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gen_base.gd
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Added support for raymarching
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2019-12-15 12:41:00 +01:00 |
gen_buffer.gd
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Added missing return types (#30)
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2019-11-06 23:49:26 +01:00 |
gen_comment.gd
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Updated loader and random seed handling (#15)
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2019-11-04 07:58:17 +01:00 |
gen_context.gd
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Prepared function generation for inputs
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2019-12-12 23:11:43 +01:00 |
gen_convolution.gd
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Updated loader and random seed handling (#15)
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2019-11-04 07:58:17 +01:00 |
gen_debug.gd
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Added export and debug nodes
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2019-11-02 08:43:54 +01:00 |
gen_export.gd
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Preloaded renderer, support for subsurface scattering, minor fixes
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2019-11-06 22:33:01 +01:00 |
gen_graph.gd
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Fixed a bug that allowed Material to be duplicated
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2019-11-22 07:47:45 +01:00 |
gen_image.gd
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Add return type hints to all scripts
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2019-10-20 16:35:45 +02:00 |
gen_ios.gd
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Remove trailing whitespace, add newlines at end of files
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2019-11-10 01:21:11 +01:00 |
gen_material.gd
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(last?) changes for 0.7
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2019-11-24 18:47:21 +01:00 |
gen_remote.gd
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Added missing return types (#30)
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2019-11-06 23:49:26 +01:00 |
gen_shader.gd
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Added support for raymarching
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2019-12-15 12:41:00 +01:00 |
gen_switch.gd
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Updated switch to update connections when changing the number of choices/outputs and added tooltips
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2019-10-27 14:48:35 +01:00 |
gen_texture.gd
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Remove trailing whitespace, add newlines at end of files
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2019-11-10 01:21:11 +01:00 |
loader.gd
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Fixed a bug that allowed Material to be duplicated
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2019-11-22 07:47:45 +01:00 |
renderer.gd
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Added all 3D SDF nodes in the base library. Updated thumbnails of 2D SDF nodes.
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2019-12-21 10:11:39 +01:00 |
renderer.tscn
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More progress on remote and various fixes
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2019-09-24 22:25:46 +02:00 |