mono/glue
Relintai 1e77952f84 Fix registering StringNames. 2023-06-01 18:07:59 +02:00
..
GodotSharp Fixed the remaining issues. 2023-06-01 17:18:30 +02:00
arguments_vector.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
base_object_glue.cpp Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
base_object_glue.h Fix build. 2023-05-23 20:55:56 +02:00
collections_glue.cpp Added godot's mono module. 2023-05-23 17:54:30 +02:00
collections_glue.h Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
gd_glue.cpp Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
gd_glue.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
glue_header.h Fix registering StringNames. 2023-06-01 18:07:59 +02:00
nodepath_glue.cpp Fix build. 2023-05-23 20:55:56 +02:00
nodepath_glue.h Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
rid_glue.cpp Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
rid_glue.h Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
string_glue.cpp Fix build. 2023-05-23 20:55:56 +02:00
string_glue.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
string_name_glue.cpp Added classes for the new variant types. 2023-06-01 08:38:44 +02:00
string_name_glue.h Fix registering StringNames. 2023-06-01 18:07:59 +02:00