mirror of
https://github.com/Relintai/material-maker.git
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e919507f06
- Added signed distance functions 2D and 2D input/output types - Updated SDF2D nodes to used SDF2D inputs/outputs - Added preview code for SDF2D and SDF3D - Updates all SDF2D templates - Added basic SDF3D nodes
67 lines
1.0 KiB
Plaintext
67 lines
1.0 KiB
Plaintext
{
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"name": "sdf3d_box",
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"node_position": {
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"x": 0,
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"y": 0
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},
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"parameters": {
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"r": 0.01,
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"sx": 0.25,
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"sy": 0.25,
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"sz": 0.5
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},
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"shader_model": {
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"code": "vec3 $(name_uv)_q = abs($uv) - vec3($sx, $sy, $sz);\n",
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"global": "",
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"inputs": [
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],
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"instance": "",
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"name": "Box",
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"outputs": [
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{
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"sdf3d": "length(max($(name_uv)_q,0.0))+min(max($(name_uv)_q.x,max($(name_uv)_q.y,$(name_uv)_q.z)),0.0)-$r",
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"type": "sdf3d"
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}
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],
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"parameters": [
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{
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"default": 0.5,
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"label": "Size X",
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"max": 1,
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"min": 0,
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"name": "sx",
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"step": 0.01,
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"type": "float"
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},
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{
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"default": 0.5,
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"label": "Size Y",
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"max": 1,
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"min": 0,
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"name": "sy",
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"step": 0.01,
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"type": "float"
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},
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{
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"default": 0.5,
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"label": "Size Z",
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"max": 1,
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"min": 0,
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"name": "sz",
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"step": 0.01,
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"type": "float"
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},
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{
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"default": 0.5,
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"label": "Radius",
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"max": 1,
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"min": 0,
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"name": "r",
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"step": 0.01,
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"type": "float"
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}
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]
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},
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"type": "shader"
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} |