A c++ Godot engine module containing utilites for working with mehses (Like simplification)
Go to file
2020-05-23 20:13:38 +02:00
doc_classes Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
.gitignore Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
config.py Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
fast_quadratic_mesh_simplifier.cpp Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
fast_quadratic_mesh_simplifier.h Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
LICENSE Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
mesh_utils.h Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
README.md Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
register_types.cpp Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
register_types.h Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
SCsub Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
simplify.h Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00

Fast Quadratic Mesh Simplifier

A port of https://github.com/Whinarn/UnityMeshSimplifier to a GODOT engine c++ module.

For future reference it's based on e8ff4e8862735197c3308cfe926eeba68e0d2edb.

Porting is mostly done, but it does needs some debugging (it has a crash if smart linking is enabled).