Remove unneeded folder.

This commit is contained in:
Relintai 2023-05-23 20:53:37 +02:00
parent 5c461069b3
commit c4437de5a3
3 changed files with 0 additions and 28 deletions

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("Godot Engine contributors")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyDescriptionAttribute("MSBuild .NET Sdk for Godot projects.")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("3.3.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("3.3.0")]
[assembly: System.Reflection.AssemblyProductAttribute("Godot.NET.Sdk")]
[assembly: System.Reflection.AssemblyTitleAttribute("Godot.NET.Sdk")]
[assembly: System.Reflection.AssemblyVersionAttribute("3.3.0.0")]
// Generated by the MSBuild WriteCodeFragment class.

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7aa02142e9fcaa4587d162d62ea712ca0f3ade57

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is_global = true
build_property.RootNamespace = Godot.NET.Sdk
build_property.ProjectDir = /home/relintai/Projects/godot/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/