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Added an export to the test project.
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@ -11,3 +11,4 @@ position = Vector2( 515, 262 )
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[node name="TestSprite" type="Sprite" parent="Node2D"]
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texture = ExtResource( 2 )
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script = ExtResource( 1 )
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XScale = 2.0
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@ -7,7 +7,10 @@ public class TestSprite : Sprite
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// private int a = 2;
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// private string b = "text";
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private float dt;
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[Export]
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public float XScale;
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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@ -19,7 +22,7 @@ public class TestSprite : Sprite
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{
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dt += delta;
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Position = new Vector2((float)Math.Sin(dt) * 100, (float)Math.Cos(dt) * 100);
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Position = new Vector2((float)Math.Sin(dt) * 100 * XScale, (float)Math.Cos(dt) * 200);
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//Position += new Vector2(1, 1);
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}
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}
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