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`.import` files (not to be confused with the `.import/` directory) should be included in version control as they contain important metadata, such as whether a texture should be filtered or not. A `.gdignore` file was added to the `doc/` folder of the add-on, which prevents Godot from importing any files inside. This also speeds up the initial editor import step. |
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epping_forest_01.hdr | ||
epping_forest_01.hdr.import | ||
moonless_golf.hdr | ||
moonless_golf.hdr.import |