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gen_base.gd
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Fixed default shader data used when shader generation fails
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2020-04-03 08:01:06 +02:00 |
gen_buffer.gd
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Fixed default shader data used when shader generation fails
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2020-04-03 08:01:06 +02:00 |
gen_comment.gd
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Added color and editable title to comment nodes
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2020-02-03 20:55:32 +01:00 |
gen_context.gd
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Prepared function generation for inputs
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2019-12-12 23:11:43 +01:00 |
gen_convolution.gd
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Moved io types definition (with conversions and preview) to a json file
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2020-01-28 22:40:03 +01:00 |
gen_debug.gd
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Added export and debug nodes
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2019-11-02 08:43:54 +01:00 |
gen_export.gd
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Added support for command line export (#80)
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2020-02-26 08:15:16 +01:00 |
gen_graph.gd
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Fixed default shader data used when shader generation fails
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2020-04-03 08:01:06 +02:00 |
gen_image.gd
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Add return type hints to all scripts
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2019-10-20 16:35:45 +02:00 |
gen_ios.gd
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Fixed default shader data used when shader generation fails
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2020-04-03 08:01:06 +02:00 |
gen_material.gd
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Fixed default shader data used when shader generation fails
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2020-04-03 08:01:06 +02:00 |
gen_remote.gd
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Fixed a few warnings and disabled some others
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2020-02-13 08:37:01 +01:00 |
gen_shader.gd
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Added optimization for color parameters
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2020-03-26 21:58:26 +01:00 |
gen_switch.gd
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Fixed switch, background 2D preview, node templates and examples
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2020-03-25 19:06:31 +01:00 |
gen_texture.gd
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Added elongation node and update documentation
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2020-02-15 22:20:26 +01:00 |
io_types.gd
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Updated custom file generation in export and Godot export
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2020-02-19 08:33:52 +01:00 |
loader.gd
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Merge branch 'master' into dev-export
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2020-03-08 23:14:42 +01:00 |
renderer.gd
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Updated renderer to generate 16 bits float images, more histogram optimizations
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2020-03-28 09:50:51 +01:00 |
renderer.tscn
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Updated renderer to generate 16 bits float images, more histogram optimizations
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2020-03-28 09:50:51 +01:00 |