mirror of
https://github.com/Relintai/material-maker.git
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170 lines
4.1 KiB
Plaintext
170 lines
4.1 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "Node",
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"class": "MMGenBase",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_base.gd"
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}, {
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"base": "MMGenTexture",
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"class": "MMGenBuffer",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_buffer.gd"
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}, {
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"base": "Object",
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"class": "MMGenContext",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_context.gd"
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}, {
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"base": "MMGenBase",
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"class": "MMGenConvolution",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_convolution.gd"
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}, {
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"base": "MMGenBase",
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"class": "MMGenGraph",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_graph.gd"
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}, {
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"base": "MMGenBase",
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"class": "MMGenIOs",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_ios.gd"
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}, {
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"base": "MMGenTexture",
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"class": "MMGenImage",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_image.gd"
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}, {
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"base": "Object",
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"class": "MMGenLoader",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/loader.gd"
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}, {
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"base": "MMGenBase",
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"class": "MMGenMaterial",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_material.gd"
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}, {
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"base": "MMGenBase",
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"class": "MMGenRemote",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_remote.gd"
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}, {
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"base": "Viewport",
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"class": "MMGenRenderer",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/renderer.gd"
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}, {
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"base": "MMGenBase",
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"class": "MMGenShader",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_shader.gd"
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}, {
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"base": "MMGenBase",
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"class": "MMGenSwitch",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_switch.gd"
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}, {
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"base": "MMGenBase",
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"class": "MMGenTexture",
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"language": "GDScript",
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"path": "res://addons/material_maker/engine/gen_texture.gd"
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}, {
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"base": "Object",
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"class": "MMGradient",
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"language": "GDScript",
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"path": "res://addons/material_maker/types/gradient.gd"
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}, {
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"base": "Control",
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"class": "MMGradientEditor",
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"language": "GDScript",
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"path": "res://addons/material_maker/widgets/gradient_editor.gd"
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}, {
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"base": "GraphNode",
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"class": "MMGraphNodeGeneric",
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"language": "GDScript",
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"path": "res://addons/material_maker/nodes/generic.gd"
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}, {
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"base": "MMGraphNodeGeneric",
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"class": "MMGraphNodeRemote",
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"language": "GDScript",
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"path": "res://addons/material_maker/nodes/remote.gd"
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}, {
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"base": "Control",
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"class": "MMNodeLink",
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"language": "GDScript",
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"path": "res://addons/material_maker/widgets/linked_widgets/link.gd"
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}, {
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"base": "Node",
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"class": "MMType",
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"language": "GDScript",
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"path": "res://addons/material_maker/types/types.gd"
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} ]
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_global_script_class_icons={
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"MMGenBase": "",
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"MMGenBuffer": "",
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"MMGenContext": "",
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"MMGenConvolution": "",
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"MMGenGraph": "",
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"MMGenIOs": "",
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"MMGenImage": "",
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"MMGenLoader": "",
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"MMGenMaterial": "",
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"MMGenRemote": "",
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"MMGenRenderer": "",
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"MMGenShader": "",
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"MMGenSwitch": "",
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"MMGenTexture": "",
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"MMGradient": "",
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"MMGradientEditor": "",
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"MMGraphNodeGeneric": "",
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"MMGraphNodeRemote": "",
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"MMNodeLink": "",
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"MMType": ""
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}
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[application]
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config/name="Material Maker"
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run/main_scene="res://addons/material_maker/main_window.tscn"
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config/use_custom_user_dir=true
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config/custom_user_dir_name="material_maker"
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boot_splash/image="res://rodz_labs_logo.png"
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boot_splash/fullsize=false
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boot_splash/bg_color=Color( 0.0901961, 0.0941176, 0.141176, 1 )
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config/icon="res://icon.png"
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config/release="0.6"
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[debug]
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gdscript/warnings/unsafe_property_access=true
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gdscript/warnings/unsafe_method_access=true
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gdscript/warnings/unsafe_cast=true
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gdscript/warnings/unsafe_call_argument=true
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[display]
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window/size/width=1280
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window/size/height=720
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[editor_plugins]
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enabled=PoolStringArray( "material_maker" )
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[logging]
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file_logging/enable_file_logging=true
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[rendering]
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environment/default_environment="res://default_env.tres"
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