mirror of
https://github.com/Relintai/material-maker.git
synced 2024-11-13 06:27:18 +01:00
28 lines
841 B
ReStructuredText
28 lines
841 B
ReStructuredText
Texture nodes
|
|
-------------
|
|
|
|
Texture nodes are nodes that actually hold and output an image (and as a consequence,
|
|
they are resolution dependant). There are two kinds of texture nodes: the image and
|
|
the buffer.
|
|
|
|
Image node
|
|
^^^^^^^^^^
|
|
|
|
The image node outputs a single image from a file. Its unique parameter is
|
|
the path of the image file.
|
|
|
|
Buffer node
|
|
^^^^^^^^^^^
|
|
|
|
The buffer node has a single input and two outputs. It renders its input into a buffer,
|
|
and its outputs will read from that buffer. The first output emits the buffer in full
|
|
resolution, and the second output will generate a given level of detail.
|
|
|
|
The buffer node has two parameters:
|
|
|
|
* the size of the buffer
|
|
* the detail level of the second output
|
|
|
|
Buffer nodes are generally used as input of shader nodes that sample their inputs multiple
|
|
times (such as convolution nodes).
|