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29 lines
597 B
C#
29 lines
597 B
C#
using Godot;
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using System;
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public class TestSprite : Sprite
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{
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// Declare member variables here. Examples:
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// private int a = 2;
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// private string b = "text";
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private float dt;
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[Export]
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public float XScale;
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(float delta)
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{
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dt += delta;
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Position = new Vector2((float)Math.Sin(dt) * 100 * XScale, (float)Math.Cos(dt) * 200);
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//Position += new Vector2(1, 1);
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}
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}
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