Backported from godot: Fixed issues relating to receiving an MSBuild warning/error that did not refer to any file

Fixed issues relating to receiving an MSBuild warning/error that did not
refer to any file

- RedOrbweaver

5cbe7fd750
This commit is contained in:
Relintai 2024-09-20 09:06:26 +02:00
parent 6b8f603ea8
commit d4f0216f5b

View File

@ -88,7 +88,7 @@ namespace GodotTools.BuildLogger
WriteLine(line);
string errorLine = $@"error,{e.File.CsvEscape()},{e.LineNumber},{e.ColumnNumber}," +
string errorLine = $@"error,{e.File?.CsvEscape() ?? string.Empty},{e.LineNumber},{e.ColumnNumber}," +
$"{e.Code?.CsvEscape() ?? string.Empty},{e.Message.CsvEscape()}," +
$"{e.ProjectFile?.CsvEscape() ?? string.Empty}";
_issuesStreamWriter.WriteLine(errorLine);
@ -103,7 +103,7 @@ namespace GodotTools.BuildLogger
WriteLine(line);
string warningLine = $@"warning,{e.File.CsvEscape()},{e.LineNumber},{e.ColumnNumber}," +
string warningLine = $@"warning,{e.File?.CsvEscape() ?? string.Empty},{e.LineNumber},{e.ColumnNumber}," +
$"{e.Code?.CsvEscape() ?? string.Empty},{e.Message.CsvEscape()}," +
$"{e.ProjectFile?.CsvEscape() ?? string.Empty}";
_issuesStreamWriter.WriteLine(warningLine);