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4feb518620
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Backported Delaunay3D from godot 4 and added a method for it to MeshUtils. In 4.0 is should just work with the default built in class.
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2022-01-27 19:04:05 +01:00 |
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f5cca2cfb8
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Added uv_unwrap method to MeshUtils. Also added xatlas from engine/thirdparty to the module under a different namespace. I plan to modify it.
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2021-09-28 10:20:14 +02:00 |
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a841b0ece0
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Added a new MeshMerger class. It's based on VoxelMesher.
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2020-05-30 14:01:17 +02:00 |
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060f0723d0
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Added the MeshUtils singleton.
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2020-05-24 21:34:44 +02:00 |
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e4cf48e227
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Initial commit. (A copy of my fast quadratic mesh simplifier module.)
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2020-05-23 20:13:38 +02:00 |
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