mirror of
https://github.com/Relintai/mourne_rcpp_fw.git
synced 2024-12-27 23:17:11 +01:00
96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
#include "ai_node.h"
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#include "web/html/form_validator.h"
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#include "web/html/html_builder.h"
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#include "web/http/cookie.h"
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#include "web/http/http_enums.h"
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#include "web/http/http_session.h"
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#include "web/http/request.h"
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#include "web/http/session_manager.h"
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#include "../html_macros.h"
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#include "database/database.h"
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#include "database/database_manager.h"
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#include "database/query_builder.h"
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#include "database/query_result.h"
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#include "database/table_builder.h"
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#include "crypto/hash/sha256.h"
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void AINode::handle_request_default(Request *request) {
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}
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void AINode::admin_handle_request_main(Request *request) {
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request->send_error(404);
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}
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String AINode::admin_get_section_name() {
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return "News";
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}
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void AINode::admin_add_section_links(Vector<AdminSectionLinkInfo> *links) {
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links->push_back(AdminSectionLinkInfo("- News Editor", ""));
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}
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bool AINode::admin_full_render() {
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return false;
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}
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/*
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CREATE TABLE IF NOT EXISTS `ai_settings` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`setting` text NOT NULL,
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`value` text NOT NULL,
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`description` text NOT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=5 ;
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--
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-- Dumping data for table `ai_settings`
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--
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INSERT INTO `ai_settings` (`id`, `setting`, `value`, `description`) VALUES
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(1, 'on', '1', '1 if AI is on, 0 if AI is off.'),
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(2, 'max_attack_village_limit', '15', 'Max number of Ai Village that can attack at the same time.'),
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(3, 'attack_village_rand', '0', 'How much difference can there be from max_attack_village_limit'),
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(4, 'ai_unit_max_diff', '10', 'How much different AI Units can attack at once.');
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-- --------------------------------------------------------
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--
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-- Table structure for table `ai_units`
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--
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CREATE TABLE IF NOT EXISTS `ai_units` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`name` text NOT NULL,
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`icon` text NOT NULL,
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`ability` int(11) NOT NULL,
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`can_carry` float NOT NULL,
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`attack` float NOT NULL,
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`defense` float NOT NULL,
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`rate` float NOT NULL,
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`per_score` int(11) NOT NULL,
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`turn` int(11) NOT NULL,
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`strong_against` int(11) NOT NULL,
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`weak_against` int(11) NOT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8 AUTO_INCREMENT=3 ;
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--
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-- Dumping data for table `ai_units`
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--
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INSERT INTO `ai_units` (`id`, `name`, `icon`, `ability`, `can_carry`, `attack`, `defense`, `rate`, `per_score`, `turn`, `strong_against`, `weak_against`) VALUES
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(1, 'Soilder', 'E_NOTIMPL', 2, 1, 1, 1, 0.5, 3, 2, 0, 0),
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(2, 'test2', 'E_NOTIMPL', 1, 0, 1, 1, 1, 5, 1, 0, 0);
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*/
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AINode::AINode() :
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AdminNode() {
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}
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AINode::~AINode() {
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}
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