mirror of
https://github.com/Relintai/material-maker.git
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52 lines
846 B
Plaintext
52 lines
846 B
Plaintext
{
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"name": "sdf3d_cylinder",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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"l": 0.4,
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"r": 0.2,
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"sx": 0.25,
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"sy": 0.25,
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"sz": 0.5
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},
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"shader_model": {
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"code": "vec2 $(name_uv)_d = abs(vec2(length($uv.xz),$uv.y)) - vec2($r,$l);\n",
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"global": "",
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"inputs": [
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],
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"instance": "",
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"name": "Cylinder",
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"outputs": [
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{
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"sdf3d": "min(max($(name_uv)_d.x,$(name_uv)_d.y),0.0) + length(max($(name_uv)_d,0.0))",
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"type": "sdf3d"
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}
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],
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"parameters": [
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{
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"control": "Rect1.y",
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"default": 0.5,
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"label": "Length",
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"max": 1,
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"min": 0,
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"name": "l",
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"step": 0.01,
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"type": "float"
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},
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{
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"control": "Rect1.x",
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"default": 0.2,
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"label": "Radius",
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"max": 1,
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"min": 0,
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"name": "r",
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"step": 0.01,
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"type": "float"
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}
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]
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},
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"type": "shader"
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} |