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https://github.com/Relintai/material-maker.git
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95a737029a
Started adding the "remote" node, that can control important parameters of the graph and save/restore configurations of groups of parameters. This should help creating easily configurable materials. Added new "mosaic" example
16 lines
253 B
GDScript
16 lines
253 B
GDScript
tool
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extends HBoxContainer
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var control = null
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func _ready():
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# Called when the node is added to the scene for the first time.
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# Initialization here
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pass
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func _on_Link_pressed():
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control.pick_linked()
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func _on_Remove_pressed():
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control.delete()
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