`nomod_ranged_damage_min` int(11) NOT NULL DEFAULT '0',
`nomod_ranged_damage_max` int(11) NOT NULL DEFAULT '0',
`heal_min` int(11) NOT NULL,
`heal_max` int(11) NOT NULL,
`percent_heal_min` smallint(6) NOT NULL DEFAULT '100',
`percent_heal_max` smallint(6) NOT NULL DEFAULT '100',
`nomod_heal_min` int(11) NOT NULL,
`nomod_heal_max` int(11) NOT NULL,
`life_leech` smallint(6) NOT NULL DEFAULT '0',
`mana_leech` smallint(6) NOT NULL DEFAULT '0',
`gender` int(11) NOT NULL DEFAULT '1',
`on_quest` tinyint(4) NOT NULL DEFAULT '0',
`avatar` text NOT NULL,
`thumb_avatar` text NOT NULL,
`deleted` tinyint(4) NOT NULL DEFAULT '0',
`delete_name` text NOT NULL,
PRIMARY KEY (`id`),
KEY `userid` (`userid`),
KEY `deleted` (`deleted`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=10 ;
--
-- Dumping data for table `heroes`
--
-- --------------------------------------------------------
--
-- Table structure for table `heros_inventory`
--
CREATE TABLE IF NOT EXISTS `heros_inventory` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`charid` int(11) NOT NULL DEFAULT '0',
`itemid` int(11) NOT NULL DEFAULT '0',
`is_soulbound` tinyint(4) NOT NULL DEFAULT '0',
`stack_size` tinyint(4) NOT NULL DEFAULT '1',
`container` tinyint(4) NOT NULL DEFAULT '1',
`slot` int(11) NOT NULL DEFAULT '1',
PRIMARY KEY (`id`),
KEY `charid` (`charid`,`container`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=7 ;
--
-- Dumping data for table `heros_inventory`
--
-- --------------------------------------------------------
--
-- Table structure for table `hero_inventory_templates`
--
CREATE TABLE IF NOT EXISTS `hero_inventory_templates` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`classid` tinyint(4) NOT NULL DEFAULT '0',
`itemid` int(11) NOT NULL DEFAULT '0',
`slotid` int(11) NOT NULL DEFAULT '0',
`container` smallint(6) NOT NULL DEFAULT '0',
`stack` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`),
KEY `classid` (`classid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=1 ;
-- --------------------------------------------------------
--
-- Table structure for table `hero_items`
--
CREATE TABLE IF NOT EXISTS `hero_items` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`name` varchar(60) NOT NULL,
`icon` varchar(100) NOT NULL,
`quality` tinyint(4) NOT NULL DEFAULT '0',
`itemlevel` int(11) NOT NULL DEFAULT '0',
`stack` tinyint(4) NOT NULL DEFAULT '1',
`type` tinyint(4) NOT NULL DEFAULT '0',
`subtype` tinyint(4) NOT NULL DEFAULT '0',
`subsubtype` smallint(6) NOT NULL DEFAULT '0',
`sell_price` int(11) NOT NULL DEFAULT '0',
`buy_price` int(11) NOT NULL DEFAULT '0',
`text` text NOT NULL,
`soulbound` int(11) NOT NULL DEFAULT '0',
`spell` int(11) NOT NULL DEFAULT '0',
`proc` smallint(6) NOT NULL DEFAULT '0',
`req_level` smallint(6) NOT NULL DEFAULT '0',
`req_class` tinyint(4) NOT NULL DEFAULT '0',
`nomod_max_health` int(11) NOT NULL DEFAULT '0',
`nomod_max_mana` int(11) NOT NULL DEFAULT '0',
`percent_max_health` smallint(6) NOT NULL DEFAULT '0',
`percent_max_mana` smallint(6) NOT NULL DEFAULT '0',
`nomod_agility` smallint(6) NOT NULL DEFAULT '0',
`nomod_strength` smallint(6) NOT NULL DEFAULT '0',
`nomod_stamina` smallint(6) NOT NULL DEFAULT '0',
`nomod_intellect` smallint(6) NOT NULL DEFAULT '0',
`nomod_spirit` smallint(6) NOT NULL DEFAULT '0',
`percent_agility` smallint(6) NOT NULL DEFAULT '0',
`percent_strength` smallint(6) NOT NULL DEFAULT '0',
`percent_stamina` smallint(6) NOT NULL DEFAULT '0',
`percent_intellect` smallint(6) NOT NULL DEFAULT '0',
`percent_spirit` smallint(6) NOT NULL DEFAULT '0',
`nomod_attackpower` int(11) NOT NULL DEFAULT '0',
`percent_attackpower` smallint(6) NOT NULL DEFAULT '0',
`nomod_armor` int(11) NOT NULL DEFAULT '0',
`percent_armor` smallint(6) NOT NULL DEFAULT '0',
`nomod_dodge` double NOT NULL DEFAULT '0',
`nomod_parry` double NOT NULL DEFAULT '0',
`hit` double NOT NULL DEFAULT '0',
`nomod_crit` double NOT NULL DEFAULT '0',
`nomod_damage_min` int(11) NOT NULL DEFAULT '0',
`nomod_damage_max` int(11) NOT NULL DEFAULT '0',
`percent_damage_min` smallint(6) NOT NULL DEFAULT '0',
`percent_damage_max` smallint(6) NOT NULL DEFAULT '0',
`nomod_ranged_damage_min` int(11) NOT NULL DEFAULT '0',
`nomod_ranged_damage_max` int(11) NOT NULL DEFAULT '0',
`percent_ranged_damage_min` smallint(6) NOT NULL DEFAULT '0',
`percent_ranged_damage_max` smallint(6) NOT NULL DEFAULT '0',
`nomod_heal_min` int(11) NOT NULL DEFAULT '0',
`nomod_heal_max` int(11) NOT NULL DEFAULT '0',
`percent_heal_min` smallint(6) NOT NULL DEFAULT '0',
`percent_heal_max` smallint(6) NOT NULL DEFAULT '0',
`life_leech` smallint(6) NOT NULL DEFAULT '0',
`mana_leech` smallint(6) NOT NULL DEFAULT '0',
`level_modifier` double NOT NULL DEFAULT '0',
`level_modifier_max` int(11) NOT NULL DEFAULT '0',
`data1` int(11) NOT NULL DEFAULT '0',
`data2` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`),
KEY `qality` (`quality`,`type`,`subtype`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=6 ;
--
-- Dumping data for table `hero_items`
--
-- --------------------------------------------------------
--
-- Table structure for table `hero_templates`
--
CREATE TABLE IF NOT EXISTS `hero_templates` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`classname` varchar(20) NOT NULL,
`nomod_max_health` int(11) NOT NULL DEFAULT '1',
`nomod_max_mana` int(11) NOT NULL DEFAULT '1',
`max_health` int(11) NOT NULL DEFAULT '1',
`max_mana` int(11) NOT NULL DEFAULT '1',
`agility` smallint(6) NOT NULL DEFAULT '0',
`strength` smallint(6) NOT NULL DEFAULT '0',
`stamina` smallint(6) NOT NULL DEFAULT '0',
`intellect` smallint(6) NOT NULL DEFAULT '0',
`spirit` smallint(6) NOT NULL DEFAULT '0',
`nomod_attackpower` int(11) NOT NULL DEFAULT '0',
`attackpower` int(11) NOT NULL DEFAULT '0',
`armor` int(11) NOT NULL DEFAULT '0',
`dodge` double NOT NULL DEFAULT '0',
`nomod_dodge` double NOT NULL DEFAULT '0',
`parry` double NOT NULL DEFAULT '0',
`nomod_parry` double NOT NULL DEFAULT '0',
`hit` double NOT NULL DEFAULT '80',
`crit` double NOT NULL DEFAULT '0',
`nomod_crit` double NOT NULL DEFAULT '0',
`nomod_damage_min` int(11) NOT NULL DEFAULT '0',
`nomod_damage_max` int(11) NOT NULL DEFAULT '0',
`damage_min` int(11) NOT NULL DEFAULT '0',
`damage_max` int(11) NOT NULL DEFAULT '0',
`ranged_damage_min` int(11) NOT NULL DEFAULT '0',
`ranged_damage_max` int(11) NOT NULL DEFAULT '0',
`nomod_ranged_damage_min` int(11) NOT NULL DEFAULT '0',
`nomod_ranged_damage_max` int(11) NOT NULL DEFAULT '0',
`nomod_heal_min` int(11) NOT NULL DEFAULT '0',
`nomod_heal_max` int(11) NOT NULL DEFAULT '0',
`heal_min` int(11) NOT NULL DEFAULT '0',
`heal_max` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`),
KEY `class` (`classname`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=4 ;
--
-- Dumping data for table `hero_templates`
--
INSERT INTO `hero_templates` (`id`, `classname`, `nomod_max_health`, `nomod_max_mana`, `max_health`, `max_mana`, `agility`, `strength`, `stamina`, `intellect`, `spirit`, `nomod_attackpower`, `attackpower`, `armor`, `dodge`, `nomod_dodge`, `parry`, `nomod_parry`, `hit`, `crit`, `nomod_crit`, `nomod_damage_min`, `nomod_damage_max`, `damage_min`, `damage_max`, `ranged_damage_min`, `ranged_damage_max`, `nomod_ranged_damage_min`, `nomod_ranged_damage_max`, `nomod_heal_min`, `nomod_heal_max`, `heal_min`, `heal_max`) VALUES
(1, 'Warrior', 100, 50, 250, 150, 10, 10, 15, 10, 10, 100, 400, 0, 5.3333333333333, 5, 5.3333333333333, 5, 80, 5.75, 5, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 0, 0),
(2, 'Rogue', 100, 100, 200, 200, 15, 10, 10, 10, 10, 30, 0, 0, 5.5, 5, 5.3333333333333, 5, 85, 0, 5, 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0),
(3, 'Archer', 100, 150, 200, 250, 15, 10, 10, 10, 40, 0, 10, 0, 5.5, 5, 5.3333333333333, 5, 85, 0, 5, 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0);
*/
HeroNode::HeroNode() : HeroNode::HeroNode() :
AdminNode() { AdminNode() {
} }

View File

@ -34,6 +34,68 @@ bool MailNode::admin_full_render() {
return false; return false;
} }
/*
CREATE TABLE IF NOT EXISTS `mails` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`owner` int(11) NOT NULL,
`sender` int(11) NOT NULL,
`time` int(11) NOT NULL,
`subject` text NOT NULL,
`body` text NOT NULL,
`new` int(11) NOT NULL,
PRIMARY KEY (`id`),
KEY `owner` (`owner`,`sender`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=26 ;
--
-- Dumping data for table `mails`
--
-- --------------------------------------------------------
--
-- Table structure for table `mail_drafts`
--
CREATE TABLE IF NOT EXISTS `mail_drafts` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`userid` int(11) NOT NULL,
`friend` int(11) NOT NULL,
`name` text NOT NULL,
`X` int(11) NOT NULL,
`Y` int(11) NOT NULL,
`time` int(11) NOT NULL,
`subject` text NOT NULL,
`body` text NOT NULL,
PRIMARY KEY (`id`),
KEY `time` (`time`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=5 ;
--
-- Dumping data for table `mail_drafts`
--
-- --------------------------------------------------------
--
-- Table structure for table `mail_sent`
--
CREATE TABLE IF NOT EXISTS `mail_sent` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`userid` int(11) NOT NULL,
`to_id` int(11) NOT NULL,
`to` text NOT NULL,
`time` int(11) NOT NULL,
`subject` text NOT NULL,
`body` text NOT NULL,
PRIMARY KEY (`id`),
KEY `userid` (`userid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=3 ;
*/
MailNode::MailNode() : MailNode::MailNode() :
AdminNode() { AdminNode() {
} }

View File

@ -34,6 +34,17 @@ bool NewsNode::admin_full_render() {
return false; return false;
} }
/*
CREATE TABLE IF NOT EXISTS `news` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`written_by` varchar(32) NOT NULL,
`text` longtext NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=1 ;
*/
NewsNode::NewsNode() : NewsNode::NewsNode() :
AdminNode() { AdminNode() {
} }

84
app/units/unit_node.cpp Normal file
View File

@ -0,0 +1,84 @@
#include "unit_node.h"
#include "web/html/form_validator.h"
#include "web/html/html_builder.h"
#include "web/http/cookie.h"
#include "web/http/http_enums.h"
#include "web/http/http_session.h"
#include "web/http/request.h"
#include "web/http/session_manager.h"
#include "../html_macros.h"
#include "database/database.h"
#include "database/database_manager.h"
#include "database/query_builder.h"
#include "database/query_result.h"
#include "database/table_builder.h"
#include "crypto/hash/sha256.h"
void UnitNode::handle_request_default(Request *request) {
}
void UnitNode::admin_handle_request_main(Request *request) {
request->send_error(404);
}
String UnitNode::admin_get_section_name() {
return "News";
}
void UnitNode::admin_add_section_links(Vector<AdminSectionLinkInfo> *links) {
links->push_back(AdminSectionLinkInfo("- News Editor", ""));
}
bool UnitNode::admin_full_render() {
return false;
}
/*
CREATE TABLE IF NOT EXISTS `units` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`type` int(11) NOT NULL,
`name` text NOT NULL,
`icon` text NOT NULL,
`score` int(11) NOT NULL DEFAULT '0',
`can_defend` tinyint(4) NOT NULL DEFAULT '0',
`defense` float NOT NULL DEFAULT '0',
`attack` float NOT NULL DEFAULT '0',
`weak_against` int(11) NOT NULL DEFAULT '0',
`strong_against` int(11) NOT NULL DEFAULT '0',
`turn` int(11) NOT NULL,
`ability` int(11) NOT NULL,
`time_to_create` int(11) NOT NULL,
`cost_unit` int(11) NOT NULL DEFAULT '0',
`cost_num_unit` int(11) NOT NULL DEFAULT '0',
`cost_food` int(11) NOT NULL DEFAULT '0',
`cost_wood` int(11) NOT NULL DEFAULT '0',
`cost_stone` int(11) NOT NULL DEFAULT '0',
`cost_iron` int(11) NOT NULL DEFAULT '0',
`cost_mana` int(11) NOT NULL DEFAULT '0',
`mod_rate_food` float NOT NULL DEFAULT '0',
`mod_rate_wood` float NOT NULL DEFAULT '0',
`mod_rate_stone` float NOT NULL DEFAULT '0',
`mod_rate_iron` float NOT NULL DEFAULT '0',
`mod_rate_mana` float NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=4 ;
--
-- Dumping data for table `units`
--
INSERT INTO `units` (`id`, `type`, `name`, `icon`, `score`, `can_defend`, `defense`, `attack`, `weak_against`, `strong_against`, `turn`, `ability`, `time_to_create`, `cost_unit`, `cost_num_unit`, `cost_food`, `cost_wood`, `cost_stone`, `cost_iron`, `cost_mana`, `mod_rate_food`, `mod_rate_wood`, `mod_rate_stone`, `mod_rate_iron`, `mod_rate_mana`) VALUES
(1, 0, 'Villager', 'E_NOTIMPL', 1, 1, 5, 2, 1, 0, 1, 0, 5, 0, 0, 100, 1, 1, 1, 0, 0.001, 0, 0, 0, 0),
(2, 0, 'Tester', 'E_NOTIMPL', 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 1, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0),
(3, 0, 'Tester2', 'E_NOTIMPL', 0, 0, 0, 0, 0, 0, 0, 0, 30, 1, 2, 20, 30, 2, 2, 0, 1, 1, 1, 1, 1);
*/
UnitNode::UnitNode() :
AdminNode() {
}
UnitNode::~UnitNode() {
}

28
app/units/unit_node.h Normal file
View File

@ -0,0 +1,28 @@
#ifndef UNIT_NODE_H
#define UNIT_NODE_H
#include "core/containers/vector.h"
#include "core/string.h"
#include "web_modules/admin_panel/admin_node.h"
class Request;
class FormValidator;
class QueryResult;
class UnitNode : public AdminNode {
RCPP_OBJECT(UnitNode, AdminNode);
public:
void handle_request_default(Request *request);
void admin_handle_request_main(Request *request);
String admin_get_section_name();
void admin_add_section_links(Vector<AdminSectionLinkInfo> *links);
bool admin_full_render();
UnitNode();
~UnitNode();
};
#endif

View File

@ -198,6 +198,44 @@ void VillageNode::create_table() {
//tb->print(); //tb->print();
tb->result = ""; tb->result = "";
/*
CREATE TABLE IF NOT EXISTS `attacks` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`villageid` int(11) NOT NULL,
`attackid` int(11) NOT NULL,
`ai_unitid` int(11) NOT NULL,
`ai_unitcount` int(11) NOT NULL,
PRIMARY KEY (`id`),
KEY `villageid` (`villageid`,`attackid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=1 ;
*/
/*
CREATE TABLE IF NOT EXISTS `combat_logs` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`villageid` int(11) NOT NULL,
`time` int(11) NOT NULL,
`new` tinyint(4) NOT NULL,
`log` text NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=25 ;
*/
/*
CREATE TABLE IF NOT EXISTS `events` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`villageid` int(11) NOT NULL,
`slotid` int(11) NOT NULL,
`type` int(11) NOT NULL,
`end` int(11) NOT NULL,
`data1` int(11) NOT NULL,
`data2` int(11) NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=1 ;
*/
} }
#define VILLAGE_BUILDING_SPELLS_TABLE_NAME "village_building_spells" #define VILLAGE_BUILDING_SPELLS_TABLE_NAME "village_building_spells"