diff --git a/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.AssemblyInfo.cs b/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.AssemblyInfo.cs deleted file mode 100644 index f4ad520..0000000 --- a/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.AssemblyInfo.cs +++ /dev/null @@ -1,24 +0,0 @@ -//------------------------------------------------------------------------------ -// -// This code was generated by a tool. -// Runtime Version:4.0.30319.42000 -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// -//------------------------------------------------------------------------------ - -using System; -using System.Reflection; - -[assembly: System.Reflection.AssemblyCompanyAttribute("Godot Engine contributors")] -[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] -[assembly: System.Reflection.AssemblyDescriptionAttribute("MSBuild .NET Sdk for Godot projects.")] -[assembly: System.Reflection.AssemblyFileVersionAttribute("3.3.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("3.3.0")] -[assembly: System.Reflection.AssemblyProductAttribute("Godot.NET.Sdk")] -[assembly: System.Reflection.AssemblyTitleAttribute("Godot.NET.Sdk")] -[assembly: System.Reflection.AssemblyVersionAttribute("3.3.0.0")] - -// Generated by the MSBuild WriteCodeFragment class. - diff --git a/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.AssemblyInfoInputs.cache b/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.AssemblyInfoInputs.cache deleted file mode 100644 index 340ec90..0000000 --- a/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.AssemblyInfoInputs.cache +++ /dev/null @@ -1 +0,0 @@ -7aa02142e9fcaa4587d162d62ea712ca0f3ade57 diff --git a/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.GeneratedMSBuildEditorConfig.editorconfig b/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.GeneratedMSBuildEditorConfig.editorconfig deleted file mode 100644 index a5f0555..0000000 --- a/editor/Godot.NET.Sdk/Godot.NET.Sdk/obj/Debug/netstandard2.0/Godot.NET.Sdk.GeneratedMSBuildEditorConfig.editorconfig +++ /dev/null @@ -1,3 +0,0 @@ -is_global = true -build_property.RootNamespace = Godot.NET.Sdk -build_property.ProjectDir = /home/relintai/Projects/godot/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/