Commit Graph

20 Commits

Author SHA1 Message Date
cfeadd124b Added append_arrays helper method to MeshDataReosurce. 2022-02-12 17:45:03 +01:00
2bf76b8d07 Work on fixing compile for 4.0. 2022-02-07 00:16:45 +01:00
362d59ae45 Updated the copyright headers to 2022. 2022-01-12 21:59:58 +01:00
20a8fb525f Removed the (empty) uv_unwrap method from MeshDataResource. the mesh utils module has it implemented. 2021-12-29 00:43:24 +01:00
e031ed36b5 Work on uv unwrapping. 2021-09-13 18:45:20 +02:00
aace67c49c Initial seam storage and uv unwrapping setup. 2021-09-13 14:06:47 +02:00
b66b9c5ba9 Now MeshDataInstance inherits from VisualInstance. 2021-08-14 13:44:35 +02:00
679064ea4f Update the copyright texts for 2021. 2021-04-19 10:11:02 +02:00
5b9617bfaa Fix compile for 4.0. 2021-02-06 11:51:02 +01:00
6c99ddcaa6 Mark get_aabb as const. 2020-08-16 11:54:54 +02:00
81343fa839 Now MeshDataResource also calculates, and stores it's mesh's AABB. 2020-08-16 11:33:55 +02:00
a9bab9896d Fix compile for 4.0. 2020-07-29 00:02:05 +02:00
2c1508e616 Now the importer can handle files with multiple meshes in them. 2020-07-26 14:51:53 +02:00
78cf61ffe5 Now offsets use Transforms instead of just Vectors. Now capsule is rotated properly. 2020-06-30 15:23:27 +02:00
5f8ab950b1 Implemented offsets. 2020-06-30 14:42:12 +02:00
fbf96617e3 Added automatically approximated simple shape collider generation to the importers. (They don't have offset support yet. Soon.) 2020-06-30 12:49:29 +02:00
034116552c Added collider shape generation support. Also removed a leftover debug print. 2020-06-21 16:29:28 +02:00
b9cb58897a Clang format. 2020-04-10 14:02:39 +02:00
4bda19b12b Added the license to all cpp files. Also updated the license text for 2020. 2020-01-31 19:38:20 +01:00
4cf72ef1e6 Moved the classes from ESS to this module. 2019-12-20 16:14:37 +01:00