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Remove unneeded folder.
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("Godot Engine contributors")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyDescriptionAttribute("MSBuild .NET Sdk for Godot projects.")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("3.3.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("3.3.0")]
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[assembly: System.Reflection.AssemblyProductAttribute("Godot.NET.Sdk")]
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[assembly: System.Reflection.AssemblyTitleAttribute("Godot.NET.Sdk")]
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[assembly: System.Reflection.AssemblyVersionAttribute("3.3.0.0")]
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// Generated by the MSBuild WriteCodeFragment class.
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7aa02142e9fcaa4587d162d62ea712ca0f3ade57
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is_global = true
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build_property.RootNamespace = Godot.NET.Sdk
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build_property.ProjectDir = /home/relintai/Projects/godot/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/
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