Fix crash.

This commit is contained in:
Relintai 2023-06-15 00:03:59 +02:00
parent 2001f6acbe
commit d3264520af

View File

@ -32,20 +32,20 @@
#include <mono/metadata/threads.h>
#include "core/config/project_settings.h"
#include "core/io/json.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/thread.h"
#include "core/config/project_settings.h"
#ifdef TOOLS_ENABLED
#include "core/os/keyboard.h"
#include "editor/bindings_generator.h"
#include "editor/csharp_project.h"
#include "editor/editor_inspector.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/node_dock.h"
#include "editor/editor_inspector.h"
#endif
#ifdef DEBUG_METHODS_ENABLED
@ -1057,8 +1057,20 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Call OnAfterDeserialization
CSharpInstance *csi = CAST_CSHARP_INSTANCE(obj->get_script_instance());
if (csi && csi->script->script_class->implements_interface(CACHED_CLASS(ISerializationListener)))
obj->get_script_instance()->call_multilevel(string_names.on_after_deserialize);
if (csi) {
if (!csi->script.is_valid()) {
continue;
}
if (!csi->script->script_class) {
continue;
}
if (csi->script->script_class->implements_interface(CACHED_CLASS(ISerializationListener))) {
obj->get_script_instance()->call_multilevel(string_names.on_after_deserialize);
}
}
}
script->pending_reload_instances.clear();
@ -2827,7 +2839,7 @@ Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class, GD
CRASH_COND(p_class == NULL);
// TODO OPTIMIZE: Cache the 'CSharpScript' associated with this 'p_class' instead of allocating a new one every time
Ref<CSharpScript> script = memnew(CSharpScript);
Ref<CSharpScript> script = Ref<CSharpScript>(memnew(CSharpScript));
initialize_for_managed_type(script, p_class, p_native);