mirror of
https://github.com/Relintai/mesh_data_resource.git
synced 2024-11-12 10:15:21 +01:00
416 lines
12 KiB
C++
416 lines
12 KiB
C++
/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "mdr_import_plugin_base.h"
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#include "scene/resources/box_shape.h"
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#include "scene/resources/capsule_shape.h"
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#include "scene/resources/concave_polygon_shape.h"
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#include "scene/resources/convex_polygon_shape.h"
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#include "scene/resources/cylinder_shape.h"
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#include "scene/resources/shape.h"
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#include "scene/resources/sphere_shape.h"
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const String MDRImportPluginBase::BINDING_MDR_IMPORT_TYPE = "Single,Single Merged,Multiple";
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void MDRImportPluginBase::get_import_options(List<ImportOption> *r_options, int p_preset) const {
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_type", PROPERTY_HINT_ENUM, BINDING_MDR_IMPORT_TYPE), MDRImportPluginBase::MDR_IMPORT_TIME_SINGLE));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "collider_type", PROPERTY_HINT_ENUM, MeshDataResource::BINDING_STRING_COLLIDER_TYPE), MeshDataResource::COLLIDER_TYPE_NONE));
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r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "offset"), Vector3(0, 0, 0)));
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//Todo this should be changed to 0, 0, 0
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r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "rotation"), Vector3(0, 0, -(3.141592 / 2.0))));
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//Todo this should be changed to 1, 1, 1
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r_options->push_back(ImportOption(PropertyInfo(Variant::VECTOR3, "scale"), Vector3(0.011, 0.011, 0.011)));
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}
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bool MDRImportPluginBase::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
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return true;
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}
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Error MDRImportPluginBase::process_node(Node *n, const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
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MDRImportPluginBase::MDRImportType type = static_cast<MDRImportPluginBase::MDRImportType>(static_cast<int>(p_options["import_type"]));
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switch (type) {
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case MDR_IMPORT_TIME_SINGLE: {
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return process_node_single(n, p_source_file, p_save_path, p_options, r_platform_variants, r_gen_files, r_metadata);
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}
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case MDR_IMPORT_TIME_SINGLE_MERGED: {
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ERR_FAIL_V_MSG(Error::ERR_UNAVAILABLE, "import type Single Merged is not yet implemented! " + p_source_file);
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}
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case MDR_IMPORT_TIME_MULTIPLE: {
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Ref<MeshDataResourceCollection> coll;
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coll.instance();
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process_node_multi(n, p_source_file, p_save_path, p_options, r_platform_variants, r_gen_files, r_metadata, coll);
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return ResourceSaver::save(p_save_path + "." + get_save_extension(), coll);
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}
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}
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return Error::ERR_PARSE_ERROR;
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}
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int MDRImportPluginBase::get_mesh_count(Node *n) {
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int count = 0;
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for (int i = 0; i < n->get_child_count(); ++i) {
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Node *c = n->get_child(i);
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if (Object::cast_to<MeshInstance>(c)) {
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++count;
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}
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count += get_mesh_count(c);
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}
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return count;
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}
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Error MDRImportPluginBase::process_node_single(Node *n, const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
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MeshDataResource::ColliderType collider_type = static_cast<MeshDataResource::ColliderType>(static_cast<int>(p_options["collider_type"]));
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Vector3 scale = p_options["scale"];
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ERR_FAIL_COND_V(n == NULL, Error::ERR_PARSE_ERROR);
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for (int i = 0; i < n->get_child_count(); ++i) {
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Node *c = n->get_child(i);
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if (Object::cast_to<MeshInstance>(c)) {
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MeshInstance *mi = Object::cast_to<MeshInstance>(c);
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Ref<MeshDataResource> mdr = get_mesh(mi, p_options, collider_type, scale);
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ERR_FAIL_COND_V(!mdr.is_valid(), Error::ERR_PARSE_ERROR);
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return ResourceSaver::save(p_save_path + "." + get_save_extension(), mdr);
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}
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if (process_node_single(c, p_source_file, p_save_path, p_options, r_platform_variants, r_gen_files, r_metadata) == Error::OK) {
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return Error::OK;
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}
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}
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return Error::ERR_PARSE_ERROR;
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}
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Error MDRImportPluginBase::process_node_multi(Node *n, const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata, Ref<MeshDataResourceCollection> coll) {
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MeshDataResource::ColliderType collider_type = static_cast<MeshDataResource::ColliderType>(static_cast<int>(p_options["collider_type"]));
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Vector3 scale = p_options["scale"];
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ERR_FAIL_COND_V(n == NULL, Error::ERR_PARSE_ERROR);
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for (int i = 0; i < n->get_child_count(); ++i) {
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Node *c = n->get_child(i);
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if (Object::cast_to<MeshInstance>(c)) {
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MeshInstance *mi = Object::cast_to<MeshInstance>(c);
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Ref<MeshDataResource> mdr = get_mesh(mi, p_options, collider_type, scale);
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String node_name = n->get_name();
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node_name = node_name.to_lower();
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String filename = p_source_file.get_basename() + "_" + node_name + "." + get_save_extension();
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Error err = ResourceSaver::save(filename, mdr);
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Ref<MeshDataResource> mdrl = ResourceLoader::load(filename);
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coll->add_mdr(mdrl);
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if (err != Error::OK) {
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return err;
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}
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}
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process_node_multi(c, p_source_file, p_save_path, p_options, r_platform_variants, r_gen_files, r_metadata, coll);
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}
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return Error::OK;
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}
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Ref<MeshDataResource> MDRImportPluginBase::get_mesh(MeshInstance *mi, const Map<StringName, Variant> &p_options, MeshDataResource::ColliderType collider_type, Vector3 scale) {
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Ref<ArrayMesh> mesh = mi->get_mesh();
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if (mesh.is_valid()) {
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Ref<MeshDataResource> mdr;
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mdr.instance();
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Array arrays = mesh->surface_get_arrays(0);
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mdr->set_array(apply_transforms(arrays, p_options));
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if (collider_type == MeshDataResource::COLLIDER_TYPE_TRIMESH_COLLISION_SHAPE) {
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Ref<ArrayMesh> m;
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m.instance();
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m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mdr->get_array());
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Ref<Shape> shape = m->create_trimesh_shape();
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if (!shape.is_null()) {
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mdr->add_collision_shape(Transform(), scale_shape(shape, scale));
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}
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} else if (collider_type == MeshDataResource::COLLIDER_TYPE_SINGLE_CONVEX_COLLISION_SHAPE) {
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Ref<ArrayMesh> m;
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m.instance();
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m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mdr->get_array());
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Ref<Shape> shape = mesh->create_convex_shape();
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if (!shape.is_null()) {
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mdr->add_collision_shape(Transform(), scale_shape(shape, scale));
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}
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} else if (collider_type == MeshDataResource::COLLIDER_TYPE_MULTIPLE_CONVEX_COLLISION_SHAPES) {
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Ref<ArrayMesh> m;
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m.instance();
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m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mdr->get_array());
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Vector<Ref<Shape> > shapes = mesh->convex_decompose();
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for (int j = 0; j < shapes.size(); ++j) {
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scale_shape(shapes[j], scale);
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}
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for (int j = 0; j < shapes.size(); ++j) {
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mdr->add_collision_shape(Transform(), shapes[j]);
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}
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} else if (collider_type == MeshDataResource::COLLIDER_TYPE_APPROXIMATED_BOX) {
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Ref<ArrayMesh> m;
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m.instance();
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m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mdr->get_array());
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Ref<BoxShape> shape;
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shape.instance();
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AABB aabb = m->get_aabb();
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Vector3 size = aabb.get_size();
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shape->set_extents(size * 0.5);
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Vector3 pos = aabb.position;
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pos += size / 2.0;
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Transform t;
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t.origin = pos;
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mdr->add_collision_shape(t, shape);
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} else if (collider_type == MeshDataResource::COLLIDER_TYPE_APPROXIMATED_CAPSULE) {
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Ref<ArrayMesh> m;
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m.instance();
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m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mdr->get_array());
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Ref<CapsuleShape> shape;
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shape.instance();
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AABB aabb = m->get_aabb();
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Vector3 size = aabb.get_size();
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shape->set_height(size.y * 0.5);
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shape->set_radius(MIN(size.x, size.z) * 0.5);
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Vector3 pos = aabb.position;
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pos += size / 2.0;
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Transform t = Transform(Basis().rotated(Vector3(1, 0, 0), M_PI_2));
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t.origin = pos;
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mdr->add_collision_shape(t, shape);
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} else if (collider_type == MeshDataResource::COLLIDER_TYPE_APPROXIMATED_CYLINDER) {
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Ref<ArrayMesh> m;
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m.instance();
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m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mdr->get_array());
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Ref<CylinderShape> shape;
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shape.instance();
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AABB aabb = m->get_aabb();
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Vector3 size = aabb.get_size();
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shape->set_height(size.y * 0.5);
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shape->set_radius(MIN(size.x, size.z) * 0.5);
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Vector3 pos = aabb.position;
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pos += size / 2.0;
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Transform t;
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t.origin = pos;
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mdr->add_collision_shape(t, shape);
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} else if (collider_type == MeshDataResource::COLLIDER_TYPE_APPROXIMATED_SPHERE) {
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Ref<ArrayMesh> m;
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m.instance();
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m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, mdr->get_array());
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Ref<SphereShape> shape;
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shape.instance();
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AABB aabb = m->get_aabb();
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Vector3 size = aabb.get_size();
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shape->set_radius(MIN(size.x, MIN(size.y, size.z)) * 0.5);
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Vector3 mid = aabb.get_size() / 2.0;
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Transform t;
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t.origin = aabb.position + mid;
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mdr->add_collision_shape(t, shape);
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}
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return mdr;
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}
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return Ref<MeshDataResource>();
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}
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Array MDRImportPluginBase::apply_transforms(Array &array, const Map<StringName, Variant> &p_options) {
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Vector3 offset = p_options["offset"];
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Vector3 rotation = p_options["rotation"];
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Vector3 scale = p_options["scale"];
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Transform transform = Transform(Basis(rotation).scaled(scale), offset);
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PoolVector3Array verts = array.get(Mesh::ARRAY_VERTEX);
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for (int i = 0; i < verts.size(); ++i) {
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Vector3 vert = verts[i];
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vert = transform.xform(vert);
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verts.set(i, (vert));
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}
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PoolVector3Array normals = array.get(Mesh::ARRAY_NORMAL);
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for (int i = 0; i < normals.size(); ++i) {
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Vector3 normal = normals[i];
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normal = transform.basis.xform(normal);
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normals.set(i, normal);
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}
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/*
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Array tangents = array.get(Mesh::ARRAY_TANGENT);
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if (tangents.size() == verts.size() * 4) {
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for (int i = 0; i < verts.size(); ++i) {
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Plane p(tangents[i * 4 + 0], tangents[i * 4 + 1], tangents[i * 4 + 2], tangents[i * 4 + 3]);
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Vector3 tangent = p.normal;
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tangent = transform.basis.xform(tangent);
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tangents.set(i, tangent);
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}
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}
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*/
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array.set(Mesh::ARRAY_VERTEX, verts);
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array.set(Mesh::ARRAY_NORMAL, normals);
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//array.set(Mesh::ARRAY_TANGENT, tangents);
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return array;
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}
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Ref<Shape> MDRImportPluginBase::scale_shape(Ref<Shape> shape, const Vector3 &scale) {
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if (shape.is_null())
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return shape;
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if (Object::cast_to<SphereShape>(*shape)) {
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Ref<SphereShape> ss = shape;
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ss->set_radius(ss->get_radius() * MAX(scale.x, MAX(scale.y, scale.z)));
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}
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if (Object::cast_to<BoxShape>(*shape)) {
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Ref<BoxShape> bs = shape;
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bs->set_extents(bs->get_extents() * scale);
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}
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if (Object::cast_to<CapsuleShape>(*shape)) {
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Ref<CapsuleShape> cs = shape;
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float sc = MAX(scale.x, MAX(scale.y, scale.z));
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cs->set_radius(cs->get_radius() * sc);
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cs->set_height(cs->get_height() * sc);
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}
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if (Object::cast_to<CylinderShape>(*shape)) {
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Ref<CylinderShape> cs = shape;
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float sc = MAX(scale.x, MAX(scale.y, scale.z));
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cs->set_radius(cs->get_radius() * sc);
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cs->set_height(cs->get_height() * sc);
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}
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if (Object::cast_to<ConcavePolygonShape>(*shape)) {
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Ref<ConcavePolygonShape> cps = shape;
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PoolVector3Array arr = cps->get_faces();
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Basis b = Basis().scaled(scale);
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for (int i = 0; i < arr.size(); ++i) {
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arr.set(i, b.xform(arr[i]));
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}
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cps->set_faces(arr);
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}
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if (Object::cast_to<ConvexPolygonShape>(*shape)) {
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Ref<ConvexPolygonShape> cps = shape;
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PoolVector3Array arr = cps->get_points();
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Basis b = Basis().scaled(scale);
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for (int i = 0; i < arr.size(); ++i) {
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arr.set(i, b.xform(arr[i]));
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}
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cps->set_points(arr);
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}
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return shape;
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}
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MDRImportPluginBase::MDRImportPluginBase() {
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}
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MDRImportPluginBase::~MDRImportPluginBase() {
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}
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