2021-12-18 10:55:46 +01:00
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#include "assignment_model.h"
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#include "core/database/database.h"
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#include "core/database/database_manager.h"
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#include "core/database/query_builder.h"
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#include "core/database/query_result.h"
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#include "core/database/table_builder.h"
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#include "core/hash/sha256.h"
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#include "assignment.h"
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2021-12-18 11:19:29 +01:00
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#define ASSIGNMENT_TABLE_NAME "assignments"
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2021-12-18 10:55:46 +01:00
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2021-12-18 11:19:29 +01:00
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#define ASSIGNMENT_TABLE_COLUMNS "id, unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description"
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#define ASSIGNMENT_TABLE_COLUMNS_NOID "unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description"
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2021-12-18 10:55:46 +01:00
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Ref<Assignment> AssignmentModel::get_assignment(const int id) {
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if (id == 0) {
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return Ref<Assignment>();
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}
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Ref<QueryBuilder> b = DatabaseManager::get_singleton()->ddb->get_query_builder();
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2021-12-18 11:19:29 +01:00
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b->select(ASSIGNMENT_TABLE_COLUMNS);
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b->from(ASSIGNMENT_TABLE_NAME);
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b->where()->wp("id", id);
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b->end_command();
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Ref<QueryResult> r = b->run();
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if (!r->next_row()) {
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return Ref<Assignment>();
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}
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Ref<Assignment> assignment;
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assignment.instance();
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parse_row(r, assignment);
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return assignment;
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}
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Vector<Ref<Assignment> > AssignmentModel::get_all() {
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Ref<QueryBuilder> b = DatabaseManager::get_singleton()->ddb->get_query_builder();
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2021-12-18 11:19:29 +01:00
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b->select(ASSIGNMENT_TABLE_COLUMNS);
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b->from(ASSIGNMENT_TABLE_NAME);
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b->end_command();
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//b->print();
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Vector<Ref<Assignment> > assignments;
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Ref<QueryResult> r = b->run();
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while (r->next_row()) {
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Ref<Assignment> assignment;
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assignment.instance();
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parse_row(r, assignment);
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assignments.push_back(assignment);
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}
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return assignments;
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}
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void AssignmentModel::save_assignment(Ref<Assignment> &assignment) {
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Ref<QueryBuilder> b = DatabaseManager::get_singleton()->ddb->get_query_builder();
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if (assignment->id == 0) {
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b->insert(ASSIGNMENT_TABLE_NAME, ASSIGNMENT_TABLE_COLUMNS_NOID);
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b->values();
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b->val(assignment->unitid);
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b->val(assignment->max);
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b->val(assignment->bonus_per_assigned);
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b->val(assignment->spellid);
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b->val(assignment->req_tech);
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b->val(assignment->mod_max_food);
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b->val(assignment->mod_max_wood);
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b->val(assignment->mod_max_stone);
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b->val(assignment->mod_max_iron);
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b->val(assignment->mod_max_mana);
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b->vald(assignment->mod_rate_food);
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b->vald(assignment->mod_rate_wood);
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b->vald(assignment->mod_rate_stone);
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b->vald(assignment->mod_rate_iron);
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b->vald(assignment->mod_rate_mana);
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b->val(assignment->mod_percent_food);
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b->val(assignment->mod_percent_wood);
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b->val(assignment->mod_percent_stone);
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b->val(assignment->mod_percent_iron);
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b->val(assignment->mod_percent_mana);
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b->val(assignment->description);
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b->cvalues();
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b->end_command();
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b->select_last_insert_id();
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//b->print();
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Ref<QueryResult> r = b->run();
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assignment->id = r->get_last_insert_rowid();
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} else {
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b->update(ASSIGNMENT_TABLE_NAME);
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b->set();
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b->setp("unitid", assignment->unitid);
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b->setp("max", assignment->max);
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b->setp("bonus_per_assigned", assignment->bonus_per_assigned);
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b->setp("spellid", assignment->spellid);
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b->setp("req_tech", assignment->req_tech);
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b->setp("mod_max_food", assignment->mod_max_food);
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b->setp("mod_max_wood", assignment->mod_max_wood);
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b->setp("mod_max_stone", assignment->mod_max_stone);
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b->setp("mod_max_iron", assignment->mod_max_iron);
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b->setp("mod_max_mana", assignment->mod_max_mana);
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b->setpd("mod_rate_food", assignment->mod_rate_food);
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b->setpd("mod_rate_wood", assignment->mod_rate_wood);
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b->setpd("mod_rate_stone", assignment->mod_rate_stone);
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b->setpd("mod_rate_iron", assignment->mod_rate_iron);
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b->setpd("mod_rate_mana", assignment->mod_rate_mana);
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b->setp("mod_percent_food", assignment->mod_percent_food);
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b->setp("mod_percent_wood", assignment->mod_percent_wood);
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b->setp("mod_percent_stone", assignment->mod_percent_stone);
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b->setp("mod_percent_iron", assignment->mod_percent_iron);
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b->setp("mod_percent_mana", assignment->mod_percent_mana);
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b->setp("description", assignment->description);
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b->cset();
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b->where()->wp("id", assignment->id);
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//b->print();
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b->run_query();
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}
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}
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void AssignmentModel::parse_row(Ref<QueryResult> &result, Ref<Assignment> &assignment) {
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assignment->id = result->get_cell_int(0);
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assignment->unitid = result->get_cell_int(1);
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assignment->max = result->get_cell_int(2);
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assignment->bonus_per_assigned = result->get_cell_int(3);
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assignment->spellid = result->get_cell_int(4);
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assignment->req_tech = result->get_cell_int(5);
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assignment->mod_max_food = result->get_cell_int(6);
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assignment->mod_max_wood = result->get_cell_int(7);
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assignment->mod_max_stone = result->get_cell_int(8);
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assignment->mod_max_iron = result->get_cell_int(9);
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assignment->mod_max_mana = result->get_cell_int(10);
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assignment->mod_rate_food = result->get_cell_double(11);
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assignment->mod_rate_wood = result->get_cell_double(12);
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assignment->mod_rate_stone = result->get_cell_double(13);
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assignment->mod_rate_iron = result->get_cell_double(14);
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assignment->mod_rate_mana = result->get_cell_double(15);
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assignment->mod_percent_food = result->get_cell_int(16);
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assignment->mod_percent_wood = result->get_cell_int(17);
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assignment->mod_percent_stone = result->get_cell_int(18);
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assignment->mod_percent_iron = result->get_cell_int(19);
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assignment->mod_percent_mana = result->get_cell_int(20);
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assignment->description = result->get_cell(21);
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}
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void AssignmentModel::create_table() {
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Ref<TableBuilder> tb = DatabaseManager::get_singleton()->ddb->get_table_builder();
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tb->create_table(ASSIGNMENT_TABLE_NAME);
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tb->integer("id", 11)->auto_increment()->next_row();
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tb->integer("unitid", 11)->not_null()->next_row(); //todo foreign key
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tb->integer("max", 11)->not_null()->defval("1")->next_row();
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tb->integer("bonus_per_assigned", 11)->not_null()->defval("1")->next_row();
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tb->integer("spellid", 11)->not_null()->defval("0")->next_row(); //todo foreign key
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tb->integer("req_tech", 11)->not_null()->defval("0")->next_row(); //todo foreign key
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tb->integer("mod_max_food", 11)->not_null()->defval("0")->next_row();
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tb->integer("mod_max_wood", 11)->not_null()->defval("0")->next_row();
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tb->integer("mod_max_stone", 11)->not_null()->defval("0")->next_row();
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tb->integer("mod_max_iron", 11)->not_null()->defval("0")->next_row();
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tb->integer("mod_max_mana", 11)->not_null()->defval("0")->next_row();
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tb->real_double("mod_rate_food")->not_null()->defval("0")->next_row();
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tb->real_double("mod_rate_wood")->not_null()->defval("0")->next_row();
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tb->real_double("mod_rate_stone")->not_null()->defval("0")->next_row();
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tb->real_double("mod_rate_iron")->not_null()->defval("0")->next_row();
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tb->real_double("mod_rate_mana")->not_null()->defval("0")->next_row();
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tb->integer("mod_percent_food", 11)->not_null()->defval("0")->next_row();
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tb->integer("mod_percent_wood", 11)->not_null()->defval("0")->next_row();
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tb->integer("mod_percent_stone", 11)->not_null()->defval("0")->next_row();
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tb->integer("mod_percent_iron", 11)->not_null()->defval("0")->next_row();
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tb->integer("mod_percent_mana", 11)->not_null()->defval("0")->next_row();
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tb->text("description")->not_null()->next_row();
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tb->primary_key("id");
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tb->ccreate_table();
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tb->run_query();
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//tb->print();
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}
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void AssignmentModel::drop_table() {
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Ref<TableBuilder> tb = DatabaseManager::get_singleton()->ddb->get_table_builder();
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tb->drop_table_if_exists(ASSIGNMENT_TABLE_NAME)->cdrop_table();
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tb->run_query();
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}
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void AssignmentModel::migrate() {
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drop_table();
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create_table();
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}
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void AssignmentModel::add_default_data() {
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String table_columns = "id, unitid, max, bonus_per_assigned, spellid, req_tech, mod_max_food, mod_max_wood, mod_max_stone, mod_max_iron, mod_max_mana, mod_rate_food, mod_rate_wood, mod_rate_stone, mod_rate_iron, mod_rate_mana, mod_percent_food, mod_percent_wood, mod_percent_stone, mod_percent_iron, mod_percent_mana, description";
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Ref<QueryBuilder> qb = DatabaseManager::get_singleton()->ddb->get_query_builder();
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qb->begin_transaction()->nl();
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qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(1, 1, 10, 2, 0, 0, 0, 0, 0, 0, 0, 0.001, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'This building will produce more food, every 2 villager you assign.')")->end_command()->nl();
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qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(2, 1, 10, 5, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Every 5 Villager you assign, you get +30 Maximum Food.')")->end_command()->nl();
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qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(3, 1, 10, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Assigning 10 Villager will grant you an awesome spell.')")->end_command()->nl();
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qb->insert(ASSIGNMENT_TABLE_NAME, table_columns)->nl()->w("VALUES(4, 1, 10, 10, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Adds a spell, and tests the requirements.')")->end_command()->nl();
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qb->commit();
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qb->run_query();
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//qb->print();
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}
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AssignmentModel *AssignmentModel::get_singleton() {
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return _self;
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}
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AssignmentModel::AssignmentModel() :
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Object() {
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if (_self) {
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printf("AssignmentModel::AssignmentModel(): Error! self is not null!/n");
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}
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_self = this;
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}
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AssignmentModel::~AssignmentModel() {
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if (_self == this) {
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_self = nullptr;
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}
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}
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AssignmentModel *AssignmentModel::_self = nullptr;
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